- 4x Bone Picker
- 2x Drana, Liberator of Malakir
- 4x Gifted Aetherborn
- 4x Gnarlwood Dryad
- 1x Gonti, Lord of Luxury
- 2x Majestic Myriarch
- 4x Narnam Renegade
- 2x Rhonas the Indomitable
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Fairly new to this so I got a question.
How does Death Touch work with the instant? I always thought that Death Touch only triggers if the creature itself is doing the attacking, and not from an outside source (IE from the instant).
August 1, 2017 7:44 p.m.
rvnender, with Ambuscade, Clear Shot, and Nature's Way (the sorcery version of the first two) it says that the target creature deals damage equal to its power to another target creature. Deathtouch is defined as any damage that the creatures deals is fatal. Thus, using any of those three cards and targeting a deathtouch creature you control to do damage to a target creature your opponent controls will be fatal to the opponent's creature (unless it has indestructible) while your creature will walk away unscathed.
Note that this is different than, say, Prey Upon where the two creatures fight. This would mean that they both get a chance to deal damage to each other. That's why I prefer the more-costly-to-cast cards that I have. My little 1/2 or 1/1 deathtouch creature lives while my opponent's bug 4/4 or whatever dies because of the deathtouch.
Does this clarify the idea for you?
August 1, 2017 7:52 p.m.
This looks like an awesome deck!
I wonder if you could accelerate its speed with more card drawing beyond Driven / Despair?
August 20, 2017 12:50 a.m.
coltmacmtg, I have tried Dissenter's Deliverance main board and used the cycling for card draws. It works okay, but I think there are better strategies. The current version I play takes some of the removal from the sideboard and moves Clear Shot and Ambuscade to the sideboard (though this is still experimenting, so it's not the build you see above).
Your suggestion is worth noting-- any time card draw can be reasonably included, it is beneficial to a deck! Thanks for the suggestion!
August 20, 2017 1:12 a.m.
djnewellmit, I have, and it was in the deck for a while. It was just a bit klunky, and in the current meta it's just too slow (pay 2, tap). It doesn't seem like it, but creature removal is quite common at the moment, so having to equip it gets in the way as well. I had better luck without it in the deck.
I'm also playing a slightly different build than I have here-- still testing, though, so I haven't updated. Will probably do that in the next few days.
Thanks for the suggestion!
August 21, 2017 8:26 p.m.
Yahenni, Undying Partisan when all of your creatures have death touch blocking gives you +1/+1 and is good against control.
August 31, 2017 12:42 p.m.
hullos I have tried Yahenni, Undying Partisan in the deck and it does okay, but it's not great. Drana, Liberator of Malakir has proven to be better. Yahenni, Undying Partisan was actually one of the original cards in the deck that I had started building around (several months ago). It's a good card and with the rotation coming it's worth a new look to see whether it can help the deck survive rotation.
Thanks for the suggestion!
August 31, 2017 3:24 p.m.
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|Date added||7 months|
|Last updated||2 weeks|
This deck is Standard legal.
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|Top rank||#1 on 2017-03-18|