Senate Guildmage

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Uncommon

Combos Browse all

Senate Guildmage

Creature — Human Wizard

, : You gain 2 life.

, : Draw a card, then discard a card.

Browse Alters

Senate Guildmage Discussion

9-lives on Esper Magii of Hypnagogia

2 months ago

I want to have a lifegain and draw advantage and I have Senate Guildmage and Absorb and Elite Guardmage for that. Are there any cards that you think will give me lifegain and draw advantage?

Skyler1776 on Esper Magii of Hypnagogia

2 months ago

I’d personally shift out Senate Guildmage , Sphinx of Foresight , Dovin's Veto , and Consecrate//Consume for the Knight package with hero and Worthy Knight .

9-lives on Esper Magii of Hypnagogia

3 months ago

Sphinx of Foresight is a good damage dealer. I'm depending upon my Deputy of Detention to take down cards that are meddlesome. I have Senate Guildmage for the life and draw advantage, but should I keep them for that or use other fliers for more damage dealing? IF I have more than 1 of Senate Guildmage tapping for health and drawing power would be great, however. I'm also using Revitalize for the same reason! What should I do? Get rid of my Senate Guildmage and add in some flying power? Or is the adding life points and drawing power better?

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