- 4x Blackcleave Cliffs
- 2x Blood Crypt
- 4x Bloodstained Mire
- 2x Cavern of Souls
- 2x Mutavault
- 3x Swamp
- 1x Urborg, Tomb of Yawgmoth
- 4x Verdant Catacombs
Comments View Archive
@squirrelbacon probably cause dragonskull summit won't be able to play stuff turn 1 and this deck has allot of 1 drops.
October 17, 2016 5:25 p.m.
This past week, I spent a few days in Transylvania, including a stay near Vlad Tepes birthplace in Sighisoara... I brought the deck to soak in all of the cursed ancestral energy... We'll see how the supercharged Vamps play out this Friday.
October 24, 2016 2:12 p.m.
If there were maindeck discard, I could get behind Blackcleave Cliffs as a 4x. Of course if this manabase gives you no trouble, don't change what isn't broken. I do think you have enough creatures to justify one more Cavern of Souls.
November 18, 2016 3:04 a.m.
Blackcleave is a 4-of because it has no real downside. This is the one deck I play where I can afford to be pretty conservative with my life total. A dual that comes out turn 1 with no life cost is a pretty sweet deal. I do own 2 caverns, I honestly am thinking about using both here.
November 18, 2016 3:30 a.m.
If you don't add some discard, I would possibly see about fitting the additional Cavern of Souls. Cliffs is sweet but with 30 creatures, Cavern could easily act as a painless untap dual.
November 18, 2016 3:43 a.m.
Oh a tip about using this deck, and why I've been reluctant to add another cavern: I need red sources for all of my removal barring Gatekeeper. And I need them fast. HOWEVER, something to keep in mind with this deck: it never needs more than 2 duals. The only times I typically even need 2 is either I have both bolts and terminates, or I drew Olivia. I'm not against the idea of 2 cavern at all, and tbh I think it works far better as a 2-of than any other number. But I find cliffs inconsistent at 3. I'd need to experiment.
November 18, 2016 7:47 a.m.
I should mention: Cavern makes Gatekeeper an uncounterable removal that bypasses hexproof, protection, and indestructible; and has a 2/2 body that gets buffed by my lords. Again, there are a LOT of reasons he's the best card in the deck.
November 18, 2016 7:50 a.m.
Maybe you could try switching a Blood Crypt for Cavern? Or cut a fetch.
November 18, 2016 12:44 p.m.
the crypt would be the logical choice. gonna have to run some tests.
November 18, 2016 12:58 p.m.
Dang, my vampires had it rough this month lol. Went 0-3
November 18, 2016 10:52 p.m.
Game 1: vs elvish aggroWas both 1-1 but game 3 he won it with collected company but was extremely close game he was at 1 life me 11
Game 2: vs B/W tokensAgain both went 1-1 but his removal really screwed the lords over Round 3 he cast Kalitas and I didn't pull any terminates whole game
Game 3: vs ValakutI was just simply murdered both with Valakut and his often casting of damnation (used some card to cast it from the deck based on the different land colors used)
Was overall fun, I sided in fulminator mage vs Valakut but didn't pull and didn't seem to matter since he just sacked his lands and pulled out 7 "mountain" lands
November 19, 2016 1:27 a.m.
Was funny though: people know me as the affinity player and I used your vamps 2 months in a row to mix it up so they were scared to hell thinking I was using affinity this month was very fun though despite the losses
November 19, 2016 1:44 a.m.
you don't ever want to target a fetch with land hate. you target the problem lands; in this case valakut itself. A fetch can be cracked in response to removal.
November 19, 2016 2:53 a.m.
And tokens have a cmc of 0. You can boardwipe them for 2 mana with explosives/ratchet bomb.
November 19, 2016 2:54 a.m.
I did side in engineered explosives but he didnt cast lingering souls rounds 2 and 3 for some reason lol and I didn't draw fulminator mage to be able to use it sadly, Valakut faster than I realized lol
November 19, 2016 3:05 a.m.
He might've sided them out because turn 1 Stromkirk noble was kicking his ass lol
November 19, 2016 3:06 a.m.
So, Happymaster, not changing the list on here, but when I get the chance I think I will see how 2 caverns goes.
November 19, 2016 2:04 p.m.
Btw I hope everyone had a good halloween.
November 19, 2016 2:05 p.m.
I decided to try out you guys' land suggestions. I kinda like it. If I went up to 24 lands I'd add a single swamp and a mountain. You know Blood Moon is not a bad mainboard card. Nor is Liliana of the Veil, she has fantastic synergy with Bloodghast and Kalitas, and gets better if you mainboard Asylum Visitor. I'm still weighing the option of swapping Lacerator for hand disruption.
November 20, 2016 2:20 p.m.
YamishiTheWickedOne if you were to put hand disruptions would it be inquisition of kozilek or thoughtseize?
November 21, 2016 5:53 a.m.
justinRO a mix of both. imo the ideal numbers are 3 IoK 2 thoughtseize.
November 21, 2016 7:29 a.m.
I placed mine on sb cause i lack surgical extraction. Have u tried it yet on the main boar?
November 21, 2016 7:33 a.m.
Surgical's a side card, not a mainboard one. But it's sideboard gold.
November 21, 2016 7:37 a.m.
I found that 3 Thoughtseize were too many- with the fetching and shocking, losing 2 more life was uncomfortable at that number. 3 Inquisition of Kozilek, 2 Thoughtsieze, and I've tossed in 2 Duress on some play testing, which I like much better. I have since replaced the Duress with 2 Kolaghan's Command, and I REALLY like how it plays. I did remove the Vampire Lacerators, which, while I miss the FAST 2/2 attack, helps to balance out the Thoughtseize life cost. I found that these offer greater utility right out of the gate.
I have been tinkering A LOT with the original deck build, trying to fit in more hand disruption, a couple Dark Confidants, and a couple Liliana of the Veil, but haven't hit the mix where I feel that it is right. I've also changed out the Grafdigger's Cage and Pithing Needle for 2 Blood Moons, in the SB, but feel I need more basics swamps now... so the tinkering continues. I might remove the Surgical Extractions, or at least drop it down to a 1-of, to fit the Cage back in.
November 21, 2016 9:04 a.m.
Bloody vampires aggro guys can you check my decklist . Im kinda worried about my lands. Whatcha think?
November 26, 2016 7:52 a.m.
With Valakut and dredge on the rise and in my local one sideboard card I'm seriously going to buy now is Leyline of the Voidx4 but and suggestions on what to take out?
November 30, 2016 11:48 p.m.
You only need a couple of Ravenous Traps
Take out and Explosives and a Dragons claw
November 30, 2016 11:54 p.m.
Any chance Gifted Aetherborn is good enough to see play here? Lowering the curve might help a bit, and it synergizes well with Kalitas.
January 25, 2017 11:27 a.m.
GeminiSpartanX yes, he is, I'm currently weighing how important Nighthawk's flying is, as it's often relevant in some matchups. Also debating whether Fatal Push is worth cutting bolt for or not. Maybe terminate, but then I like both here.
January 25, 2017 7:01 p.m.
Fatal Push is a tempting card, but it reminds me very much of Tragic Slip. If you felt Push was applicable, would Tragic not be a relevant use of that slot? It can effectively hit Eldrazi creatures, whereas the other cannot. Albeit, under a condition.
January 25, 2017 9 p.m.
Also, IMHO, I would rather disrupt hand on turn 2 and wait one more round to get out the Vampire Nighthawk, rather than bust out the 2 drop. To me, Gifted Aetherborn is something of an inferior nighthawk. But it is nice to see the new options available to the children of Cain!
January 25, 2017 9:04 p.m.
January 25, 2017 10:21 p.m.
Oh, guys, in the future, can we all just agree to refer to Fatal Push as This is Sparta?
January 30, 2017 6:47 a.m.
One thing to note is that This is Sparta is much more consistent in a 3 color deck because Fetches. This doesn't mean it's not incredible; just something to remember.
Also Vampenguin (is that acceptable) is very solid and double black isn't too hard to achieve for this deck. I'm not sure I'd cut all the Nighthawks, as they're great too.
(Still salty that Olivia's still in this deck but eh)
February 12, 2017 9:08 p.m.
The thing with Olivia is lately I'm reluctant to play her without captain out. I can't make her immune to This Is Sparta, I do what I can to avoid bolt.
February 13, 2017 12:50 a.m.
So my initial thoughts: with this structure of the build I'm MUCH more aggressive, a lot like when I first built the deck (I had 12 1 mana creatures and 10 lords at one point). The good thing about vamps is thanks to Captain Runo Motherfluffing Stromkirk, I can assume a defensive stance and hold up a solid pressure game.
February 13, 2017 12:53 a.m.
I like the look of the changes you have made... although, I will be replacing the Lacerators with Aetherborn, while keeping the Nighthawks-
On a different note, I am currently trying to build a deck which will be functional in a 4 team, 2 per team, battle royal. The other decks involved are very creature heavy, so I am trying to have my part of the removal included, along with creature abilities which affect EVERY opponent. I am confident that I will be able to crack Lily's ultimate, every time she is out, so that will be nice to debilitate whomever I choose. Plus, Kalitas turns into a POWERHOUSE zombie engine with that many others involved. Please take a look, if you'd like. I would appreciate any and all input.
February 14, 2017 4:26 p.m.
hows it go in the world of vampires!
i would suggest that with 8 fetches and 5 real (swamp/mountain) targets dose this potential triggers/ land targets? As for me, i found myself either running more crypts or even the new land smodering marsh. i really like the cavern direction over the full 4 mutavault too. Also blood moon hurts too, in my play group at least.
on the other hand i do like inquisition personally just to gain information.
February 20, 2017 1:27 a.m.
February 20, 2017 4:11 p.m.
I feel like Gifted Aetherborn does enough against aggro decks. Flying is helpful but you probably want speed more.
February 20, 2017 5:01 p.m.
It also activates upon using a fetch. Note it says "permanent" and not "creature". I dunno, this version is way faster, but has fewer answers to bigger creatures and feels much less flavorful.
February 20, 2017 6:35 p.m.
February 21, 2017 10:09 p.m.
I like what I'm seeing but I have a few questions with the play style:How do you keep the juice going later in the game?Since you have four nocturnus, do you think 4 gifted aetherborn will work and lower mana curve?Is four lightning bolt required?Have you considered Kalastria Highborn?How do you beat Eldrazi/Tron?
I have made a Rakdos Vampires deck that I would very much like critiqued.
February 22, 2017 10:41 p.m.
Vampires are so metal!!! +1 for having a black dahlia murder song title( don't know if any correlation).
February 22, 2017 11:33 p.m.
February 28, 2017 6:51 p.m.
March 1, 2017 5:53 a.m.
March 1, 2017 12:57 p.m.
Happymaster19 that was a valid sideboard during the Eldrazi invasion.
March 1, 2017 8:02 p.m.
I feel like this deck doesn't have much late game, due to the fact that there is no card draw. Unless a turn five or less win is achievable, this deck would have to be lucky to beat Eldrazi Tron or Esper Control. I'm having similar problems with my vampire deck and want to add either sign in blood or phyrexian arena. Which would you choose and why? Also, I can't afford Liliana but I would like any suggestions on control deck hate besides Thoughtseize and such.
March 2, 2017 9:07 p.m.
Dark Confidant actually since I own 4. Turn 4-5 wins are actually easily doable.
March 3, 2017 2:43 a.m.
Both options are useful but at most I'd run only 1 arena (barring Bob). I feel like in a lot of ways hand disruption should take priority over draw. If you can fit both have at it. You also have Asylum Visitor for late game.
March 3, 2017 2:50 a.m.
Bob works well with a more midrangey build. It holds it's cards better. Asylum Visitor is better in all in builds that have super cheap creatures and interaction.
March 3, 2017 3:16 a.m.
I'm thinking about going to 1 Olivia and running 4 Nightpenguin.
March 16, 2017 7:05 p.m.
I do like lowering the curve by cutting extra copies of top end legends. The three drop slot is a little light though and I notice you play even more creatures in your list than mine and your list values black for Nocturnus. Maybe Captivating Vampire as a one of? If not, maybe just good ol Vampire Nighthawk. Something to fill that three slot with more black.
March 16, 2017 7:31 p.m.
Also, I don't know about your local meta but Blood Moon really does a number on all the midrange, Tron, Death's Shadow, and Eldrazi decks out there right now.
March 16, 2017 9:21 p.m.
Updated, I have 3 versions now - midrange, control and aggro. Would like input.
March 18, 2017 3:14 a.m.
The curve on V2 looks best but after seeing what Lily does for madness it feels like she's underutilized without Falkenrath Gorger. What if you filled it with creatures and put Lily in the side?
March 18, 2017 3:39 a.m.
Just putting it out there, This deck is the coolest deck on Tappedout imo
March 25, 2017 7:01 p.m.
May 31, 2017 7:13 a.m.
Gifted Aetherborn is actually in the version 3 of this deck. You wouldn't think it but the flying is relevant often enough to matter.
May 31, 2017 8:03 a.m.
Your decks are sweet! I asked this question in v2, but if you didn't have access to Dark Confidant, what in your opinion is next best option for card draw in Vampires? A combination of Asylum Visitor and Phyrexian Arena?
June 15, 2017 11:35 a.m.
@Facebeater yeah. It's not perfect by any means but it can work. I'm not sure if those would conflict with each other since they both trigger at upkeep's start. I believe, and I'm not sure on this, but I believe they both go on the stack and you'd choose which one resolves first. I know that in cases where both players have an effect like that the turn player has priority. At any rate Bob is a much better option but he's a bank breaker. If you want consistency, Viscera Seer is actually amazing, especially if you can afford Bloodghast.
June 15, 2017 2:19 p.m.
Asylum Visitor can be amazing, but you have to build the deck to be hellbent.
Since it has a "second playset" in Blood Scrivener, and you can support it with cheap removal and a variety of discard outlets that were printed for the madness cards of shadows over innistrad, like: Call the Bloodline (which can net a token both on your own turn, and on your opponent's turn), Stromkirk Condemned, Heir of Falkenrath, or stuff like Sinister Concoction, or Soul Spike.
When you draw 2-3 cards every turn, getting rid of unwanted lands to keep hellbent is a bigger concern, than "unreasonable cost" of discarding for removal.
Still such deck play differently from tipical jund or grixis midrange, as they attempt to expend all resources (mana or cards in hand) every turn, instead of holding them for the opportunity to provide the most value.
June 15, 2017 6:21 p.m.
June 16, 2017 7:29 a.m.
Smuggler's Copter is a very interesting idea. I kind of like it even if it's off-tribe and conflicts with Nocturnus. It could be a budget Bob but I prefer to keep as much of the deck black as possible.
June 16, 2017 7:55 a.m.
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|Date added||5 years|
|Last updated||3 months|
This deck is Modern legal.
|Folders||Modern, Inspiration Decks, fghj, MDN for Nick, cockatrice, Deck ideas, Red and black, favs, modern ideas, Decks, See all 136|
|Top rank||#22 on 2016-04-16|