|Commander / EDH||Legal|
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Distribute two -1/-1 counters among one or two target creatures.
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Splendid Agony Discussion
1 day ago
I'd strongly advise against what I call the shallow-pool trap. I've run into it a lot with shallow draft or sealed pools: the temptation to splash a 3rd color because no two colors are coming together exactly right, so you want to replace some of the weaker cards with strong splash cards. The key to limited is consistency. You should only splash when it is consistent (at least 3 ways to find your splash color or dual lands) and impactful (grade A removal or a certain kind of bomb--a la The Scorpion God, but not Archfiend of Ifnir).
So I think it comes down to R/G versus G/B. I prefer black because it's giving you options for mostly better removal (Splendid Agony is better than Blur of Blades and while Open Fire is situationally more useful than Torment of Venom bc it can hit face, with Hapatra and the ability to shrink down bomb rares I think it's better).
The two are very similar except G/B is defensive but synergistic, and G/R is aggressive. IF you have enough cards to put together just G/B without running the off color monuments (or at least not Bontu's), pick whichever style you're more comfortable playing. If you can't and will need to splash a 3rd color for playables, go G/B. That's my take :)
1 day ago
Hey guys - just entered a draft league. They let us pick up 4 packs to start (2 ANK, 2 HOU) and build 30 card decks from there. I think I got the short end of the pulls. Especially when I look at the awesome (frustratingly so) pulls that my GF got, who is even more of a newbie to the game. Anyway, this is what I put together:
Creatures Frilled Sandwalla , Hapatra, Vizier of Poisons, Naga Vitalist, Dune Beetle , Wretched Camel, Ruin Rat, Bitterblade Warrior , Sidewinder Naga , Ornery Kudu , Giant Spider , Bitterbow Sharpshooters
The idea that I had was to go BG for tossing -1/-1 with Vizier, and having some creatures and pumps. Splashed U for milling.
What else did I pull? Garbage, I think. White was especially thin, which is sad because it's one of my favorite colors.
Blue Strategic Planning, Spellweaver Eternal, Labyrinth Guardian , Ancient Crab , Eternal of Harsh Truths, Tragic Lesson, Illusory Wrappings , Shimmerscale Drake , Striped Riverwinder, Open Into Wonder
Aftermath Onward / Victory
Now, my list of cards is recorded at the store, so I can change the deck but obviously cannot add any cards from elsewhere. I'm wondering if I shouldn't have featured Red in the deck, maybe just cut my losses and went RG to keep it simple. Can anyone help me out? It's fairly casual, but I don't really want to get my head caved in for the next two months of MtG.Thanks in advance for any help you can offer!
2 days ago
Looks great +1.
I have four suggestions, first one is cut 2x Nest of Scarabs for 2x more Ammit Eternal. I'm not a fan of Nest because it doesn't do anything by itself and both Eternal and Spider are better three drops. Making it easier to curve turn two Hapatra into turn three Eternal is good.
Second is cut Splendid Agony for 1x more Grind / Dust and 1x more Grasp of Darkness. Grind is better than Agony because of Dust discarding it to Key to the City. You'll need more Grasp to deal with your opponent's five drops.
Third is add Ifnir Deadlands in place of Swamps because it can be used later on to put counters on creatures. Using lands that have synergy with your deck's strategy is very good. Spider can help to gain you the life back that you lose from Deadlands.
Fourth, I recommend trying to find room for Blossoming Defense maybe in place of Fatal Push, put Push in the sideboard. Blossoming can protect Hapatra and because combat is kind of important to get the most out of your strategy. Hapatra, Eternal and Spider need to engage in combat to get the best out of them Blossoming can help with this.
3 days ago
I would replace Plague Belcher with Ammit Eternal. Good way to generate some -1 counters. Also, just a good beater on its own. Less effective against black kill spells and such, though. Works well as an additional card to feed Quillspike if they happen to stick around.
Inkmoth Nexus has also been solid for me. If anything, it helps stop a flyer and drops a -1 counter.
Speaking of lands, Shizo, Death's Storehouse is a relatively safe card. Comes into play untapped, still adds black, and can give Hapatra fear to get through some decks to use her ability.
Other than BSZ, infect, and Wither, you have nothing that puts -1 counters on their creatures. While things like Splendid Agony, Grim Affliction, and even Fume Spitter aren't needed for this deck, I feel like without some of these, Crumbling Ashes is pretty negative. You will HAVE to kill some of your creatures if you don't put counters on the opponent's creatures.
Some solid sideboard options are Hex Parasite as a way to help clear any -1 counters on your side, kill pesky walkers, or neuter Animar, Soul of Elements. Choke just because we don't like blue. Krosan Grip for MANY things including Sword of Feast and Famine and a Loxodon Warhammer that's preventing token beats.
Just my take on the deck. I like the way you have yours together!
1 week ago
In conclusion, both of your opponent's plays were bad. In number 1, Clip Wings resolves before your creature gains flying, so nothing happens. In number 2, your Insolent Neonate is already dead, so Splendid Agony just fizzles out.
1 week ago
Yes, in response to you're opponent playing Clip Wings you may activate the ability again. This is due to the fact that these abilities (unless specified otherwise) can be activated on instant speed.
In order for your opponent to respond Insolent Neonate's ability, this first needs to be put on the stack. For something to be put on the stack, it requires that all applicable costs have been paid.
1 week ago
I have two situations I want to ask about guys
On one play I had a Olivia's Dragoon and I discarded a card to give it flying. My opponent then responded by playing Clip Wings . I assume that the first discard resolves before he plays that so that the dragoon gains flying. Before Clip Wings resolves can I discard another card with its ability while Clip Wings is still on the stack? Just to take advantage of a madness burn spell namely Fiery Temper
On another interaction, on my turn I declare that I want to play Insolent Neonate 's ability , my opponent responds with Splendid Agony . Would it be out of the question to declare the ability again to get on top of the stack? If not, then if the Splendid Agony kills the neonate before I can play its ability, I don't get to play the discard portion of its ability do I? Would appreciate a structured sequence of how this plays out.
Thanks a lot.
1 week ago
Lastly, I'd think about cutting Splendid Agony since I don't think it does enough. Hope that helps!