Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Extraplanar Lens
Artifact
Imprint — When Extraplanar Lens enters the battlefield, you may remove target land you control from the game. (The removed card is imprinted on this artifact.)
Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana of any type that land produced.
Icaruskid on
Shadowborn Demons | Shirei, Shizo's Caretaker
2 months ago
Profet93 Thank you for all the ideas!
This deck needs 5+ mana as fast as possible so Extraplanar Lens and the Snow-Covered Swamp automatically makes any game easier. I love that. And before that addition, Liliana of the Dark Realms was there to make sure I hit all my land drops, add to the combat damage win condition, and promise big mana that the deck thirsts for if unanswered. It's probably a flex spot now that I have enough low cost artifact ramp though. I might try Carnival of Souls there. It's lower cost and I like the suicide black theme.
I'm on the fence about Jet Medallion. I have one but it doesn't produce black mana so it's not ideal for pumping out Apostles or activating them. It does help get Shirei out faster but if I'm hard-casting demons where it would be useful I'm already losing.
Secret Salvage is a house in my Athreos, God of Passage > combo build but it doesn't help much here except to rebuild after a board wipe. I think the proactive route with Eldrazi Monument might be better in the more casual pods that I'm trying to run this in as it's permanent protection from board wipes and it makes the Apostles a threat themselves with flying and the +1 power buff.
Still tinkering and I appreciate the angles you are providing. This is a fun deck to try out all the ideas!
kamarupa on
Balaam__'s Challenge: Get Twisted
8 months ago
I know High Tide is a bit, let's say, "conditional" but I like that it only costs 1 to cast, which allows it to be [marginally] useful to cast counterspells in a pinch. Which I know Extraplanar Lens would too, except on the turn I cast Extraplanar Lens, which would presumably be as early as possible, but that's also often the most critical time to have mana available to counterspell. Does that make sense?
I'm certainly not in love with Ponder and Fabricate
- so maybe it makes sense to drop at least a copy or two of those in favor of something like Blue Sun's Zenith? Do you have other draw card/tutor spells that would help me get Eon Hub + Reality Twist + Back to Basics into play?
Perhaps it makes sense to have 1-2 copies of High Tide and 1-3 copies of Extraplanar Lens?
psionictemplar on
Balaam__'s Challenge: Get Twisted
8 months ago
Well the thing about the cryptic/Sanctuary lock is that you return sanctuary so it always comes in untapped.
Putting that aside though I dont think snapcaster will be of much help to you, at least not in the normal play patterns it commonly sees. You pretty much want to save it as a counter grabber as needed.
Going back to your high tides, I just dont see the value. You have to use 1 land to cast and then 3 more lands to get eon hub into play which only saves 1 land over casting it normally. Rewind makes it slightly better because you could have extra mana for after, but then you need something like a Blue Sun's Zenith to sink it into. Instead of high tide what about Extraplanar Lens instead? It still helps ramp and can help every turn?
KayneMarco on
M-O-O-N. That Spells Landstorm
10 months ago
Profet93: glad you like the deck and as for my thoughts on your suggestions, the changeling idea while not bad doesn’t really do much for the main theme of the deck: lands matter/landfall. The moonfolk return lands to hand for me to dump back into play for landfall triggers.
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Overburden: I already run the superior version of it, Mana Breach
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Riptide Laboratory: I actually just added that to the maybe list the other day.
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Sunder: I run Storm Cauldron for the opponents return lands to hand effect.
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Buried Ruin is a really good idea. I already run Academy Ruins, a little extra recursion is a great idea.
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Sapphire Medallion is another good one will have to try working in.
And as far as replacing half my snow covered lands I gotta keep ‘em all snow for the Extraplanar Lens. Its ability works for both players. Not everyone runs snow lands and with the lens out all my snow lands tap for an additional U while my opponents non snow islands will still only tap for one. All good suggestions though not all work for this deck, at least with how I play it.
fluffyeel on
Urza Lord High Combomaster
1 year ago
Some small thoughts for fun things and stuff:
- In addition to Echo of Eons, I'm quite a fan of Time Spiral. It's not as abusable, sure, but untapping your lands is quite nifty. Given you have Narset, Parter of Veils in the deck, maybe you could also go for the Teferi's Puzzle Box lock with it...
- A "given" for me, in any monocolor deck, is going for the Extraplanar Lens strategy with snow-covered lands. You could also think now about Winter Moon, which seems like a lot of fun (for you).
- Mystical Tutor might be something I would prefer over Merchant Scroll, primarily because you can imprint it with Isochron Scepter and get lots of instants and sorceries. (On the other hand, you do have a lot of targets for Scepter...)
- In terms of zero-mana disruption, perhaps Commandeer and/or Misdirection are worthwhile. In a deck like yours, maybe Counterbalance could also be worth consideration, given how competitive decks have lower/more consistent mana curves (and you have Sensei's Divining Top
...). - Hurkyl's Recall seems also like a "fun" toy, especially in conjunction with Mycosynth Lattice, and given how artifact-heavy a lot of strategies/decks are...
Serriten on
1 year ago
Inferno wants lots of color ramp so you can slam it down and activate its ability to do a quick 20. Treasure generation, Caged Sun, Glittering Stockpile, Extraplanar Lens, Gauntlet of Power, even Chaos Moon
AstroAA on
[EDH][Primer] Giada's Angel Harem ~{FOILED}~
1 year ago
Anatak thank you for your comment! I'm glad you've been inspired to make your own Angel deck!
As for Traveler's Amulet, I like it as we can tutor for a basic and help to thin the deck. It isn't absolutely necessary, as you could probably get away with something like Extraplanar Lens if you really wanted to. Plus, it can be recurred with Serra Paragon so we can get more value out of it.
fluffyeel on
Bruvac's Millibuster
1 year ago
Mill is fun. Mill was one of my first loves (and still is!) for any sort of MTG deck. However, I see some options to further Traumatize your opponents:
- Fractured Sanity is fun for all opponents. Or more fun for you. Brain Freeze is another fun instant mill that I highly recommend.
- A big concern I have seeing this is that people use graveyards as much as other resources, so being prepared for that may help you out in the long run. You mention graveyard hate is meta-dependent... but, in my experience, graveyard shenanigans are everywhere. My recommendations are Grafdigger's Cage, Tale's End, Stifle, Trickbind, Time Stop, and Discontinuity as stops to things like, for example, Eldrazi graveyard triggers.
- If you want a classic monocolor strategy and if you have enough of them, it's not uncommon to replace all the basics with snow-covered basics and use Extraplanar Lens as an acceleration engine. For you, I think that may not be a bad idea.
- Other fun toys that synergize with one or more of your toys: Windfall, Memory Jar, Isochron Scepter, Forbid, Jace, Vryn's Prodigy Flip, Commandeer, Sunder, Teferi's Puzzle Box...
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