Soot Imp

Soot Imp

Creature — Imp

Flying

Whenever a player casts a nonblack spell, that player loses 1 life.

Latest Decks as Commander

Soot Imp Discussion

DragonOfTheWest on Deadly Mono Enchantments

3 months ago

They're not enchantments, but Blood Seeker or Soot Imp might be good here.

PaulMuadDib on Grenzo Take the Wheel

4 months ago

Carnival of souls is quite the pick! I don't think I would run it, seems too easy to kill yourself. Though with enough aristocrats effects, I suppose you can get by.

In my grenzo deck I have about 20 non-creature cards. 2 of them inherently can be used in the graveyard and I decided on the others because I needed more interaction in the group I was playing against. Out of those ones which you aren't running and I don't see in your maybe pile or deck that you should consider are:
Thran Turbine essentially a sol ring that you can use only during your upkeep on grenzo
Elixir of Immortality a way to protect your graveyard from someone trying to exile it
Desecrated Tomb makes each successful grenzo activation net you a Bat
Tel-Jilad Stylus lets you do 2 things -- repeat an etb of a creature already out, protect a creature from being interacted with. You can even activate grenzo and then use this in response to avoid targeted destruction. I've used this thing on Faceless Butcher to save grenzo from boardwipes.
Dark Privilege lets you block most creatures with grenzo, use it as a sac outlet and increases his power and toughness by 1. It also avoids lots of targeted removal, though not the most popular boardwipes.
Songs of the Damned depending on where the game is, this can be worse than dark ritual or net you 10 mana.

I would additionally suggest giving Warp World a spin because it is some very good disruption, removes enchantments and lands. If you're lucky it can be a red timewalk due to bringing in the lands untapped.

A land you might want is Scorched Ruins . As far as you are concerned, once grenzo is out, this is like playing 2 lands for one. though there are obviously downsides.

My mana base consists of 36 lands and 12 creatures that produce mana, or in the case of Burnished Hart ramp you.
You have 6 out of the 12, and are running palladium myr which isn't a bad pick and I honestly forgot about it. The 5 which I haven't mentioned are Basal Thrull , Generator Servant , Treasure Nabber , Blood Vassal and Catalyst Elemental . With the exception of Nabber, they all replace themselves manawise due to generation 2 mana. I would avoid putting in manadorks that do not make 2 or more mana.

You might additionally want to consider Junktroller which lets you recur creatures or disrupts someone else's grave.

Since a grenzo deck usually does not cast that many spells, you can try throwing in some asymmetrical effects, such as Soot Imp or Eidolon of the Great Revel to leverage that, though with the direction your deck is currently in, that doesn't seem necessary.

Additionally Shrieking Mogg can be used both offensively and defensively. If you know it's on the bottom, you can tap down an opponent before their declare attackers step. If it's your turn, tap down their creatures during your declare attackers step and all of their blockers will be tapped. It also neatly fits into the goblin theme you already have present.

somedumbjerk on Ayara engines EDH

1 year ago

Out:

Kaya's Ghostform Epic Downfall Tomb Robber Soot Imp Pack Rat Cadaver Imp

In: Insidious Dreams - Helps assemble combos

Animate Dead - cheap recursion that should've been in there

Night's Whisper - cheap hand refill

Necropotence - Well I'll succumb to goodstuffs here.

Black Market - things die and profit from board wipes.

Coldsteel Heart - is very needed

destindigi on Rakdos RNG

2 years ago

I'd cut: Griselbrand (banned :P), Soulcage Fiend , The Scorpion God , Stronghold Overseer , Hazoret's Monument , Revel in Riches

I'd recommend adding more lands and lower cost creatures, and switching mana rocks to use more that cost 2 instead of 3 like Talisman of Indulgence or Mind Stone

Lower cost Demons, Devils and Imps: Ammit Eternal , Cadaver Imp , Desecration Demon , Herald of Torment , Sin Prodder , Soot Imp , Spawn of Mayhem , Torch Fiend

Podkomorka on Pauper EDH Deck Compendium

2 years ago

Decks added:

@Dete I know! Really happy with the steady deckflow!

@pipercraven Fix that Archetype deck link bro! Maybe it's private still?

Darth_Savage on

2 years ago

Budget doesn't need to be bad and some of your card choices here are just bad, particularly Insatiable Harpy, which should be Vampire Nighthawk or Gifted Aetherborn. Squelching Leeches is also marginal, Dread Shade, Desecration Demon or even Korlash, Heir to Blackblade would be better choices. Given the number of creatures you are running Throne of the God-Pharaoh might work, also since you are mono black Mire's Toll and Soot Imp might be worth a shot. I occasionally run a devotion deck Sweet (black) devotion, which might give you some ideas, though it definately isn't budget.

If you simply want to build a lifegain/drain deck, I'd look at cards like Sovereign's Bite, Alms of the Vein, Rite of Consumption and maybe Chancellor of the Dross. Also have a look at Mono black deckbuilder's toolbox, this is a list of the major black cards for modern. I hope this is of some help, good luck with your brew.

MohenjoDaro on I bet you really enjoyed your hand

3 years ago

Painful Quandary or Soot Imp might fit in to try and discourage your opponent from casting things. I would say 2 would be the most you would want.

Fleshbag Marauder could work instead of Gatekeeper of Malakir

I think Smallpox could work.

Vona's Hunger might be able to work, but I'm not sure.

Lumek on Monoblack lifeFling

3 years ago

Soot Imp isn't good enough in terms of cost/power. Against combo i have already discard and Lost Legacy.
Bloodsoaked Champion can't block and i want the game go long. It is good for more aggro decks. Also doesn't synergize with Murderous Cut and Profane Command (which is btw very good card, natural 2 for 1 and won me few games already:).
Slitherhead can be good to buy some time and boosting creature can be very useful especially for Gifted Aetherborn against Lightning Bolts. But bolt could be played in response to scavenge as kind of 2 for 1. Discard or Ruthless Ripper seems as better turn1 play to buy some time. In future i plan to play Thoughtseize instead of Duress in nonbudget version.
Regarding Bile Blight agree, that instant is way more better than sorcery and i should play it. You are second in suggesting it, will buy it and find some place for it (instead of Disfigure maybe).
Note: my friend have two Fatal Pushes and borrowed them to me, currently playing one instead of Disfigure and one instead of Victim of Night. But with some way to easily trigger revolt would be better, equip Lashwrithe away from 0/0 Germ is one way (fetch land is obvious, but don't own any).

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