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Main Idea:

Play frogs; bounce friends. Take advantage of ETB effects.

Stand out frogs:

Dour Port-Mage and Three Tree Scribe helping when other creatures hop. Pond Prophet for cards all day. Sunshower Druid, Mistbreath Elder and Guardian Gladewalker for big punches. Species Gorger to reset and play them all again later. And Haze Frog!

Game Changers

Kinnan makes lots of sense with Clement. I wonder if I should be playing more mana rocks? Seedborn helps with the flash plays like Mystic Snake, Frilled Mystic, and Haze Frog (Haze Frog also bounces the other 2 guys with Clemenet). I wish I had more flash, but I'm working on it with stuff like Leyline of Anticipation and Final-Word Phantom. Rhystic Study is just good. No real synergy. If there is a better GC that I could be playing I'd love to know about it.

Other notes:

Some of my favorite enablers are the Faerie Imposter and the Shrieking Drake. With Clement these cards let me loop any of my other creatures.

Not sure how I feel about a few cards. Grolnok, I am afraid I would exile tons of cards and just lose them when he gets bopped. Aeve, I thought I would be casting more spells with the bounce loops, but I just don't think I am doing enough. Gossip's Talent, I haven't had a chance to see it in play, but I'm just no sure about it yet.

Record:

I won my first game with it. Silly complicated combo: Clement, Beast Whisperer, Twenty Toed Toad, a 2 drop, and Faerie Imposter. Bounced the 2 drop and the faerie back and forth until I had 20 cards in my hand, then attacked with the Toad.

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97% Casual

Competitive