Creature — Hellion
When Lathnu Hellion enters the battlefield, you get EE (two energy counters).
At the beginning of your end step, sacrifice Lathnu Hellion unless you pay EE.
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Lathnu Hellion Discussion
5 days ago
2x Combat Celebrant in, 2x Shaman of the Great Hunt out
2 weeks ago
@flintshadowrider - TBH.. Currently my options for creatures with cmc 3 or less and power 4 or greater are slim pickings xD (creatures that meet conditions for BOTH Temur Ascendancy && Collected Company)
Although in saying that, Lathnu Hellion is still an excellent and powerful card. a 4/4 body with haste is tough to deal with. That hasty body will just beat down my opponent until its dead.
Plus it synergies with with all my key cards, (drawing a card when it enters the bf through Temur Ascendancy, additionally Flameshadow Conjuring will give it an extra turn to live (from the token entering the bf)
You will probably notice all of my creatures have both pros and cons to them, Lathnu's con is its short life span..
@ StankP.I. new amonkhet spoilers are insane!! they showing some decent cards that'll slip right in to my deck =D
Things to Note, this is a midrange beast deck, My strategy is to overwhelm my opponents with stampede of creatures. but also protect them from removal.. lil elvish mystic doesnt stampede, lil dragonmaster does =D
Elvish Mystic - I had this card in my deck back when I had this deck in standard format.. The cons vastly outway pros of early CoCo..
It is only useful in my opening hand, it was a terrible card to draw after turn 2, Plus a terrible card to hit with CoCo. During these phases I need bigger threats.
More importantly, it doesn't trigger Temur Ascendancy
Dragonmaster Outcast - As mentioned above, my card choices are slim pickings, this card is more late game strategy rather than a turn 1 drop, Those 5/5 flying dragons end games. Also it is a good cheap distraction from my other creatures. I rate this card highly and will most likely not remove it unless a better 1 drop comes out.
2 weeks ago
Why Lathnu Hellion? Wont it die in 2 turns?
3 weeks ago
Take out Combustible Gearhulk, it's way to expensive and is extremely trash(I'm sorry but its not good).Lathnu Hellion is good but its not good for a burn deck because it messes up Tempo, it doesn't have trample, and its not and instant or sorcery spell. No matter what anyone tells you Tormenting Voice is better card draw than cathartic reunion because in a Burn deck it can sometimes be hard to have 2 discardable cards in hand. Your gonna have a serious issue against Heart of Kiran because you have no spells that deal 4 damage at instant speed. Run 2-3 Lightning Axe to take care of heart and other big threats. Bedlam Reveler would be a very powerful card in this deck, but if your gonna run it don't run more than 2. 24 lands is a lot for a mono deck. The energy that you gain from Aether Hub is not very useful as the only reason you need it is for lathnu hellion and you would need a minimum of 2 aetherhubs out in order to take advantage of the energy. You may want to consider a play set or maybe a couple copies at least of Harnessed Lightning. If you do it may be worth it to keep the aetherhubs because gaining the 1 energy will allow you to deal 4 damage to a creature at instant speed for only 2 mana. So I would say if you put in harnessed lightning cut down to 21 lands(18 mountains and 3 aetherhubs would be an ideal distribution). If you are interested take a look at my burn deck for some tips. Good luck and happy burning.
3 weeks ago
3x Blossoming Defense would be useful, maybe also 2x Larger Than Life, just to help get creatures through. I agree with Bass_f13nd, Lathnu Hellion isn't your best choice. Maybe Aethertorch Renegade might be good instead? This seems like a good deck for Electrostatic Pummeler as well, if you might want to go that route.
3 weeks ago
Honestly dynavolt tower is too slow for a red burn deck. i would put Lathnu Hellion because it is such a good aggro card, but if dont want anymore creatures because this is a burn deck than i would say put in Hungry Flames or Kari Zev's Expertise
4 weeks ago
Dropping red drops Aethertorch Renegade a bad energy user without having untap effects. Combustible Gearhulk which is good stuff. Keranos, God of Storms which is just conditional card advantage. Lathnu Hellion is just a bad energy dump. Lightning Runner is actually a hard loss. Purphoros, God of the Forge is good and all but not the worst card to loss when you aren't running token generators. Scrapper Champion is alright. I guess. Voltaic Brawler is a nice aggro card, but not the best wincon or a great beater later on. Whirler Virtuoso you lose token generation. Not even great token generation. Daretti, Ingenious Iconoclast has a home elsewhere. Saheeli Rai does get the occasional extra etb trigger. Xenagos, the Reveler is just some ramp. Loosing 10 cards isn't huge. It's 10% of the deck
1 month ago
Gives 3 energy when it enters, it's colorless so you can play it when you don't have the colors you need to play other cards in your hand, it's another artifact for Unlicensed Disintegration and it's a beautiful bluff. Additionally I liked it more than Lathnu Hellion in testing. I also had Blossoming Defense in an earlier build. Might need to put it back in.