Dash Hopes

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dash Hopes

Instant

When you cast Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes.

Counter target spell.

CommanderNeyo on Lord Tiago, Forsaken Spellbinder (Updated Again)

2 months ago

Personally, I would remove the following:

I would put 2 or 3 Murktide Regents in the mainboard, as the card is a powerful wincon.

Psychic Frog should probably come out of the maybeboard, as it works well with Murktide and is a powerful card draw engine and wincon in its own right.

You might also consider cards like Duress, Thoughtseize, or Inquisition of Kozilek to rip apart your opponents' hands.

While you may not want to net-deck, you may want to check out what are popular decks so you can tune your sideboard to match (or just go to your LGS and see what they play there).

Bookrook on Beta Brackets Update Today

6 months ago

TheoryCrafter Dash Hopes doesn’t count. You could always win with battle of wits before by blinking Oracle of the Alphafoil.

Sliverguy420 on Is Black Allowed to have …

8 months ago

plakjekaas if you google "mtg punisher cards", the first link says punisher cards can be either of those types of choices.

btw rosewater didn't actually say black shouldn't have punisher cards, just that neither of the choices should be something the color normally doesn't do. like Dash Hopes countering a spell. but thats another time spiral card.

TheoryCrafter on "Valgavoth, Harrower of Souls" EDH …

9 months ago

Welcome Back to Magic. I broke my description down to the three deck types yer seeking.

Aristocrats: Take advantage of death triggers to hurt your opponent. Examples of cards are Blood Artist, Dreadhorde Butcher and Zulaport Cutthroat. Graveyard recursion cards like Disentomb, Gravedigger, Mortuary Mire and Valgavoth's Faithful should be considered.

Burn: Spells, instants and sorceries, and abilities of permanents that deal noncombat damage. Examples include, but are not limited to, Blightning, Bonfire of the Damned and Lightning Bolt. Cards you should add to any Rakdos burn deck include, but are not limited to, Pestilent Spirit, Soul-Scar Mage and Toralf, God of Fury  Flip.

Punisher: A Sophie's Choice in every spell. Examples include, but are not limited to, Book Burning, Dash Hopes, Killing Wave, Painful Quandary and Vexing Devil. I would also consider any creature with the Afflict ability, especially Wildfire Eternal to be punisher cards.

As for cards that will feed into your commander's static ability, I would recommend Burning Anger, Psychosis Crawler, Scrawling Crawler and Sheoldred, the Apocalypse.

Thank you for reading me out. I hope this helps give you a baseline of what you're looking for. Happy Hunting!

Goldberserkerdragon on Valeyard voting

1 year ago

Got'em coach! ... Yeah man same, sometimes you just play a card for fun. If we wanna try and win we have those decks/cards. I like the politics of cards like Browbeat and Dash Hopes, etc.

SufferFromEDHD on Toshiro Umezawa Spellslinger Control

1 year ago

Per usual, the prophet of profitable suggestions comes through with a solid list! I will be making cuts to add these in this weekend.

Mastermind's Acquisition can get back instants that have been exiled by Toshiro effect.

Dash Hopes it's hard for me to not like this card but it never does what you want it to.

Liability when I was looking thru the collection this seemed like secret tech for a mono spellslinger strategy. The oracle text is "Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life." The deck is 1/3 spells, very light on creatures/enchantments and only 1 artifact and 6 lands have sacrifice costs. My opponents will not have these same ratios.

Mirrorpool = Gravebreaker Lamia, Harvester of Souls and Sedgemoor Witch are the main targets along with all the instants. No big payoff just a clone effect.

legendofa on How Are Red, Black, and …

1 year ago

White's counterspells are taxing effects, requiring an additional mana payment, and delaying effects, returning spells to the controller's hand or library. The most recent example of this, and the only new one within the last ten years, is Mage's Attendant, and that creates a blue token (but doesn't need blue mana). The other Modern-legal options are Frontline Medic, Lapse of Certainty, and Time Spiral block's Mana Tithe, Rebuff the Wicked, and Dawn Charm. Generally, Time Spiral block shouldn't be considered as a precedent for anything, so that leaves three mono-white counterspells printed since the Modern era. This includes supplemental sets, Commander sets, and other specialty sets.

In my opinion, white counterspells should fall in the "very rare and inefficient" category, and other non-blue colors shouldn't get any counterspells. White is the only non-blue color with any Modern counterspells, with the Time Spiral-block exception of Dash Hopes, and is second behind blue in eternal formats. I think it's worth noting that green takes second place, behind blue, in countering triggered or activated abilities.

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