Virulent Wound

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Common
Mirrodin Besieged: Phyrexia (MBP) Common

Combos Browse all

Virulent Wound

Instant

Put a -1/-1 counter on target creature. When that creature is put into the graveyard from the battlefield this turn, its controller gets a poison counter.

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Virulent Wound Discussion

BenJAMandm on Unseen Assassination

6 days ago

Now debiting if I should keep it at 64 or if I can take the Virulent Wound and 2 lands or 2 of something to make it down to 60. I don't think 64 will make a big difference but in a deck that needs a specific set of cards to win its very iffy.

GiantMonsterGames on Mono-Black Infect Deck

3 weeks ago

The deck looks interesting. Have never seen a mono-black infect deck. That being said I think the needs some more Infect cards to make it work on that front. Most infect decks aim to ambush the opponent into loosing.

You may want to look at what cards you need to play x4 of and push them up. Right now you have a lot of x2 and x3 meaning the deck will not be as constant.

Cards I do not like in the build:

Crumbling Ashes Dose not do enough, you will find it to be too slow.

Virulent Wound This card needs to kill the creature the turn you play it in order to give the player a poison token. WAY to inconstant.

Shimian Specter Looks out of plays. I know you are using it to control your opponent but it is slow and I think you can replace it with better Infect or better hand removal cards.

Hope this quick review helps.

CheapnFast on Obelisk Spider

1 month ago

What do you think of Virulent Wound or Volt Charge or even Contagion Engine? Proliferate could be very good here

WillowtheCouncil on Infect

4 months ago

First thing, your deck is in standard, but you're not playing standard legal cards. I assume you meant modern? You should change it.

your deck has some really expensive cards for an infect deck. Black gets access to a few proliferate cards.

Replace Spread the Sickness with 4x Grim Affliction. You put on the counter, then proliferate, killing anything with toughness 2 or less for 3 mana. The prolif effect is cheaper, and thus faster. Since you're playing mono-black, which doesn't have access to the same type of pump, you want more prolif. Also, if one of your infect creatures gets blocked, you can prolif the counters on what they blocked. I think 99% of the time it's a better card. Replace the Phyrexian Digester and the Guardians of Meletis with Core Prowler. It's another infect creature, and if it dies, then you get to prolif. Replace the Blackcleave Goblins with 2 more Ichor Rats, since they have a better etb trigger. Replace the Dark Favor and Deviant Glee with 4x Unholy Strength. 1 for 2 on 4 cards is better than one card being 2 for 3, and 3 cards at 1 for 2. Unholy Strength is also cheaper in dollar amounts.

Finally, remove the Virulent Wound for 2x Throne of Geth (2 mana to add a poison counter), and 2x Hand of the Praetors.

Even more finally, replace Untamed Hunger with Snake Cult Initiation. Use the Snake Cult on a flier since it stacks with infect. Yeah. Okay. Make the changes and I'll help you again after.

Ulberth on Atraxa Control

7 months ago

Previous version



Land (30)
1xAcademy Ruins
1xAncient Den
1xBayou
1xBojuka Bog
1xCommand Tower
1xFlooded Strand
2xForest
1xInkmoth Nexus
2xIsland
1xMarsh Flats
1xMisty Rainforest
1xMurmuring Bosk
2xPlains
1xPolluted Delta
1xSavannah
1xScrubland
1xSeat of the Synod
1xStrip Mine
1xSwamp
1xTree of Tales
1xTropical Island
1xTundra
1xUnderground Sea
1xUrborg, Tomb of Yawgmoth
1xVault of Whispers
1xVerdant Catacombs
1xWooded Foothills

Instant (11)
1xAnguished Unmaking
1xCyclonic Rift
1xEnlightened Tutor
1xMystical Tutor
1xPath to Exile
1xPistus Strike
1xSwords to Plowshares
1xTainted Strike
1xUtter End
1xVampiric Tutor
1xVirulent Wound

Sorcery (8)
1xAustere Command
1xBribery
1xDemonic Tutor
1xExpropriate
1xLife from the Loam
1xMerciless Eviction
1xSeasons Past
1xYawgmoth's Will


Creature (24)
1xBlighted Agent
1xClever Impersonator
1xCore Prowler
1xCorpse Cur
1xCrystalline Crawler
1xEternal Witness
1xGilded Drake
1xGrand Architect
1xGyre Sage
1xHand of the Praetors
1xIchor Rats
1xMaulfist Revolutionary
1xNoble Hierarch
1xPhyrexian Crusader
1xPutrefax
1xScavenging Ooze
1xSkithiryx, the Blight Dragon
1xSnapcaster Mage
1xThrummingbird
1xTorrential Gearhulk
1xTreasure Mage
1xTrinket Mage
1xTrophy Mage
1xViral Drake

Artifact (19)
1xAstral Cornucopia
1xCauldron of Souls
1xChromatic Lantern
1xContagion Engine
1xCrucible of Worlds
1xDecimator Web
1xEverflowing Chalice
1xExpedition Map
1xGrafted Exoskeleton
1xInspiring Statuary
1xLightning Greaves
1xMana Crypt
1xMana Vault
1xParadox Engine
1xSol Ring
1xSwiftfoot Boots
1xThrone of Geth
1xTormod's Crypt
1xVoltaic Key

Enchantment (7)
1xCorrupted Conscience
1xGlistening Oil
1xMirari's Wake
1xPhyresis
1xPrismatic Omen
1xPrivileged Position
1xSylvan Library

Shade_Schwarz on Wreck you sir

9 months ago

I have replaced Reassembling Skeleton and Virulent Wound with Solemn Simulacrum and Damnable Pact for extra synergy and overall value. Damnable Pact may be seen as too niche in most cases, but it forces card draw and it's my deck. Sad Robot is Sad Robot and just good overall.

LithiumHD on

10 months ago

Virulent Wound could be useful for spot removal

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