Revenge of the Hunted


Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Avacyn Restored (AVR) Rare

Combos Browse all

Revenge of the Hunted


Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.Miracle G

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Revenge of the Hunted Discussion

JuQ on Rhonas, MonoG Boxing Club

2 weeks ago

Damm, I can't resist a good primer!

I'm a big fan of Deathtouch and I love to capitalize on it.
Deathtouch is amazing with Trample and with First Strike, but Rhonas is already Indestructible, so there is no need for First Strike unless you want to make Deathtouch a deck wide theme.
Give trample to a deathtoucher and it will only need to deal 1 damage to each blocker and trample the rest to the opponent, you can easily kill by commander damage. You don't need flashy finishers when your commander is cheap, big, unstoppable and unkillable.
Rancor is definitely a must, Vow of Wildness is efficient, Fists of Ironwood it's nice because the saprolings are great to protect Rhonas agains sacrifices, Berserk a bit expensive but absolutely OP for Rhonas, Ring of Kalonia, O-Naginata low costs and amazing, Loxodon Warhammer all time classic.

Ranged damage and provoking blockers: Nature's Way, Enlarge, Revenge of the Hunted, Tower Above, Nemesis Mask, maybe Seton's Desire. I'm not naming Fight effects because I guess you know them all already.

Pariah's Shield on rhonas and you will never be attacked again.

A couple resilient creatures more with power 4 Thornling, Manor Gargoyle. Maybe I would even consider Bonesplitter as a cheap way to activate Rhonas.

Rhonas biggest problem may be targeted spells that will usually exile him, bounce him or control him. Blossoming Defense, Ranger's Guile and Vines of Vastwood best thing for only one green mana, Hapatra's Mark is not as good but if you want a fourth one, it exists. Also Homeward Path is always good if you are not the one stealing creatures or animating them from graveyards. Brooding Saurian same effect just in case your meta is full of blue and black decks.

I'd say the amount of card draw you have is OK, but in my deck I would make some changes (personal preferences):
Regal Force out because it has a high cost and it is a "win more" card, If you are losing it won't help you much. You are not going to cheat it onto the battlefield so you most likely won't be able to do anything else in the turn and you'll have to discard many of them. You're not getting any extra juice from it either, no flickering in your deck.
Soul of the Harvest I actually like a lot this card, I put it in many decks, but it never stays long, it always goes back to the album.
Four cards you're considering are better options Elemental Bond, Garruk's Packleader (Lower cost and can trigger from tokens). Hunter's Insight is great, yes. Drumhunter perfectly on curve with Rhonas. I'd add to the list Life's Legacy: I know you don't like to sacrifice your creatures, but getting four or five ccards out of a creature for just two mana is a really good deal. Mouth / Feed I'm liking this card a lot, it gives you a 3/3 body in the early game and a slightly worse Shamanic Revelation from the graveyard. Also Garruk, Primal Hunter fits perfectly here.
Don't forget to include a Reliquary Tower and maybe even Thought Vessel if you feel you're having problems to hold you hand.

I wouldn't bother with the one drop mana dorks, you need a lot of them to be sure you get one in your opening hand, but they are kinda useless after that. It is not so important to have a second turn Rhonas, if they have a Path to Exile, Swords to Plowshares or Reality Shift they will be able to use it anyway.
I would however swap Cultivate, Kodama's Reach and Arbor Elf for Sakura-Tribe Elder, Nature's Lore, Rampant Growth and Emerald Medallion. Arbor elf is one of those one drop mana dorks, Sakura-tribe elder in the late game will be able to block and fulfill his duty of bringing a land. Cultivate and Kodama's Reach are great but they have the same mana as Rhonas, so you will have to delay Rhonas or cast them in the fourth turn instead of a power 4 creature.
Using CMC2 mana ramps will allow you to play Rhonas on the third turn and have a mana open for reactions (remember Blossoming Defense and the other instants to give hexproof I mentioned before?).

Personally, I'd cut all the CMC6 and higher except for Rishkar's Expertise, Seasons Past, Pathbreaker Ibex, Ghalta, Primal Hunger and maybe Zendikar Resurgent and Sandwurm Convergence. Using good lower CMC spells to activate and protect Rhonas making the deck lighter. Keep in mind that rhonas is also a mana dump for the late game and if you are using his activated ability during your turn you won't have mana available for big spells.

xaerusblade on Stomp what you're doing

1 month ago

side board a Shapers' Sanctuary best card against any deck with tons of removal.. :)

and Avatar of the Resolute :)

Dungrove Elder can really be a very good beater

also i love 2 Groundbreaker and 2 leatherbacks

feeing lucky? 1 Revenge of the Hunted can help you in a pinch

x12721 on Rampant Rabies (Mono-Green Infect)

4 months ago

If you're trying to go aggro, I'd suggest keeping a low mana curve. Therefore, I would remove Revenge of the Hunted (as the CMC without Miracle is too high) and the Virulent Slivers (as you have no other Slivers to back it up, plus it can only give one counter no matter how much damage it deals). Instead, I would use Inkmoth Nexus or perhaps Necropede/Viridian Corrupter. I would also HIGHLY recommend Apostle's Blessing and Blossoming Defense to protect your creatures, plus the former can prevent blocks from your opponent. You should also ask yourself if you want to win with an army of small creatures, or one or two large creatures. As you saw with my deck, I decided on the second option. I can consistently win by T3, sometimes even as early as T2. That's why my creature count is comparatively low, because I can play a single creature and then boost it for lethal if it isn't blocked.

x12721 on The Poor and Infected

4 months ago

Thank you for the input, Kevinosten, but this is a pauper deck. Therefore, Revenge of the Hunted isn't legal. As to Predator's Strike, the trample is a nice bonus, but I still prefer Rancor because it is less expensive to cast and lasts forever. Instead of relying on trample, I can also use Magmatic Chasm or Apostle's Blessing to force all the damage through. Thank you!

Kevinosten on The Poor and Infected

4 months ago

Hey! This is pretty good! I made an infect aggro deck that is pretty similar called Rampant Rabies (Mono-Green Infect). I would suggest cards such as Revenge of the Hunted and Predator's Strike. That way even if your creature is blocked your can trample over them and still give them poison tokens. Another problem was that you have significantly more spells/instants then you do creatures (24 spells 16 creatures) you may want to take out some spells or add more creatures. This was an awesome deck to playtest and you get a +1 from me!

CaptSillva on Black Green Budget Infect

4 months ago

You could try out these card in this deck Become Immense, Revenge of the Hunted, and Hatred.

Pieguy396 on The Plague

5 months ago

I would strongly recommend some dual lands in your deck. Anything ranging from Jungle Hollows to Llanowar Wastes to Woodland Cemeterys to Overgrown Tombs to Verdant Catacombs can drastically increase the consistency of your deck. Also, a few effective pump spells that are generally run in Infect decks are Might of Old Krosa and Giant Growth, both of which are probably better than Forced Adaptation, Revenge of the Hunted, etc. Some effective removal spells also include Fatal Push and Go for the Throat, both of which I think are better than Doom Blade. In any case, good luck!

zephyr_chang on

6 months ago

Mono-green Infect isn't that common but I guess it could still work. You'll just have to max out on protection spells and hope you can ride your creatures to victory. I suggest cutting Unnatural Predation and Livewire Lash completely; and then maxing out on the more efficient things like Vines of Vastwood and Might of Old Krosa etc. Rancor is also good in main. And definitely play 4 Inkmoth Nexus (I know it's not that budget) and 1-2 Pendelhaven if you have them. I'd play Blight Mamba over Plague Myr myself, the regenerate ability seems more useful than producing mana.

You can play a 1-of Revenge of the Hunted if you feel lucky!

So, 4 G.Elf, 4 I.Myr, 4 B.Mamba (12 creatures), 4 I.Nexus, 1 Pendelhaven, 16 Forest (21 lands), 4 B.Defense, 4 V.Vastwood, 4 M.Krosa, 3 M.Growth, 3 A.Blessing, 3 Rancor, 3 L.Life, 1 Groundswell, 1 B.Immense, 1 R.Hunted (27 spells).

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