Call of the Wild
(2)(Green)(Green): Reveal the top card of your library. If it's a creature card, put it into play. Otherwise, put it into your graveyard.
|Have (3)||Mortiferus_Rosa , pskinn01 , metalmagic|
Printings View all
|Eighth Edition (8ED)||Rare|
|Classic Sixth Edition (6ED)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Call of the Wild Discussion
4 months ago
This looks pretty interesting. I'd consider leaning into an entirely colourless package with tron lands, and use Fist of Suns , but the bringers deserve to see the light. There are a lot of 'cheat big stuff' shells out there. Being reanimator is likely the strongest option, and I might try the dice archetype's mana package, to just make a ton of mana. Far from the most fun.
Pentad Prism is used to power out ad-nausiem, and artifact ramp cards offer options.
The unique thing about the big changeling is that he can abuse tribal cards. So go tinker with that.
Call to the Kindred , Preeminent Captain , Sorin, Imperious Bloodlord , Incandescent Soulstoke , Summoner's Egg , Quest for Ula's Temple , Descendants' Path / Leaf-Crowned Elder , AEthermage's Touch , Fold into AEther , Braids, Conjurer Adept , Reason / Believe also works as topdeck control, Call of the Wild / Impromptu Raid , Thran Temporal Gateway Champion of Rhonas , Dubious Challenge , Neoform / Allosaurus Rider , Deathrender , Unexpected Results
6 months ago
Mayael the Anima was included as an homage to my original deck and I thought she might be a decent back up plan if Atla Palani, Nest Tender was shut down. However, I agree that her activation cost is probably too costly, and I haven't built the deck with enough 5+ power creatures to make her hit consistently.
Call of the Wild is an interesting card, but I think it runs into consistency issues without the addition of more top deck manipulation. Plus I've been noticing with some early testing that I don't need much more than Atla to get things going.
Evolutionary Leap and High Market are definitely solid suggestions that I'll have to consider for this deck. Right now I think I'll replace Mayael with one of Selfless Spirit , Riftsweeper , or Remorseful Cleric . They are all good early creatures with powerful utility abilities.
6 months ago
bushido_man96 yet Mayael has more of a chance of hitting a creature, kinda a scry. Call of the Wild has one chance of hitting a creature, and if it isn't one, then dump it in your graveyard. I feel like if you want a fast game, you should probably take Mayael out, but definitely is not worth switching it out with Call of the Wild . Just my opinion, others opinions may vary
6 months ago
I'd cut Mayael the Anima and consider running Call of the Wild . Mayael is too Mana intensive for a chance at missing. A sac outlet to go along with this deck would be Evolutionary Leap and/or Birthing Pod .
+1 my friend!
7 months ago
Stacking the top of your library with Mayael is great. Sylvan Library , Mirri's Guile , and Sensei's Divining Top are great for this. Illusionist's Bracers is a solid piece of equipment for Mayael, allowing you to perhaps get two creatures out. She's mana-intensive, too, so you need ramp: Mirari's Wake and Zendikar Resurgent are worth considering.
I see the appeal of playing with Mayael, but I've found her to be way to slow and too mana-intensive to be worth playing. A great card that fits the same theme is Call of the Wild , which has a cheaper activation that is repeatable. Zoologist is better, than Mayeal, even though she has to tap, too. Both are great to run for some redundancy.
8 months ago
Hey! I love werewolves. I converted my deck into an EDH deck but it still slays. In my experience, Immerwolf and Moonmist are key - and your opponent knows it. Protect immerwolf with something like Lightning Greaves and play your moonmist sparingly. Also, I use Elvish Piper , Call of the Wild , and Cryptic Gateway to cheat my dogs out without "playing a spell". Good luck!
1 year ago
Some options for getting some of the fatties into play you could look into could be Call of the Wild and Zoologist , or the fan-favorite Elvish Piper . The first two can be good options if you use some top-deck manipulation, such as Soothsaying , Sylvan Library , Mirri's Guile , and Sensei's Divining Top and even Scroll Rack . If you've got some fun creatures like Peregrine Drake or his big brother, Palinchron or Great Whale , you can really dump some fatties off the top of the library.
1 year ago
TypicalTimmy has some wisdom...
You can easily choose to build RG dragons, with descendant's path & some mana dorks - and if you go the Descendants' Path route, then the "shitty dragons" like Slumbering Dragon will be pretty viable for you. (and on the top end you can cheat in all kind of nonsense with your Guild Feud)
However if you want to build around this due to the playstyle (and not as a deckbuilding challenge), then i would encourage you to foresake it.
And play UG instead.
It has pretty much the same effect, and it has redundant copies of the effect in multiple modern legal cards.
Reason / Believe being one - that even has enabler attached to it. Of course there is also Impromptu Raid (extra value with cards like Woodfall Primus), or Call of the Wild if you want to keep the creature.
Both effects are enchantments - hence expecting them to survive is reasonable.
You have support cards like Summoning Trap, See the Unwritten, Sifter Wurm and the like that can be upside in certain situations. And of course you must play the mandatory U(g) scry effects like Serum Visions, Mystic Speculation, Nissa, Steward of Elements...etc.
If you add some mana dorks you have a deck.