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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Ancient Animus
Instant
Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Lionheart0115 on
wolverine
5 months ago
Here's some tips to improve your deck. Id tone down your lands from 47 to 38-40 lands. Maybe add some bounce lands like Gruul Turf, Guildless Commons, Arid Archway fetch lands like Evolving Wilds, Terramorphic Expanse, Myriad Landscape, Mountain Valley, Wooded Foothills Prismatic Vista Ect. Theres's way more, but I aint gonna list them all off. That way you'll have more ways to trigger your landfall and in the case of fetch lands, thin your deck out.
Some random cards id look into possibly adding would be Fight Rigging, Bear Umbra Mutant's Prey, Ancient Animus, Pounce, Prey Upon, Pit Fight Boxing Ring Rancor, Alpha Authority, Sticky Fingers, Fireshrieker, Whispersilk Cloak ect
Most of my recommendations either give you access to -fighting (Which would trigger Wolverines +1/+1 counter trigger even when if its not your turn. That way you wouldnt have to rely on someone attacking you and blocking) -Double strike (Since Wolverine doubles damage without saying "Double Strike", He would go from a 2/2 that doubles damage so 4/2 effectively. To a 2/2 that attacks twice and doubles damage, so effectively an 8/2) -Protection (You want him to be really hard to kill even though he has regeneration, plenty of removal still has "This creature cant be regenerated" slapped at the end of it. So Aura's that make Wolverine either even harder to target or respond to before he mops the floor with your opponents the better.
king-saproling on
Indoraptor's Fight Club
1 year ago
Cool deck! You might like these: Keen Sense, Snake Umbra, Eternal Thirst, Ancient Animus, Arni Slays the Troll, Ent's Fury, Smell Fear, Spear Spewer, Thermo-Alchemist, Predatory Impetus, Gift of the Deity, Enlarge, Monstrous Step, You Look Upon the Tarrasque, Tower Above
TheMeadiator on
Fynn EDH
3 years ago
Nice deck! I had a quick look through, and you seem to have a bunch of fight cards. Normally, they'd be great, but I think for deathtouch creatures, direct damage might be even better (that way your dudes survive the exchange).
Perhaps consider replacing things like Ancient Animus , Pounce , Setessan Tactics , and Inscription of Abundance with one-sided fights like Devouring Tendrils , Nature's Way , Ram Through , Aggressive Instinct , or Rabid Bite
Spell_Slam on
Deathtouch Squared
3 years ago
I am not sure if your deck is slow enough for even Viridian Longbow to be effective. Wouldn't you rather have 1-of effects that are more efficient? I thinking Ram Through and Rabid Bite . Blizzard Brawl and Ancient Animus I could also get behind.
I like where you're going with Tauting Elf. Wouldn't more Lure effects be effective at pushing through more combat damage? Lure itself is playable, but there are other potential cards that do similar things that could be effective as well. I'm thinking Tempting Licid (turn it back into a creature after blocks) and Nemesis Mask .
RNR_Gaming on
Mono Green Cyanide
4 years ago
Kinkyramirez - This is a "pauper" edh deck. Harmonize and Hot Soup have not been printed as an uncommons yet. Also, Whispersilk Cloak is already in the deck.
So, I've actually included the majority of the deathtouch creatures that are available to me. Again, this is a pauper deck. The infect creatures still add to the same clock even if they have no synergy with my commander.
While I'd like more card draw my card Pool is extremely limited. Currently, Lead the Stampede and Winding Way are the best green has to offer.
Also, Ancient Animus provides the additional benefit of a counter to Fynn which makes him pass the bolt test - it's very important that he sticks around. Savage Swipe - is just amazingly mana efficient. The focus of the removal suite was more so tempo and protection. In the late game assuming we draw it Viridian Longbow solves most of our creature problems.
Lastly, while thinning is great and all but cards like Rampant Growth and Cultivate don't fit into my curve very well. The majority of the deck is 1-2 drops and there's a very small window of opportunity for a deck like this to shine. Basically, I want to be dropping a creatures not ramping/thinning.
king-saproling on
The Shadow Mage's Tour de Force
4 years ago
Looks good so far. You might like these: Ulvenwald Tracker, Gideon's Sacrifice, Martyrdom, Saving Grace, Pariah's Shield, Birds of Paradise, Blasphemous Act, Palace Jailer, Grothama, All-Devouring, Prey Upon, Primal Might, Ancient Animus, Dromoka's Command, Inscription of Abundance, Cartouche of Strength, Shaman en-Kor
Housegheist on
That Fishy Flashy Situation
4 years ago
I like cards with some kind of versatility... doesn‘s matter if it‘s adventure, „choose“-spells or the new MDFCs - therefore and to support the landfall theme i chose Khalni Ambush Flip as i have some effects to bumb the land back to hand and cast it as removal if needed. I‘m aware of the fact that they are all 1 mana cheaper, therefore (and the little bonus effect in case of legendarys with no additional cost) i will list Ancient Animus to the maybeboard. Eldritch Evolution is a 1 mana morr one-time pod effect... with the upside of jumping 2cmc higher from your sacrificed target. Definitely worth to consider -> Maybeboard
MrXilas on
That Fishy Flashy Situation
4 years ago
Have you considered Ancient Animus or Pounce over Khalini Ambush? Or is Khalini Ambush there because it can be a land in a pinch? Also, if you can find a place for it, Eldritch Evolution would be pretty great card in this deck. It would go quite well with Chasm Skulker and Reef Worm.
Have (1) | reikitavi |
Want (2) | beesaurs , freshie9000 |