The New Do

Krebotchi, 13 years ago

Ok, I made some changes that I may or may not keep. The reason I had Spellskite in there was because I wanted a decent blocker and an 0/4 is pretty good for 2 and it's ability just solidifies my countering effect.

Grand Architect I wasn't too sure about myself, I just wanted to try it out and see how it did. I liked the ramp effect but it didn't really make too much of a difference. Plus people are so scared that I'm going to use it's ability that they wipe it out as fast as they can.

I don't really want to have that many Late game cards...the whole point of the deck is to just avoid your team mates dropping anything at all and just pecking away with your little dudes. It works. And if anything my Consecrated Sphinx is my late game drop. I did add in Frost Titan for now just to see how it plays out, also I put in Phyrexian Metamorph just because I wanted more low cost creatures since I got rid of a few. I was thinking about mainboarding Blue Sun's Zenith but like I said I needed more creatures.

As for Thrun, the Last Troll , he's a problem for anybody. I haven't run into him once though.

Thanks everyone...more ideas are welcomed and also +1's if you like it...even a little :P

MDN 59 / 68
Consecrated Sphinx feature for Counter All

playtesting changes

numa529, 13 years ago

12/26/11, 1:00 PM

-1 Think Twice, -2 Infernal Plunge, -1 Burning Vengeance, -2 Mountain

+1 Forbidden Alchemy, +2 Inferno Titan, +1 Snapcaster Mage, +2 Copperline Gorge

infernal plunges were dead cards in hand with only 6 creatures in the deck, but i realized that swarm decks ran all over me without ample flashback and burning vengeance, and even then they still got through. so i threw in some Inferno Titans as a good boardwipe and board threat. i also put some Slagstorms in the SB to help me get there, the only reason they aren't MB is because they compete with Dissipate heavily as a heavy colored 3 drop, and i have the Arc Trails to get me to mid/late game. when i had two Think Twices, it almost assuredly meant i lost. i always favored searching through 4 cards for 1 by using Forbidden Alchemy instead of drawing two, especially since the point of the deck is to flash things back, and it cost me 3 mana to search through 4 and keep 1 instead of search and keep 2. when i had 4 Burning Vengeances, i would sometimes get 2 opening hand and would always want another card, like Arc Trail or Mana Leak, because my hand would be dead while i was waiting to flash cards back getting down the burning vengeance. i switched the mountains for copperline gorge when i put Ancient Grudges into the SB for the tempered steel/anything running Wurmcoil Engine matchup.

Upgrade

kram130, 13 years ago

Updated the list somewhat, just came back after a year and liked the idea of reworking my white flyer/lifegain deck. please comment if poss :D
LEG 1 / 1
Day of Judgment feature for Damn Pigeons!!

Grave Ghouls

Zaniac, 13 years ago

Blue/Black Graveyard Ramp deck. Ideal game strategy is the use of magic and creatures to pull numerous desirable cards and cast them asap making it possible to swarm with powerful zombies.

hgv

jeffgutf, 13 years ago

hg
MDN 0 / 0
Incinerate feature for GR Werewolf

Update

beefanator0, 13 years ago

Got rid of infect, got some Immolating Souleaters for burn. Not so sure i still like distress, although it can slow down some control and combos.

Small Update #1

M_Infernum, 13 years ago

Removed the following from the main deck: 1x Ichor Wellspring 1x Etched Champion 1x Kitesail Apprentice 1x Kor Hookmaster 2x Safe Passage

Added the following to the main deck: 2x Ardent Recruit 2x Accorder Paladin 2x Loxodon Warhammer

Changed the Sideboard.

MDN 2 / 12
Ruin Ghost feature for Arsenal 1.3

Fun with artefacts

TheMetalGuy, 13 years ago

A fun little casual deck in standard

Removal

misterQ, 13 years ago

The deck need some more creature removal so I added Hammer of Bogardan, Lightning Helix, Naya Charm and Flametongue Kavu while removing Land Tax, Krosan Tusker, Lost Auramancers and Planar Portal
EDH 0 / 0
Rith, the Awakener feature for Gremlins!

Better creature removals

Ixtli, 13 years ago

Took out Dispatch and got Swords to Plowshares, fixed the sideboard.

2nd 3-1

nostalgiadrive, 13 years ago

2-1 White Weenie 2-0 black artifact, Lashwrithe 1-2 RDW, 3 game kinda mana screwed. 2-0 WU control

SkaerKrow, 13 years ago

Ran this build at the local FNM this week. Handled a RDW pretty easily, followed it up by getting handled pretty easily by a White Intangible Virtue deck, then split a 1-2 against a Solar Flare deck that I nearly beat, and finished against a blue Draw-Go Delver deck that utterly dismantled me. I have no answer for Draw-Go, but I'm thinking of making a serious change to my sideboard so that I can change to a RDW strategy myself in games two and three. I figure that if my opponent is holding counter-spells in anticipation of Dragons after the first game, I might be able to get a leg up on them with a selection of less threatening red aggro creatures before they realize what's going on.
MDN 2 / 5
Surgical Extraction feature for Dragonforge

Nighthawk86, 13 years ago

Removed the myrs and Arcanis the Omnipotent. The myrs felt a tad bit clunky even though they were intended to ramp up mana generation. I'm sad to see Arcanis go, but he isn't required for the main combo of the deck. He only helps with it. I wonder whether or not if this a bad move or not?...

Full Zend

NewYork01, 13 years ago

Finally updated this deck to be a zendikar vampire deck. I use this for my local shop's casual tournament now so any comments are appreciated

The Kill

stoerfaktor, 13 years ago

to kill the opponent I need the Cranial Plating and im also thinking about adding Muddle the Mixture mainly for the transmute to ether get Erayo or Cranial Plating

Coments pls!

TheJestersGallery, 13 years ago

After playing a few more games I deiced that I don't need the dismember and that gut shot is much better against illusions and in the event you get mana screwed, you have a utility card. I also decided that I NEVER wanted to see shrine of burning rage main broad and that a fourth Arc Trail was much better.

Tekkahedron, 13 years ago

Swapped out Sheoldred, Whispering One with Rune-Scarred Demon to tutor up Sorin's Vengeance. I can't believe I didn't think of that before... -_-

Delver Burn UR

dodo22, 13 years ago

To combine the best of Blue and Red, Delver of Secrets flip combined with the best burn spells standard has to offer, control can be sided in and this deck actually seems to wreck everybody
LEG 1 / 0
Pithing Needle feature for Delever Burn UR