Sorin the Mirthless

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Sorin the Mirthless

Legendary Planeswalker — Sorin

+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its converted mana cost/mana value.

-2: Create a 2/3 black Vampire creature token with flying and lifelink.

-7: This deals 13 damage to target creature, player or planeswalker. You gain 13 life.

legendofa on Darkside

11 months ago

My own mono-black vampire deck needs a good tune up. Some recent cards I've been keeping an eye on:

Bloodletter of Aclazotz is fresh off the presses, and black has a strong Standard presence right now, so this one has a premium price tag, but I think it's going to be worth it.

Nighthawk Scavenger can get beefy fast. Very good recovery card if you start to slip behind.

Henrika Domnathi  Flip is a more midrange/control option, but keeps pressure on.

Slaughter Specialist is cheap aggro that should grow fast.

Sorin the Mirthless is more of a thematic option, but extra draw and bodies are always nice.

Some non-Vampire options:

Virtue of Persistence is clean removal and long game support. Probably a sideboard card, but a potentially valuable one.

Diabolic Intent got a reprint.

So midrange is probably still the best angle to take with mono-B Vampires. Early game removal and discard, mid- to late-game heavy pressure.

Mortlocke on The Nobility Are Athirst

1 year ago

_Delta_, I completely forgot I left this page public! I have some ideas for this page to bring up to my usual standards and then I just forgot about it lol. This list is in paper, but I do intend on making a few changes to lower the mana curve. When it gets started, it quickly becomes the threat at the table that everyone dog piles on - so i'll need to pack in some additional protection like Teferi's Protection - which came in the original deck, but I took it out to put into Atraxa lol. Looks like I'll need to get another copy of that, Flawless Maneuver and Akroma's Will as a finisher (actually I think already have a copy of it in the paper deck).

Shared Animosity is an excellent mid game play. It can take a small group of 1/1's and turn them into a threat that has to be answered by at least one creature deemed valuable by the opponent. I like it and now i'm checking my bank account to see if I can afford one along with the fancy Sorin i've been coveting for sometime. It's actually fallen down roughly %40 in price so i'll strike while the iron is hot. Since someone is actually interested in this list I guess i'll start looking into trying to develop this page to make it nice and pretty like the others lol.

K4nkato on Passing priority and activated abilities.

1 year ago

Playing a game of commander. My friend activated Sorin the Mirthless’s first ability. Everyone passes priority, so Sorin friend reveals a card with 4CMC. My friend at 3 life decides to cast a bunch of spells in response to the card’s reveal. I tell him I don’t think has priority, but he insists he does. I let him take his move for courtesy but I told him he would have to cast his cards before Sorin’s activated ability resolves.

Who is right in this scenario?

milohenry13 on Lucky 13

1 year ago

Thanks, Profet93!

Yeah, its biggest strength is definitely card advantage. I like to build my decks without most fast mana, sadly this deck has a sol ring, but oh well. With that said, an early engine piece in this deck that lets it start generating value early turn 2 or 3 is great.

The combos mostly revolve around reducing life totals. Sometimes rare, but against life gain decks it shines because it can make players life total a number, instead of merely doing damage or draining life. Hitting a Necropotence into a Repay in Kind and having a Leechridden Swamp out is awesome, which ironically was the first win it got at my local pub game, and a win con I hadn't even thought about until I saw it in my hand.

The deck was built to sit around and create value, while draining life, until I can go for a Triskaidekaphobia + Tree of Perdition. But Tree also works with Sorin the Mirthless but rare that could happen, but it totally could, especially if Sorin gets out there turn 2.

The creatures have some swinging power, clearly especially, Phyrexian Obliterator.

I hear everyone's critique on Sever the Bloodline. I want to point out, it is only 4 mana, and I can play it twice, it has great utility because of the token removal, people do not expect it at all, and exiles in stead of destroys, which I love. I don't mind the sorcery speed. This deck can generate so much card advantage that if I have to pitch it, it's still available from the yard, and it can sit in my hand until I need it because my hand size is usually 7+.

However, Spine of Ish Sah is excellent in my deck because of Keskit, the Flesh Sculptor's ability. It's "creature or artifact" so I can just keep recurring the Spine, and drawing.

Cheers, M

Chasmolinker on Mono Black Nighthawk

1 year ago

Hey mememan3310. First off, welcome back!

Some amount of removal is always necessary. Combo and Flying can be tough match-ups for Mono Black without enough discard/removal. 3-4 Fatal Push and 1-2 Murderous Rider are good options with 1-2 copies of Infernal Grasp I like 6-8 hard removal spells as Mono Black is typically a Mid-Range deck. Don't sleep on Gelatinous Cube either. I've stolen plenty of games with that card.

I would stick with 4 Duress and probably cut Agonizing Remorse since the only thing you really need to hit with discard in Mono-black are Non-creature spells. If you want something more versatile, Thoughtseize is your best option.

Sword-Point Diplomacy is a cute card draw spell, but they probably just let you draw the lands or irrelevant cards, (i.e. creature removal against planeswalkers). I personally prefer Sorin the Mirthless or Reckoner Bankbuster for card draw. Unwilling Ingredient is another pet favorite of mine although probably not what you should be running.

I know a lot of people run Evolved Sleeper The card just doesn't resonate with me. It often dies to removal after you've already sunk your mana into it. It reminds me of Hexdrinker in that it can be great if you max it out but getting there uninterrupted is difficult to pull off. I prefer Concealing Curtains  Flip and Knight of the Ebon Legion in the 1-drop spot.

Gray Merchant of Asphodel or Invoke Despair are two really solid finishers in Mono-Black. If you can swing Liliana of the Veil and Sheoldred, the Apocalypse you won't be disappointed.

There are so many good cards in Mono-Black that it is tough to squeeze everything in sometimes. 22 Lands seems too low. A single Takenuma, Abandoned Mire, Field of Ruin, and Hive of the Eye Tyrant are worth looking at as utility lands. I'd try to get 24-25 lands in there since most of the powerful Mono-Black spells fall in the 3+ MV range.

to_regatha_and_beyond on Manaform Reflections

2 years ago

Nice deck!

My main suggestion would be to look into some higher-mana value spells, the only one you're running is Memory Deluge which means you're good in the early game but you don't get as much value out of the Manaform Hellkites as you potentially could. My suggestions would be Invoke Despair, Sorin the Mirthless and The Cruelty of Gix.

I like the interaction between the Manaform Hellkite and the Fable of the Mirror-Breaker  Flip you've set up, but maybe this would make it more effective? Especially given all the treasures you'll be making between Fable of the Mirror-Breaker  Flip and Sticky Fingers, you'll want something to do with them.

Chasmolinker on So, You Wanna Play Jund Yea? (Budget)

2 years ago

Absolutely Kaweiwu!

I did have BBE in some of the early versions of the deck. The main reason is that there are better 4-drops and even a 5-drop that are strong finishers. Olivia Voldaren being the best of those. Also, with Riveteers Charm in the deck, it could be a bad hit off BBE as the most common mode choice is the second one.

You could definitely tweak the list by running 3-4 copies of Bloodbraid Elf, a playset of Nissa, Voice of Zendikar as the only planeswalker in the deck (Maybe keeping a single Liliana, the Last Hope, Domri, Anarch of Bolas or even Grist, the Hunger Tide), and really focus on the +1/+1 Counters plan with Bloodhall Ooze.

As the deck is now, there are several lines to victory:
Combat damage (Most common)
Ultimate Sorin the Mirthless
Posion Counters with Skithiryx, the Blight Dragon
Endless Zombies with Liliana, the Last Hope

By cutting the 4+ MV cards for Bloodbraid Elf, the deck loses 2 win conditions. You could still run the higher MV cards, but risk cascading through them in the process.

Hope that helps a little bit. Thanks for the question!

droslag on

2 years ago

Have you considered Sorin the Mirthless?

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