Bomb Squad

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Odyssey (ODY) Rare

Combos Browse all

Bomb Squad

Creature — Dwarf

Tap: Put a fuse counter on target creature.

At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.

Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

Bomb Squad Discussion

dbpunk on Dwarves and Taxes

2 months ago

I feel like you'd be better off with less pingers (tap for damage creatures) and more punishing triggered effects/etb effects on creatures.

Akoum Hellkite , Aria of Flame , Ash Zealot , Bomb Squad , Flameblade Angel (each time your dealt damage by any source with your commander on the ground, it deals 3 damage to that sources commander), Goblin Sharpshooter , Hellrider (same deal as Flameblade but attacking), Invader Parasite , Karplusan Minotaur , Leyline of Lightning , Mindsparker , Purphoros, God of the Forge , Repercussion (works even better since you control the source of damage), Satyr Firedancer (try it with damage based field wipes and you might just clear the table), Stalking Vengeance , Tephraderm , Mondronen Shaman  Flip, Tunnel Ignus , Warstorm Surge

LordLoli on EOD (explosive ordinance dispersal)

1 year ago

Hey! I had seen Bomb Squad on some searches and giggled, but this deck has my gear's turning. Thinking about building something like this only maybe splashing green, and using some cloning tools to make a bunch of the Bomb Squad passive ability, like fuse counters would be added on a lot faster. Not sure how to make the mana work though... but the idea is fun.

Fireswept on

1 year ago

First edit:

Out:

Zoetic Cavern - replaced with better land option

Trepanation Blade - doesn't really belong b/c it's not a mil deck

Syphon Flesh - replaced with better wipe option/ not a token deck

Stranglehold - good card, really just inspires a lot of hate in my playgroup (searching for lands

Stoneforge Masterwork - moving away from Counters/ doesn't help kaalia

Scale Blessing - moving away from counters

Righteous Cause - good card, but not a lifegain deck(will probably find its way to my Oloro deck

Prismatic Lens - deck is overflowing with mana ramp and this one doesn't help as much as the others

Master Warcraft - fun card, can't seem to use it efficiently, might add it back in

Lightkeeper of Emeria - Good early blocker, swapped for a fatty, might add it back in

Gleam of Authority - Moving away from counters

Contagion Clasp - moving away from counters

Cathars' Crusade - moving away from counters

Bomb Squad - moving away from counters/swap for fatty

In:

Reya Dawnbringer - recursion

Hall of the Bandit Lord - Haste option

Karmic Guide - recursion

Swiftfoot Boots - haste option/protect Kaalia

Gisela, Blade of Goldnight - more effective aggro

Tainted Field - land upgrade

Merciless Eviction - wipe upgrade

Steel Hellkite - fatty/wipe

Harvester of Souls - card draw

Hallowed Burial - wipe upgrade

Bogardan Hellkite - a lot of options with this fatty(spot removal, aggro, clear small tokens)

Kokusho, the Evening Star - aggro upgrade

Austere Command - wipe upgrade

Rune-Scarred Demon - tutor option

carpecanum on Dwarf Tribal

3 years ago

Can she see over the dashboard? is my Depala deck. First thing i would add are some vehicles. The flying vehicles can be out and attacking turn 3 and Cultivator's Caravan is useful even if you never attack with it. There are 4 red shapeshifters that count as "Dwarf" if you want (Taurean Mauler being the best). Bomb Squad is a dwarf you missed an its hilarious. Duergar Cave-Guard is great.

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