Robber Fly

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Robber Fly

Creature — Insect

Flying

Whenever Robber Fly becomes blocked, defending player discards all the cards in his or her hand, then draws that many cards.

freezerboy on Sucker Punch Party

2 years ago

Nice, Robber Fly looks like a good one too.

killiturous on Sucker Punch Party

2 years ago

a couple more that come to mind would be Jester's Cap, Mass Mutiny, and Robber Fly.

Snickles@EDH_only on Adamaro, First to Desire

4 years ago

only issue with shah of naar isle: echo cost says "may"

black vise & pauper's cage are target opponent, rather than all (hence why they're not in darth oprah), so may need to pick targets carefully.

Mikokoro, Center of the Sea ?

Robber Fly , Soldevi Sentry , Irencrag Pyromancer , and / or Bloodhaze Wolverine for creature suggestions

Words of War , Avarice Amulet , Molten Psyche , and /or Key to the City for non creatures

Kyrinoz on Politics Schmolitics

6 years ago

If you're running Vandalblast I would definitely recommend running Mycosynth Lattice AND Darksteel Forge

Still that's like 3 card slots for a very costly board wipe. Personally I'm surprised I don't see things like Kederekt Parasite, Tainted Strike, Barbed Shocker, Paradox Engine, Capsize, on your list, as they all synergize quite well. I would also recommend, tossing some of the Talismans & Signets despite being cheap for other more reliable mana ramping such as Darksteel Ingot Dimir Cluestone, Rakdos Cluestone, Izzet Cluestone (as they can all be sacrificed for a draw, and their Keyrune counterparts, as they can be turned into a chump blocker in a pinch if needed.

Isochron Scepter imprinting either Dark Ritual, Cabal Ritual, Desperate Ritual, Pyretic Ritual with a Paradox Engine on deck = Infinite Mana, for redundancy even with mana rocks out, Paradox Engine + Mana rocks, makes buyback spells VERY useful, as once you've got enough ramp Capsize = Infinite bounce, and there a few others that become arguably equally useful, such as Fanning the Flames, Lab Rats, Mind Games, Mind Peel, Reiterate, Whispers of the Muse, just to give you a few ideas. Evincar's Justice can be viable here too, although with Evincar's Justice you need to be mindful that it damages you and your creatures too.

Brush with Death essentially works like Tendrils of Agony if you take the Infinite Black mana route, naturally if it's countered you can't buy it back, BUT if you're wanting some redundancies for a storm / life steal win condition, it's there.

Leyline of the Void is a must add for any competitive Nekusar, the Mindrazer deck. With the wheel package you're essentially exiling everything your opponents are forced to discard. Toss in a Helm of Obedience = Player targeted, Instant kill activation.

Also, I would definitely recommend keeping Ulamog, the Infinite Gyre, specifically to prevent the self-mill, AND Leyline of Anticipation, and adding Vedalken Orrery for redundancy. You can easily create a soft lock & turn it into a complete hard lock with Teferi, Mage of Zhalfir and Knowledge Pool, and why more people aren't running Day's Undoing is a bit surprising, given the redundancy to prevent mill, especially if you've acquired the means to drop it at instant speed, even on your own turn, to kill a stack & end the turn.

Also, with proper ramping, Barbed Shocker is pretty amazing, especially since it doesn't need to deal combat damage to force the wheel, (any damage it deals will trigger it), just saying. Rogue's Passage is a pretty standard commander staple too.

Liliana's Caress, Megrim, Raiders' Wake are also all must haves. Especially since, Raiders' Wake, Barbed Shocker, Shocker, (unblocked) or a Robber Fly (if you can force them to block it), & a Rogue's Passage can win the game by themselves, if your Commander or an Underworld Dreams, Kederekt Parasite is out.

Force_of_Willb on Will You Survive?

7 years ago

I would remove Learn from the Past since you have ulamog you don't have to worry about decking yourself. Also Day's Undoing does not work with your general as the effect to end the turn stops any damage on the stack from Nekusar.

With all the wheel effects, I would try adding more effects that work with discard or from the graveyard: Geistblast, Shattered Perception, Call to the Netherworld, Dark Withering, Megrim, Liliana's Caress, Raiders' Wake

Collective Defiance, Dragon Wizard , Barbed Shocker, Shocker, and Robber Fly are additional discard/draw effects for opponents.

ducttapedeckbox on Crudelis Imperium - A Cyclic Chaos

8 years ago

Thank you for your interest and upvote, HOPMONSTER! Unfortunately I rarely dust this off so I haven't been testing in a long while. I can say that I've avoided Barbed Shocker (and I guess Robber Fly, though I haven't seen it before) because it's easy to kill and hard to push through for damage. It's not worth the protection against controlling decks, and will never get through against aggressive decks or decks that go wide.

HOPMONSTER on Crudelis Imperium - A Cyclic Chaos

8 years ago

Cool Deck +1. Plenty of cards I wish I had for mine.

A couple suggestions from me that I love in my Nekusar deck:

Ob Nixilis Reignited & Nin, the Pain Artist.

Barbed Shocker and Robber Fly are also fun creatures to run, although I see you do not run many in yours.

If you want, I'd appreciate feedback on my Mindrazer No Chaser. Pretty much revolves around drawing for all and numbers of cards in hand. I'm certain I could use some cards that aren't all about the draw to help round it out.

Ziggy24 on [Budget] Nekusar, the Bad Toucher

8 years ago

you could also throw in Dragon Mage, and Robber Fly

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