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This deck is one of the most fun I've built. The general idea is to swing and use the mana generated by Radha to power combat tricks and/or big postcombat plays. Radha's playstyle synergizes with a ton of weird cards that had been sitting lonely in my binder for years, like Thunderblade Charge and Tower of Calamities.

The deck construction is fairly straightforward, and can be described as "aggro ramp." It wants to get into combat a lot, and surviving combat is preferable. The cards can be roughly separated into four categories: 1) strong/resilient creatures, 2) expendable creatures, 3) cards that help survive combat, and 4) high-cost/mana sink payoff cards.

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Date added 5 years
Last updated 3 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

33 - 0 Rares

25 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 3.83
Tokens City's Blessing, Dragon 4/4 R, Eldrazi Spawn 0/1 C, Elemental 1/1 R, Insect 1/1 G, Morph 2/2 C, Plant 0/1 G, Warrior 1/1 W w/ Vigilance, Wolf 2/2 G
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