Description

Naya Dinosaurs with a Midrange focus! Churn out your mana dorks and cast your dinosaurs out quickly! Remove anything that stands in your way and dont worry about burning their face, we want to have a clear path to stomp through and feel badass while we do it!

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Carnage Tyrant can be brought out as early as t4 making impressive pressure on the board. Hard to remove, demands answers.

Ranging Raptors is our cheapest dinosaur currently and thins our deck out nicely to help ramp even easier into our finishers. Deters potential attackers and is usually unblocked. Thinning the deck is important so we can keep the pressure up by playing more dinosaurs. Makes a great fight target.

Kinjalli's Sunwing is a flier, slows down our opponent and will frankly - probably just eat a removal spell. Thats ok. One less to deal with, but in this predicted creature-filled meta, i think this is mainboardable. Fills out the curve a little too.

Ripjaw Raptor Is just a solid card, demands answers or takes over the game easily and with the deck being able to consistently cast it on t3, puts immense pressure on the board. At least gives you one card when they smite it with a removal spell.

Regisaur Alpha is great at filling out the board and being a lord of sorts for the dinosaurs. im running 3 because i wanted another removal spell, and running 3 is fine with the digging from spells and card draw from raptor.

Drover of the Mighty & Otepec Huntmaster as mana dorks. No one wants to waste their burn or removal on these guys, and allowing a discount and haste is a huge boon to the explosiveness of the deck.

Commune with Dinosaurs Good t1 play and a good top deck when you're empty handed. This card hits most of what we want, and doesnt pitch to graveyard so we can still draw them later!

Abrade , Savage Stomp, Ixalan's Binding serve as our mainboard removal package. I'm looking for better spells. Since its midrange, I want to remove threats so thats why i've picked Abrade over Lightning Strike. Im confident i can push through final damage without needing a direct burn spell, and artifacts are still very powerful. I dont want to face God-Pharaohs Gift or Gearhulks. Binding is for common threats and against mirrors! Target their Cast Out, their Ripjaw, their Khenra's, you get it. Cast Out is to get rid of any Ixalan's Binding against us and cycling in dire straights, so bring it in.

Savage Stomp is the best creature removal for us simply due to it being 1 mana for us. sorcery sucks but cant beat 1cmc. Triggers enrage on my dinos and removes a creature before combat, permanently giving my dino a +1/+1 counter. I also like and recommend Prepare / Fight as a combat trick.

Prepare / Fight Combat trick and lifegain for those quick decks or decks that focus on burning to try and trade with my big dinosaurs. This also nets us a lot of life and makes for unfavorable trades with out opponent! No one ever expects this either.

Huatli, Warrior Poet is a lot of fun, granting lots of life or a relevant blocker. I like to use this for alpha swinging with her ultimate, usually killing her the turn she is played to stop 3 blockers, usually enough for the trampling dinos! Through testing, she is an AMAZING stablizer, often gaining you enough to be put back into the game and then drawing aggro because you just gained 5 life or 7 life w/ tyrant :)

Authority of the Consuls Is for RDW and fast aggro decks, but mostly for RDW. Lets us play our dudes at a regular pace and not the extreme speed that they wanted to play at. Also stops suprise damage coming through and a little bit of life gain.

Blossoming Defense is almost like a counterspell due to how precious and little removal there is in this format currently, the buff helps something survive a double block (like tyrant) or y'know, spot removal against a Ripjaw Raptor or something.

Glorybringer a big hasty body with removal built in. Bring in for midrange decks or where flying over is your only option.

Forsake the Worldly generic artifact and enchantment removal, bonus cycling!

Fumigate Against any go wide strategies or the mirror match. Kind of an emergency panic button.

Rampaging Ferocidon for go wide tokens or any life gain focused decks. Take out huatli for this since its counterproductive. Keep prepare/fight since its a good combat trick.

Settle the Wreckage is for the mirror match! I think this is the best chance against Ripjaw Raptor Regisaur Alpha and Carnage Tyrant.

Cast Out when we need just a bit more removal, or if the opponent casts Ixalan's Binding on my own Ixalan's Binding.

Kinjalli's Caller too cute and too unreliable to get t1, also a really bad top deck. I dont want this at all.

Vanquisher's Banner was a test for an anthem effect and some card draw but was too slow in the end.

Mouth / Feed was tested as a source of card draw too, was pretty good but since it was an Aftermath effect only it took that extra step to cast and was a bit too fiddly to be consistent. Nice draw power though, may look into this in the future again.

Shapers' Sanctuary is our main card draw, but serves as pseudo protection as who really wants to give us more fuel? May deter spells being cast or activating abilities on opponents side and is very cheap, also stacks! Running 2 copies for now.

Gishath, Sun's Avatar might be a bit win more, but a great end game with his built in abilities. Currently testing without this, though is still a great finisher.

Ajani Unyielding helps us dig and to remove bigger threats at the cost of granting them some life. Good trade off in my opinion.

Samut, the Tested Tested. Double strike is going to be favourable for us in combat and some enrage triggering too if need be. However, this is a win more card and doesnt help us on an empty board or a losing position.

Lifecrafter's Bestiary for the scrying and card draw, even with being our main colour, i found this kind of hard to trigger. It felt...clunky.

Priest of the Wakening Sun This isnt the right deck for it. I liked the life gain but i ended up dropping it all together for more removal.

Updates

16 players, 3-1, came 5th.

R1: Vs BW Tokens 2-1

(hi friend!) His list was interesting as it was focused on Anointer Priest and Anointed Procession and many tokens , going wide and with removal spells and vampires and that servo-revolt card. I was caught off guard with the go-wide strat and lost a match there. This and other token decks have been popping up at my local meta, so Rampaging Ferocidon may need to be put into the sideboard for these match ups, it might help a bit. Or Raging Swordtooth?

R2 vs Temur Energy 1-2

Ugh damn it, this is my worst match up. But i can still hold my own! In this match up, i couldn't deal with the Bristling Hydra in time and it kind of overwhelmed me, along with Chandra, Torch of Defiance creeping my life total down every turn. I feel this match was relatively even, but they pulled ahead as both games i lost was because of River's Rebuke.

R3 vs GW tokens 2-1

Hey more tokens! This is like the mono white list i played last week (same guy) but he's splashed some green and took a different approach, focusing on growing rites of itlamoc and flipping it and using it with Walking Ballista to one shot me. And that it idid in game one, i learnt and immediately removed the ballista as it entered play and pulled through with damage.

R4 vs Temur Energy 2-1

This game went to time, all our games were so stressful. I kept up pressure with big hasty dinos (from huntmaster) and tapping down any potential chump blocker thopters from Whirler Virtuoso with Kinjalli's Sunwing. i love that card, in fact he stole it both games with a energy-steal-your-opponents-permanant-x-equals-its-cmc (dont know name rn) so that was amusing. Play of the day was in our third game and he had be down to 1 life after swinghing with a bristling hydra and a glorybringer, i had a tapped carnage tyrant. In my hand, i had Huatli, Warrior Poet and Prepare / Fight in my hand. My god, if he didnt counter either of these.., i could stablize... so i did it. I played Huatli and gained 7 life, then i swung with tyrant, which he didnt block, but before damage i played Prepare and gained a further 9 life pushing me out of danger. He swung back and killed Hualti, then i played another carnage tyrant and he scooped there. It was so stressful, if i messed up that turn, i would've lost for sure.

So what i learnt is ; Huatli, Warrior Poet is amazing. Samut, the Tested is a win more card and i need Rampaging Ferocidon in my sideboard. Also tweaking the mana base a little, adding in two Evolving Wilds just because we are splashing red a lot, we want to be certain on having those red sources outside of Drover of the Mighty.

Comments View Archive

matchgrizzle says... #1

What do you guys think about using Rile to set off enrage? Would it be good enough to try and include, maybe as a sideboard, in a deck like this? Using it on Ripjaw raptor seems like it would be awesome. You draw two cards and he gets trample, which should work pretty well.

October 19, 2017 3:33 a.m.

nachodaddy0828 says... #2

matchgrizzle I just started putting together a deck similar to this and use Rile. Brilliant combo for triggering enrage. Red draw power and the downside is really an upside for this deck.

October 25, 2017 1:13 p.m.

Kizmetto says... #3

I might like Rile if/when more enrage cards are printed. Its cute but the list is too tight to run the Rile, as i would almost rather any other card over it in dire situations. Yes the enrage trigger is nice and the card draw, but until we have more enragers except for ripjaw, i dont see it being useful in this deck. matchgrizzle

nachodaddy0828 How is Rile working out for you?

November 14, 2017 5:21 a.m.

Argy says... #4

I think I am the lone wolf who DOESN'T like Rile.

I would much rather see something like Nature's Way to positively trigger Enrage.

November 14, 2017 9:01 a.m.

Argy Nature's Way doesn't trigger enrage though. You deal damage to target creature you don't control. It's not like Prey Upon, for example. Ripjaw Raptor is not going to get the enrage benefit unless it's blocked in that scenario.

Nature's Way could also work well. Just pointing out why Rile would be considered.

November 14, 2017 10:48 a.m.

Argy says... #6

Prey Upon is what I meant.

Get rid of that pesky Bomat Courier.

November 14, 2017 11:49 a.m.

Argy says... #7

Where are you ending up in the field?

I usually include that in my match reports as it indicates the strength of the competition eg. I'll title my match reports something like: 2nd Place at Standard Showdown 5-3-0 Undefeated

November 15, 2017 1:53 a.m.

Kizmetto says... #8

Argy Hm i'll add that into the future matches, I cant recall my placing from the previous ones at the moment. And by 'the field' you mean like if i came 2nd overall at standard fnm or if it was like 5th at a game day etc? :)

November 15, 2017 3:25 a.m.

Argy says... #9

Yeah, that's what I mean.

Some of my decks I consider REALLY successful when they've come in something like 6th, when the meta has been full of Tier 1 decks.

Others I don't consider to have done that well if they come 2nd, but the meta is more relaxed.

November 15, 2017 8:44 a.m.

Kizmetto says... #10

Argy I looked up my planeswalker points and it told me my placings! So last week ( 10/11 ) i came 9th out of 22 and this week ( 17/11 ) i came 5th out of 14.

November 17, 2017 9:42 a.m.

Argy says... #11

Wow. 22 people is a HUGE field.

Where do you play?

Sometimes we are only JUST able to fire, because we have eight people.

Sounds like your deck is doing REALLY well in your local meta.

What decks give it the most challenge?

November 17, 2017 9:48 a.m.

Kizmetto says... #12

Argy i play at good games rockingham in WA :) we get quiet nights like that occassionally too, averaging about 16 people.

energy is definately the hardest match up for this list.

im intrigued by the Prey counters on the latest spoiler ooooh..

November 20, 2017 8:31 p.m.

Im bummed the latest spoiler wasnt Naya colors. But it leads me to think there will be a elder dino in every color now.

November 20, 2017 9:45 p.m.

Argy says... #14

Was your Temur Energy Opponent using Confiscation Coup to steal your Creatures?

November 24, 2017 2:31 p.m.

Kizmetto says... #15

Argy yes! thats the card.

November 24, 2017 8:29 p.m.

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Casual

90% Competitive




Compare to inventory
Date added 3 months
Last updated 2 weeks
Splash colors WR
Legality

This deck is Standard legal.

Cards 60
Avg. CMC 3.32
Tokens 3/3 Dinosaur
Folders Dinos, Gotta build irl, STD, Awesome Deck Ideas, Standard, Standard, Decks to Try, awesome decks, Standard Decks I Like, standard decks, See all 29
Top rank #2 on 2017-09-21
Views 7386

Revision 21 See all

3 weeks ago)

+1 Commune with Dinosaurs main
+2 Evolving Wilds main
+1 Nissa, Vital Force side
-2 Settle the Wreckage side
+2 Rampaging Ferocidon side
+1 Ajani Unyielding side