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Multani - Draw Until They Drop

Commander / EDH* Hexproof Mono-Green Trample

falcondor


This is a casual deck with objective of filling all players' hands (especially ours) in order to grow Multani, Maro-Sorceror (a favorite card since high school) into a one-hit killer. We include many land-search cards (Nissa's Pilgrimage, etc.) which we can use to ramp with Exploration effects to get our commander out quickly, or to further fill our hand if Multani is already out. Since we can't target Multani directly, there are numerous blanket trample enablers (Old One Eye, Aggressive Mammoth, etc.) so we can get in with our beeg Multani.

This deck can act as a pseudo-grouphug, since it starts off drawing everyone cards, but also quickly allows Multani to get out of hand. Our defensive options are mostly fog effects to combat our weakness to go wide strategies and a suite of flexible removal options.

Also note all of the maximum hand size eliminating cards (Anvil of Bogardan, Library of Leng etc.) They become dummy-good when we can cast one of our draw spells ala Rishkar's Expertise, Return of the Wildspeaker, or Momentous Fall. Often this leaves us with a huge grip of cards to further fuel our Multani and find answers to any issues we may encounter.

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91% Casual

Competitive

Date added 3 years
Last updated 1 month
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

34 - 0 Rares

15 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.33
Tokens Beast 3/3 G, Emblem Nissa, Who Shakes the World, Phyrexian Beast 4/4 G, Saproling 1/1 G, Wurm 6/6 G, Wurm */* G
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