ducttapedeckbox Budget Builder
So Magic. I started playing with a few friends when the Mirrodin set came out. Until Shards of Alara I only played for fun (and didn't know many of the rules), but then I started playing at FNM tournaments. And, when Zendikar came out, I played mono-black Vampires for a few months. I stopped playing right before Worldwake. I got back into Magic around the Innistrad block, but started to seriously collect again in the Ravinica block. I am currently in college and don't get to play as much as I'd like to, but my playgroup still gets together over breaks and stuff to play.
Regarding my meta and deck building tendencies
My experience is in Standard and EDH, and I am trying to get into modern with some unusual control decks. Blue, black, and sometimes green are my strongest colors, and white is a toss up. Red is newly charted territory as the first time I've seriously included it in a deck is with my most recent EDH deck. I've gotten into EDH because as an eternal format, and a format this is very conducive to multiplayer games, EDH is much easier to play in college as you don't have to keep up with the standard meta. Decks can start as strong as your collection allows, and grow more powerful as you trade and purchase new cards. Modern is somewhat similar, where I can have one deck that will never rotate out, and I don't really play cards strong enough that will get the ban hammer.
All decks that I construct are built under some form of a budget constraint (see below). They are also built for a relatively casual meta. The only sanctioned event that I've attended in the past four years or so is a draft. Thus, my decks are designed to be competitive in a casual environment. Infinite combos, infect, and extremely strong (and expensive) cards are out of the question in any of my builds.
Elaborate deck descriptions are not necessary for most decks, so I do not provide detailed explanations of my lists. If a card choice isn't self-explanatory or there is a card that more appropriately fills a roll, please bring it to my attention. I'm always open to suggestions and discussions about my builds.
I'm mainly working on one EDH deck and one Modern deck, you can check them out below:
- Crudelis Imperium - A Cyclic Chaos -- EDH -- Grixis () cruel control with Nekusar, the Mindrazer at the helm.
- Dirt Cheap: Duct's Budget U Tron -- Modern -- Mono Tron. This is my cheap segue into the format.
- Bouncy Hooters -- Modern -- Azorius () Ebony Owl Netsuke tempo control.
|Avg. deck rating||19.33|
|Favorite formats||Standard, Commander / EDH, Casual|
|Good Card Suggestions||58|
|Last activity||9 hours|
The thing is that wizards often have very good high quality pictures of promos, but they can sometimes be very hard to find. so I google the card name + expansion/promo + wizards to see if I can find any results including a picture from the official release or spoiler.
when adding a promo remeber to correctly crop any black borders and avoid scans of cards as long as possible.
December 24, 2014 6:47 p.m.
It's Innistrad, and that sounds good to me! email@example.com
December 23, 2014 10:02 p.m.
December 17, 2014 2:28 p.m.
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Thanks Femme_Fatale, I'm on my phone and meh, linking.
December 25, 2014 1:56 a.m.
Clarification: in place of basic lands. Also reprints of the ten etb tapped and gain a life dual common dual lands. That can replace basics too.
December 25, 2014 1:55 a.m.
Now that's awesome. Decent from a playability standpoint, amazing from a flavor standpoint.
Now who read the next article? Fetches from KTK can be in FRF packs like shocks were in DGM! Too lazy to source it.
December 25, 2014 1:53 a.m.
Hey, I have a pair of Courser of Kruphix's that I don't have a use for. You have a bunch of things that I'd like to trade for, maybe we could work something out? I'm looking at things like Ancient Tomb, Mana Vault, Polluted Delta, or some shocks to name the big ones. I recognize that this would be standard for eternal, so maybe I'd overvalue a little to make this more appealing?
Let me know!
December 25, 2014 12:26 a.m.
@ MindAblaze! -- Woah boy, wall of text incoming. It's all good hah, I really appreciate the time you put into that post. I want this deck to keep improving.
To put a little context behind my deck: my play is almost exclusively with my playgroup, which consists of modified C13 pre-con decks and a pain in the ass Sigarda, Host of Herons voltron deck. I'm not terribly worried about speed, but it's certainly something I want to work on.
I have the Polluted Delta and Bloodstained Mire, so I'll be adding them to the deck (my KMC perfect fits and hyper mattes came in today, so I just sleeved them up with the rest of the deck). I'm just going to add the fetches as I get them from Khans, but sadly I have one foil fetch and it's a Windswept Heath. Once we see if the Zen fetches are reprinted, I'll work on getting those.
I think I'm about to ask a question I should know the answer to, and probably do, but where does Mind Over Matter come in?
What do you think about these changes:
To the land base, drop Izzet Boilerworks, Rakdos Carnarium, and Temple of the False God for Polluted Delta, Bloodstained Mire, and a Mountain? What about Evolving Wilds and Terramorphic Expanse? Am I better off running basics?
As for the mainboard, how about these changes:
DropCruel UltimatumPsychosis CrawlerQuest for the Nihil StoneProsperity - I'm on the fence about this and Blue Sun's Zenith. I'll leave the Zenith in as it can be cast before my turn to deal a fair amount of damage.Obelisk of Grixis
I'd also like to throw Damnation in here, but what to remove....
December 24, 2014 11:40 p.m.
Ah fair point Hootiequack. It's no fun seeing half the pack before the game starts!
December 24, 2014 10:18 p.m.
Yeah, sorry should've mentioned that. You seemed curious so I just said that. Again, I'll add it once I know I'm doing it correctly.
December 24, 2014 9:18 p.m.
The first one. This will tell you everything you need to know about our card database.
December 24, 2014 8:36 p.m.
Alright, this could get lengthy. Feel free to read any part and respond as much as you want. Basically, I feel like there's too many lackluster cards in here, and ones that I have yet to test. I'm hoping that you have some experience with some of them and can tell me if I should just cut them.
First and foremost is the land base. What can change there? I have a Polluted Delta and Bloodstained Mire to add in. Are the pain lands and Izzet Boilerworks lands worth it? What about the basic fetches? Where can the real fetches fit?
I also have a list of cards I'm reconsidering. Any input on any of them would be great.
In place of them I'd be looking to add more control, protection, ramp, or "fork" effects. I think I'd like a little more control in here, and find a place for Damnation in here (while obtaining one might be a little tricky).
Thoughts? Thanks again man.