Valduk, Keeper of the Flame

Valduk, Keeper of the Flame

Legendary Creature — Human Shaman

At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

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Legality

Format Legality
Commander / EDH Legal
Block Constructed Legal
Legacy Legal
Pioneer Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Historic Legal
Custom Legal
Tiny Leaders Legal
Modern Legal
Oathbreaker Legal
Casual Legal
Gladiator Legal
Canadian Highlander Legal
2019-10-04 Legal
Vintage Legal
Unformat Legal
Leviathan Legal
Arena Legal
1v1 Commander Legal

Valduk, Keeper of the Flame occurrence in decks from the last year

Valduk, Keeper of the Flame Discussion

Neotrup on Timing of equip with Valduk's …

1 week ago

Generally no. Valduk, Keeper of the Flame creates the tokens at the beginning of combat step. It's too late to activate equip abilities as they can only be activated during your main phase while the stack is empty. If you control Leonin Shikari, you'd be able to equip after making the token, due to removing that timing restriction. Some equipment like Sparring Collar have an ability that allows you to move it without using the equip ability.

CamraMaan on Timing of equip with Valduk's …

1 week ago

While Valduk, Keeper of the Flame normally is the one getting equipped, I'm curious if I can equip Grafted Wargear on one of the 3/1 elementals he creates? When they hit the battlefield is it too late to use an equip ability?

CamraMaan on Interaction between Valduk and Mana …

2 weeks ago

Say Valduk, Keeper of the Flame has four equipment on him and Mana Echoes is in play, when the combat phase hits and Valduk creates four creatures, do they count each other towards Mana Echoes' effect, or not? We'll say no other elementals are on the BF either. So do we get 12 colorless mana, 6 mana, or none...?

CamraMaan on Interaction between Savage Beating and …

2 weeks ago

Valduk, Keeper of the Flame creates a set of 3/1 elementals each combat phase, so if you entwine Savage Beating will it's double strike effect apply to the second round of creatures Valduk creates?

multimedia on Help me power up Toggo//Vial Smasher Burn

4 weeks ago

Hey, good start, but without an infinite combo you should forget about trying to get to power level 8 because 8+ level decks win with infinite combos. Without an infinite combo then power level 6-7 is the highest level you should go for. Not having black's powerful tutors or Fetch lands are other reasons the power level isn't higher. With DFC you only count the front side of the card in the decklist, the backside is not added. For example Shatterskull Smashing  Flip goes in the decklist, but Shatterskull, the Hammer Pass doesn't.

My advice is if you want to make a good Rakdos Toggo deck than build around Rocks. Take more advantage of Rocks to get more value out of them. Cranial Plating fueled by Rocks combos with Chandra's Ignition and Fling effects to kill your opponents with burn. Inspiring Statuary and Rocks can make a lot of ramp for Comet Storm or Exsanguinate.

Some other cards to consider adding:

Good luck with you deck.

carpecanum on Rograkh and Ardenn's Swords for Everyone

1 month ago

Valduk, Keeper of the Flame, Heavenly Blademaster, Eidolon of Countless Battles, Brood Keeper. You don't seem to be focusing on auras, so maybe not the last two.

Crown of the Ages could be a sideboard card in case your opponents have enough auras to make it funny. It doesn't change control of the aura but you get access to other colors.

Vow of Duty, Vow of Lightning, Martial Impetus, Shiny Impetus and Bloodthirsty Blade are good defensive cards until you put them all on your guy and wreck shop.

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