Swerve

Swerve

Instant

Change the target of target spell with a single target.

Browse Alters View at Gatherer

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Set Rarity
Shards of Alara (ALA) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Swerve Discussion

dingusdingo on Best Counterspells in Commander?

3 weeks ago

Blue

Your very top tier auto-include for lists is going to look like

Your situational includes are going to look like

Other blue stuff is usually just too expensive. Paying over 2 mana for a counterspell just doesn't cut it when there are so many threats for so cheap. Don't pay more than 2 for a counterspell unless it does something wild on top. Counterspells with fewer restrictions on what it can counter are going to be better.

Other Colors

This is where it gets saucy boys

  • Red Elemental Blast Pyroblast are VERY good. In a pod, there is almost definitely blue at the table. Every single red deck can slot these for commander without fear. Do note that REB works against any spell that includes blue (multicolor), while pyro only works against spells that are ONLY blue (monocolor).
  • Fork Reverberate (Twincast) these allow you to copy a counterspell to create a counterspell. More access for red to counterspells. They also conveniently work very well against tutors, ramp, big draw spells, and extra turn spells.
  • Guttural Response Weird hybrid color and somewhat restricted but still a good include in most RG decks.
  • Burnout a bit worse then the elemental blasts as it costs 2 mana and it is limited. The cantrip is nice though
  • Mana Tithe not that good in EDH but give it a whirl I guess
  • Lapse of Certainty costing 3 hurts, but this is more a tempo card than anything.
  • Dash Hopes Don't play this card in EDH lol
  • Withering Boon on the chunkier end at 2 CMC, but in a color that doesn't get much of this. The 3 life and the restriction hurt, but definitely EDH playable. Every deck runs a commander, 99% of which are creatures
  • Imp's Mischief can counter a spell by having it target Mischief, as can Misdirection Shunt Swerve and Ricochet Trap.
  • Veil of Summer 1 mana green Cryptic Command
  • Autumn's Veil Counterspell + silence against UB
  • Bind I bet you didn't even know this card existed. Cantrips. GOOD IN THE YISAN MIRROR MATCH?
  • Avoid Fate Weird protection oriented counterspell
  • Nether Void Mostly ran in stax builds, brutal lockout card
  • Planar Chaos One of my new favorite cards. Brutal with recursion like Hall of Heliod's Generosity. Play when you're ahead
  • Deathgrip Lifeforce These are based if you have any method of color shifting. Realistically, you could run Lifeforce in Momir Hackball. These cards can cause scoops on casual tables lol.
  • Vexing Shusher can render counterspells useless. Similarly, Dosan the Falling Leaf Grand Abolisher Prowling Serpopard Gaea's Herald can all protect against counterspells. Far more marginal but still worthwhile are Hall of Gemstone and Ritual of Subdual for turning off counterspells for opponents.

Raging_Squiggle on Head Games + Diversion

1 month ago

The new target must still be legal. Since you are not an opponent to yourself, you cannot Swerve it to you.

10/1/2008 You don’t choose the new target for the spell until Swerve resolves. You must change the target if possible. However, you can’t change the target to an illegal target. If there are no legal targets, the target isn’t changed. It doesn’t matter if the original target of that spell has somehow become illegal.

AjaxSlumbering on Head Games + Diversion

1 month ago

If I cast Head Games , and then cast Swerve , can I change the target to myself or does it still have to be an opponent?

Funkydiscogod on Izzet control

8 months ago

Why would you run Willbender instead of Swerve ?

Rhadamanthus on Can Last Chance be Diverted ...

1 year ago

No, it doesn't work that way. A spell or ability only has targets if it specifically uses the word "target" somewhere in its rules text. Last Chance doesn't have targets and won't be affected by Divert, Swerve, etc.

vasarto77 on Can Last Chance be Diverted ...

1 year ago

The Card Last Chance, Can I play a Divert or Swerve and divert the effect of this spell to my opponent to make them lose the game? Even tho it does not say target player, you MUST target yourself with that spell's effect should you not? Since you are the target of the spell, should it not be able to do this?

Scytec on

1 year ago

I mean...given what you have to work with...in what meta are you supposed to play this?

Not sure it would work...but would cards like Divert, Rebound, Swerve, Shunt, Deflection, and Imp's Mischief allow you to change the target of One with Nothing. Then you could utilize cards like Quest for the Nihil Stone maybe?

zjepsen on Queen Marchesa: Politics, Aikido, and Control

1 year ago

If you had blue as a fourth color, which cards would you be interested in trying? I'm considering building a version of your deck with Tymna the Weaver partnered with Ludevic, Necro-Alchemist at the helm. I realize running blue loses some of the under-the-radar value of simply Mardu. But it offers some interesting options (of course). Some I'm considering: Propaganda, Isperia, Supreme Judge, Reins of Power, Illusionist's Gambit, Swerve, to name several.

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