Soo Magic. I started playing with a few friends when the Mirrodin set came out. Until Shards of Alara I only played for fun (and didn't know many of the rules), but then I started playing at FNM tournaments. And when Zendikar came out, I played mono-black Vampires for a few months. I stopped playing right before Worldwake. I got back into Magic around the Innistrad block, but started to seriously collect again in the Ravinica block.
I mostly have experience in playing 60-card formats (mainly standard and casual, but I know a little about about modern/legacy builds), so I'd be happy to check out any decks if you give me time - between school and other things, I usually don't have much time to playtest.
As you may notice, I am a budget builder. This usually means that my standard decks cost less than $50, sideboard included. I also tried to cap my EDH deck around $100. I love to share my thoughts on budget building and do so through a weekly article titled Bang for your Buck. I encourage you to check the articles out, leave a comment or two, or leave suggestions for what I should write about next!
|Avg. deck rating||17.56|
|Favorite formats||Standard,Commander / EDH,Casual|
|Good Card Suggestions||2|
|Last activity||16 hours|
Well, here's the deck link for that scry idea!
Thanks for the suggestions everyone! I currently have Derevi as my commander but I do want this deck to be more versatile in multiplayer games, so I may be changing to Roon. Is flash/flicker/ETB effects too much to go for in one deck? I essentially want to take my turn during theirs...
Hey guys (and girls),
I've been working on an EDH deck that focuses on playing on your opponent's turn and uses a lot of ETB/flicker abilities. I've been having trouble deciding between Derevi, Empyrial Tactician and Roon of the Hidden Realm for this. While Deveri is a constant 4CMC card with evasion and a lockdown ETB effect, Roon can flicker anything but has a higher, fluid CMC.
Thanks for the help!
@ dimax -- I'll try those changes out when I get a chance! Thank you for all of the help!
@ juicytoot -- To start, Jace is $0.50 more than Phenax, so they're about the same. Also, this deck is based around Phenax, so I kind of need him. With the current build, there is absolutely no room for another card around $9 to stick to a $50 budget.
While this isn't cheating, it's along the same lines... Probably the funniest time was when I had just begun playing with a few friends and we thought regenerating a creature put a "regeneration counter" on it. And, due to that "rule," my favorite card was Deity of Scars . Oh, and if he died, he came back with one less counter, and didn't lose them all.
While I'm not sure if Epoch will move this to Challenges, I really like this idea. Let me give it a shot. This is based off my LoL knowledge. I can see this champion be a top, support, or jungle depending on how his abilities scale. He does have a LOT of CC...
Passive: Marath gains armor, magic resist, and health as he levels.
Q: (Beast charge - active, target enemy) - Summons a beast to charge at selected enemy. If Marath has less health than targeted enemy, the enemy is stunned for a duration
W: (Moralizing Roar - active, AOE) - Roars to inspire nearby enemy champions, granting them bonus attack damage and attack speed for a duration.
E: (Wrath of the Wild - active, target enemy) - Fires a projectile at target enemy champion, slowing them for a duration.
R (Overrun - active, sefl) - Marath grows in size for 12 seconds, doubling his passive bonus, gains movement speed, and becomes rampant. An enemy trampled by Marath is slowed, and if they remain under this effect for 3 seconds, they are stunned for an additional XXX seconds.
How does that sound?