Lathnu Hellion


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Kaladesh Rare

Combos Browse all

Lathnu Hellion

Creature — Hellion

When Lathnu Hellion enters the battlefield, you get EE (two energy counters).

At the beginning of your end step, sacrifice Lathnu Hellion unless you pay EE.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -50%

0.01 TIX $0.36 Foil


Lathnu Hellion Discussion

MangaVentFreak13 on Kai's Jund Energy

1 week ago

Gives 3 energy when it enters, it's colorless so you can play it when you don't have the colors you need to play other cards in your hand, it's another artifact for Unlicensed Disintegration and it's a beautiful bluff. Additionally I liked it more than Lathnu Hellion in testing. I also had Blossoming Defense in an earlier build. Might need to put it back in.

Scorprix on Electrostatic Pummeler

1 week ago

My friend plays this deck, and the best advise I can give is that you should just play this as an R/G aggro deck with cards like Lathnu Hellions or go slower and play more mid-sized energy generating threats, and just utilize Pummeler to beat out almost any control deck. Maybe work off something like this?

Cards to check out are along the lines of:
Longtusk Cub
Bristling Hydra
Attune with Aether
Harnessed Lightning

VeggiesaurusRex on Energy Runner

1 week ago

I'm not entirely sure why you decided to splash blue here. I like Empyreal Voyager as much as the next guy, but you could run Lathnu Hellion, Thriving Rhino, or even Electrostatic Pummeler in it's place and I don't think the deck would suffer at all.

Kolanskyman on haste and burns

1 week ago

Vessel of Volatility is bad because it cost you card and doesn't affect the board state. While it is true that fast mana like Seething Song leads to degenerate strategies, Vessel of Volatility is too slow. With only 20 lands, you are going to have trouble playing any card with mana cost greater that 3. 20 Lands leads to one lander opening hands that are not keepable with your curve. Although haste is nice, I'd recommend focusing on an agro shell with cost efficient creatures such as Forerunner of Slaughter over Voldaren Duelist.

With respect to B/R, Unlicensed Disintegration is the best removal spell in standard because its a Terminate with a Lightning Bolt glued on.

You could even try a R/W build in Standard with cost effective one drops such as Expedition Envoy, Inventor's Apprentice, Thraben Inspector, Town Gossipmonger  Flip with Hanweir Garrison at the top of your curve. Maybe throw in Speedway Fanatic

If you really like Hasty stuff, the most powerful haste creatures in Standard are Dust Stalker and Fleetwheel Cruiser, and Lathnu Hellion. Reckless Bushwhacker has seen modern play in 12 whack, but is still powerful if you cast it for surge cost on turn three and have a bunch of 1 drops on board.

Finally, Reality Smasher has seen modern and legacy play. Although super strong, eldrazi haven't been seen in standard since the pain lands rotated out.

iglesia777 on Nature's Energy

2 weeks ago

You really need more creatures than all the combat tricks. Longtusk Cub is the first choice. Thriving Rhino is good too as a budget option.

For things to cut, I'd look at Commencement of Festivities (it's way too situational), Larger Than Life and the puzzleknots.

If you think about adding another color, I'd go with red for things like Voltaic Brawler, Lathnu Hellion, Rush of Adrenaline, Uncaged Fury as well as burn/removal spells.

Good luck!

kevinstan on Blue Red Deck - Needs ...

3 weeks ago

Please check my blue red deck I have listed. I am open to any feedback anyone can give. I want to update it to be more effective than what it currently is. Sometimes I draw good and can play good, and others it just doesn't seem to happen at all. I think my mana is off for the different colors as well. I am not very experienced in deck building but I do have access to a lot of cards from Kaladesh and Revolt, so any suggestions that can help I can make and keep testing the deck out. I would eventually like to add two Saheeli Rai to the deck, but at the price they are it will be another week or two. I am thinking about swapping a few cards that are currently in the deck and exchanging for some others like Harnessed Lightning and I would like to add some Built to Smash and maybe some Aethertorch Renegade - I was also considering Minister of Inquiries and Select for Inspection - Maybe there are some others that someone can suggest to swap out and give me examples of why, like Inventor's Apprentice or Lathnu Hellion. I really just want to make the ultimate blue red deck for myself to use. My kids play with me all the time and they keep blowing me out of the water every time we play, so I know something is off with my deck, I just don't know what. I am open to any suggestions. Thank you to everyone in advance for the help!

BioProfDude on Mono-red weenie speed deck (budget)

3 weeks ago

jamesnasty thanks! Lathnu Hellion is a 3 drop, and for 3 mana I would rather use Hanweir Garrison as it brings in additional creatures whenever it attacks. I get where you're going with the Lathnu Hellion + Otherworldly Outburst combo, but I really don't have any problems getting creatures killed to use Otherworldly Outburst.

Thanks for the suggestion and for the upvote!

jamesnasty on Mono-red weenie speed deck (budget)

3 weeks ago

the Bomat Courier plus Otherworldly Outburst synergy is awesome. consider running more of the second and Lathnu Hellions

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