Key Strategies:

Token Generation: Prioritize cards like Assemble the Legion, Awakening Zone, March of the Multitudes, Secure the Wastes, and Sandwurm Convergence to flood the board with tokens. Use cards like Sakura-Tribe Elder, Farhaven Elf, and Wood Elves to ramp while also providing bodies on the board. Token Enhancement:

Include anthem effects such as Beastmaster Ascension, Glare of Subdual, and Thunderfoot Baloth to pump up your tokens, turning them into formidable threats. Intangible Virtue and Duelist's Heritage provide additional benefits like vigilance and double strike, respectively, enhancing your offensive capabilities.

Token Synergy: Exploit cards like Gahiji, Honored One, and Champion of Lambholt to further capitalize on having a wide board of tokens. Utilize cards like Aura Mutation and Sundering Growth to deal with troublesome enchantments and artifacts while also providing token value. Take advantage of cards that trigger or benefit from token creation, such as Dragonlair Spider, Bess, Soul Nourisher, and Scute Swarm.

Control and Protection: Include removal spells such as Austere Command, Martial Coup, and Fell the Mighty to deal with threats on the board. Cards like Boss's Chauffeur, Neyali, Suns' Vanguard, and Kazuul, Tyrant of the Cliffs provide protection and deterrence against attacks from opponents.

Sample Gameplay Sequence: Early Game: Focus on ramping and setting up your token generation engine. Play mana ramp spells like Sakura-Tribe Elder or Farhaven Elf to build a mana base. Cast token generators like Awakening Zone or Secure the Wastes to start building your board.

Mid Game: Start deploying anthem effects like Beastmaster Ascension or Thunderfoot Baloth to pump up your tokens. Also start goading creatures your opponents control to reduce blockers Look for opportunities to attack opponents with your growing board, using cards like Duelist's Heritage to enhance their combat abilities.

Late Game: By this point, you should have a sizable army of tokens. Keep up pressure on opponents, utilizing removal spells to deal with any threats they might present. Look for openings to swing in for lethal damage or establish a dominating board presence. You can also use Halo Fountain if your board is large enough to quickly sneak in a win

Strengths: Rapid token generation can overwhelm opponents quickly. Anthem effects make your tokens more threatening. Synergy between token-generating cards and cards that benefit from having a wide board.

Weaknesses: Vulnerable to board wipes and mass removal. Relies heavily on creature-based strategies, susceptible to creature hate. Lack of direct interaction with opponents' hands or libraries.

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98% Casual

Competitive

Date added 4 weeks
Last updated 3 weeks
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

42 - 0 Rares

12 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.40
Tokens 2/2 G Token Creature Cat, Citizen 1/1 GW, Copy Clone, Eldrazi 10/10 C, Eldrazi Spawn 0/1 C, Food, Human 1/1 W, Insect 1/1 G, Ogre 3/3 R, Rat 1/1 B w/ Can't Block, Rhino Warrior 4/4 G, Saproling 1/1 G, Soldier 1/1 RW, Soldier 1/1 W, Soldier 1/1 W w/ Lifelink, Spirit 1/1 W, Treasure, Warrior 1/1 W, Wurm 5/5 G
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