What, you didn't think I'd leave the other deck out, did you?

Hearthhull is an interesting boy to build around, at an easy 2+ you get basically Aggressive mining once per turn, with the added benefit of an extra land drop, but once fully operational, popping lands becomes a saucy threat

So, of course we're gonna lean way into the whole "Strip-mining all the worlds" shtick. Boys like Mightform turn various creatures into instant death on a stick, And stuff like Famished Worldsire can combine with Omnath and friends to cause sudden explosions of elementals in their back yard.

Like the other 2 Edge of eternities decks, WIP, probably eternally. Couple of cards i want to add to address various things (EG: Reliable wide sources of haste so the non-instant speed combos can kill on the same turn) and other small tweaks, but much like the other 2 this was built from a precon, opened boxes, and cards we had close at hand without digging through a dozen different 7k card BCW Boxes.

Suggestions

Updates Add

Out: Maestros, Karplusan, Natures lore, Multani, Baloth prime, Gaze of granite, Beast within, Farseek, Infernal grasp

Added: Terrain Generator, Stomping ground, Lotus cobra, Lumra, Borborygmos, Lavalanche, Wrecking Ball, Sprouting vines, Mass Hysteria

9 card swap, mostly adding cards i wanted to test out and to add for consistency

T-gen gives a followup to the more instant-speed land fetching to trigger landfall more on opposing turns (Especially with sprouting vines and storm to easily grab 2+ lands at instant speed). Lumra steals multani's spot thanks to the mill + land return & bobby boy lets us huck lands at things we don't like. And good old wrecking ball shows up alongside lavalanche and mass hysteria for not only instant-speed land kill, but some more precise removal to go with the mass haste source

Lotus cobra & Stomping ground take the places of Karplusan & Natures lore, cobra turns tapped land drops or ramp into usable mana, and i'd rather have the shockland (Not replacing Karp in V1 was me being lazy and forgetting it was in the deck, to be honest)

Some quick 1v1 tests with the update proved successful in increasing consistency, and woe betide anyone that does not stop you if you get Orc lumberjack out with Brushrazer, as that duo will absolutely get out of hand with the addition of cards like Lumra & cobra

Comments

98% Casual

Competitive