Muraganda Petroglyphs

Muraganda Petroglyphs


Creatures with no abilities get +2/+2.

Latest Decks as Commander

Muraganda Petroglyphs Discussion

Profet93 on Ruxa Bringing the Craw Wurm Back

3 weeks ago

I hate to be the bearer of bad news but I can't bear to see this deck without a Muraganda Petroglyphs

Raging_Squiggle on Does Ruxa work with enchantments?

2 months ago

Whip Silk has been errata’d to grant Reach to the enchanted creature. Bear Umbra grants the triggered ability of untapping lands on attack. Because of this, they will not be affected by Ruxa.

Note an additional ruling for Muraganda Petroglyphs :

3/19/2021 If an effect says that an affected creature “has” or “gains” an ability, Muraganda Petroglyphs won’t apply to that creature because it has gained an ability. If an effect simply says that something is true of an affected creature (such as “target creature can’t be blocked this turn”) then that effect isn’t causing the creature to gain an ability.

Polaris on muraganda petroglyphs & angelic chorus

2 months ago

Muraganda Petroglyphs has a static ability, which means it applies any time the creature is in play. Your 2/2 token will enter the battlefield as a 4/4. This doesn't affect your question with Angelic Chorus , but it means the 2/2 token will trigger Garruk's Packleader because it comes in as a large enough creature.

Swebb87 on muraganda petroglyphs & angelic chorus

2 months ago

If I have Muraganda Petroglyphs & Angelic Chorus in play and create a 2/2 token with no abilities, do I gain 2 life or 4 life??

Osbert on Kadena, Slinking Sorcerer - Sneaky Morph Deck

3 months ago

Mana Maze is kind of a cute stax card that trips up a lot of decks but won't really affect you as morph is colourless on the stack. Cryptolith Rite is antoher great card for Kadena that helps your vanilla 2/2s do a little more.

I would highly suggest taking out Muraganda Petroglyphs . This effect is symmetrical and tokens don't have text on them so they receive this buff which makes it dangerous to play. A lot of green decks have an Avenger of Zendikar lurking somewhere in the 99 that will clean your clock quickly.

Instead of Crystal Shard I suggest you run Cunning Evasion . This lets you play mind games with the opponents by using the combat step as a way to reset your morph creatures. It either makes them unblockable or you get to morph the creature in response to the block being declared which lets you recycle the creature. It also makes Ixidron a headache for opponents to maneuver around as they don't want to put it back in your hand by blocking it but they also don't want to take 10+ damage by not blocking.

Squirrel_of_War on SAPROLING_ARMY!!!

4 months ago

Well since you are doing thallids with spore counters I would recommend leaning into Proliferate. Cards like Yawgmoth, Thran Physician, Evolution Sage, and Plaguemaw Beast can help you continue to proliferate all your spore counters or wahtever other counters you have every turn.

You might even consider adding Umezawa's Jitte.

Sac outlets that can benefit you are always good. Greater Good

Ways to beef up your saps. Muraganda Petroglyphs, Triumph of the Hordes

Ways to double up on the lifeloss from all the dying saps. Wound Reflection, Archfiend of Despair

Am I heading in the right direction here? Let me know if you like those suggestions.

Goblin_Guide on Morph-Kido

6 months ago

Muraganda Petroglyphs: What's better than a 3 mana 2/2 with an unknown ability? a 3 mana 4/4 with an unknown ability.

Voidmage Apprentice: counterspells that can interrupt split second are generally good.

Mischievous Quanar: Fuck your counterspells! And other stuff. I want an Apex of Power, too!

Aphetto Runecaster: More card draw is never bad; worst case scenario, you add a lab man and become a real dousche.

Echo Tracer: Redo! (Or removal)

Weaver of Lies: Redo all of your other morphs, and then turn your echo tracer face up again and return this to your hand, then cast it for free with Kadena? Seems good.

Tidal Barracuda: Flash is really good with Kadena, and fucking the speed at which your opponents play is always good.

Master of the Veil: Similar to Weaver, but less mana overall.

Dream Chisel: ... duh?

Wilderness Reclamation: Untap to do all them morphs on other people's turns. Extremely powerful. And you can fuck with the amount of mana you can produce by responding to the trigger like people were doing in standard.

Leyline of Anticipation: Again, flash. Also, free more often than you think.

Alchemist's Refuge: ^

Lord_0f_chaos on Might Morphing Sultai Rangers

7 months ago

Hey DrValium, first let me say thanks for giving me the suggestions. I have actually have been debating whether to a Illusionary Mask . It is very janky and to me, it seems better to sneak in cards like Seedborn Muse or Thieving Amalgam . I can see that seems to be good for what I need, it is Colourless so works with a lot of the support I have in place I think I need to read all of the oracle rules to have a better understanding of it. As for Muraganda Petroglyphs I do believe Forsaken Monument is better for the card slot. Both give my morphed creatures +2/+2 (Muraganda with creatures with out abbilties and forsaken for colourless). However for an extra mana and no colour requirment forsaken does a little bit more. Forsaken gives Life gain whenever I cast a morph spell which I can do quite often in theory and for the 7 lands and soul ring it gives me an extra for those mana sources.

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