Dark Favor

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Common
Magic 2013 (M13) Common
2012 Core Set (M12) Common

Combos Browse all

Dark Favor

Enchantment — Aura

Enchant creature

When Dark Favor enters the battlefield, you lose 1 life.

Enchanted creature gets +3/+1.

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Dark Favor Discussion

harbingerofduh on Partnered Fun

5 days ago

I like this partner pairing. It seems way more interesting than Breya, and I like it when artifact decks don't go the boring "dump a boatload of artifacts on the board and engage in sacrificing shenanigans."

As for suggestions, Commander's Sphere is strictly better than Manalith, and it combos well with Silas Renn to boot!

In general, I think you need more land and mana rocks in this deck. Since you're planning to win through commander damage, your commanders are liable to get killed a lot, and you don't want to wind up in a situation where you don't have enough mana to pay the commander tax. Since bounce and creature-tapping spells are pretty low-impact in the format, those would be my first cuts, probably followed by some of the Auras such as Dark Favor. If you want cards that pump your commander's power, there is tons of Equipment out there that gets the job done without the inherent card disadvantage of Auras.

SufferFromEDHD on Shooooot Her! [Pauper EDH]

1 year ago

Shade's Form is another personal favorite. Necromancer's Magemark is awesome and similar.

As for finding a spot for Standard Bearer... your list is very toned. Nothing stands out. I don't like Dark Favor but I understand why you are running it.

DrK4ZE on The Plague

1 year ago

You could improve it a lot just by optimizing the cards you have. For example, all your hand disruption cards can be replaced with a combination of Thoughtseize, Inquisition of Kozilek, or even Collective Brutality. Researching, and finding the best version of each card can go a long way to improving any deck. Unfortunately, better cards tend to be more expensive, but if you can afford it you'll notice the difference.

Also, in an infect deck you typically want fewer creatures, more pump spells. So I'd cut Contagious Nim, and Bontu's Monument in favor of more removal/pump/hand disruption spells.

Finally, as a general deck building rule for beginners: to start a deck out pick 9 cards that you'd like to base the deck around. Run 4 of each, + 24 lands and BAM deck. From there you can shuffle things around a bit (fewer high drops more low drops/more lands or less lands/Varying your removal). This helps trim the fat, creates a consistent deck, and gives you a nice starting point.

Example:

Do your research, test it out, keep what works toss what doesn't. Always glad to see new players. Best of luck!

WillowtheCouncil on

1 year ago

First thing, your deck is in standard, but you're not playing standard legal cards. I assume you meant modern? You should change it.

your deck has some really expensive cards for an infect deck. Black gets access to a few proliferate cards.

Replace Spread the Sickness with 4x Grim Affliction. You put on the counter, then proliferate, killing anything with toughness 2 or less for 3 mana. The prolif effect is cheaper, and thus faster. Since you're playing mono-black, which doesn't have access to the same type of pump, you want more prolif. Also, if one of your infect creatures gets blocked, you can prolif the counters on what they blocked. I think 99% of the time it's a better card. Replace the Phyrexian Digester and the Guardians of Meletis with Core Prowler. It's another infect creature, and if it dies, then you get to prolif. Replace the Blackcleave Goblins with 2 more Ichor Rats, since they have a better etb trigger. Replace the Dark Favor and Deviant Glee with 4x Unholy Strength. 1 for 2 on 4 cards is better than one card being 2 for 3, and 3 cards at 1 for 2. Unholy Strength is also cheaper in dollar amounts.

Finally, remove the Virulent Wound for 2x Throne of Geth (2 mana to add a poison counter), and 2x Hand of the Praetors.

Even more finally, replace Untamed Hunger with Snake Cult Initiation. Use the Snake Cult on a flier since it stacks with infect. Yeah. Okay. Make the changes and I'll help you again after.

landofMordor on Magic Art Pairs

1 year ago

Divine Favor and Dark Favor

Hand of Cruelty and Hand of Honor

Knight of Glory and Knight of Infamy

a few more will probably come to mind after a bit.

DanNag on

1 year ago

g0r3gr1nd3r
Ok, so I've made some changes to go more towards control
I got rid of those instants, but I'm still not feeling the Enchantments you have in your decklist.
I don't like spending 4 or 5 mana to only give +3/+3 or +2/+2, I prefer Dark Favor as it gives +3/+1 for only 2 mana

Panzerforge on Flying Lifelink on a Budget

1 year ago

With all this lifelink and no draw, I would suggest a decent "pay life, get cards" mechanic, like Underworld Connections or Phyrexian Arena. Maybe cut your number of Essence Harvest and Dark Favor by one each to sneak in two of those?

You could also get a massive draw payoff by casting Disciple of Bolas after getting a Lashwrithe on the table, sacrifice the germ token (he doesn't have lifelink anyway, so what good is he?) and get a massive rush of cards and life.

Just a few suggestions!

TheSurgeon on

1 year ago

Really like Dark Favor for this. With Auramancer's Guise you still get +1/+1 and a two card draw with it.

This is a nice, clean decklist. +1

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