AEtherplasm

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guildpact (GPT) Uncommon

Combos Browse all

AEtherplasm

Creature — Illusion

Whenever therplasm blocks a creature, you may return therplasm to its owner's hand. If you do, you may put a creature card from your hand into play blocking that creature.

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AEtherplasm Discussion

dArthPollo on Grand Illusions

4 months ago

Let me Reanimate this deck.

Mizzium Skin can also protect your illusions from spells and counter one that's on the pile. It could also provide a mini combat trick to save a creature, but +0/+1 is still lame.

Veiling Oddity can setup a kill.

Illusory Angel works well with low cost stuff like suspensions or Phantasmal Bear.

AEtherplasm can bring stuff to your board and/or keep you safe while attacking with all your flying board.

Sneaky Homunculus and AEther Figment work very well too, especially AEther Figment.

Maybe : Riftwing Cloudskate for some little but sometimes needed control.

And if you want to play it casually there are cards like Somnophore and Veiled Sentry that put some pseudo-control pressure easily while keeping an aggro spirit.

Also with my bad pun, I just realized some could do great things with some reanimation on Lord of the Unreal or Phantasmal Image

freakingShane on No Girls Allowed in This Pillow Fort!

4 months ago

As powerful as The Tabernacle at Pendrell Vale is, I think it will end up hurting you more than your opponents with how the deck currently is (24 creature count).

Other cards in the maybe board that I personally wouldn't recommend would be Desertion (I'll explain why in a sec), Isperia, Supreme Judge, and Twincast. All are good cards, but your deck can do better without them!

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Chill_Casual on Time Is On My Side - Jhoira $40 Budget Suspension

7 months ago

Actually i think you already have a Conduit of Ruin, maybe an AEtherplasm instead. Sorry about that.

Divelownsyou on Divelownsyou

1 year ago

Good point i added some Artisan of Kozilek to help get her back if she dies but then again if u cant play him what would be the point.. so how bout we go to 4 AEtherplasm and 2 Vedalken AEthermage since we have another way to get them out and then run 3 Artisan of Kozilek and 4 Pathrazer of Ulamog

PagelyPaladin on Suspend eldrazi

1 year ago

Aaaahhh! This is such a good deck, you have so many good cards, I especially love that Training Grounds just makes Jhoira of the Ghitu's ability free. Not to mention, AEtherplasm!? Jeez dude, it's all great, though I'm curious what you think about instead of having a Searing Wind we just replace it with Worldfire, what do you think? I'm dying to know!

QuietMyth on

1 year ago

AEtherplasm is a big ol' trap. This deck doesnt need to cheat dudes into play, you just hold up all your mana and float whatever you dont use on the other X player's turns. Hard casting Eldrazi is prefferablr, obviously. :) All stars here are gunna be Vedalken Orrery and Leyline of Anticipation

Wiktul on Quest to break Modern

1 year ago

Well, SimicBerserker0, despite being really funny creature, AEtherplasm is totally unplayable in my deck. Here are the reasons:

  1. It dies to everything - any kind of removal deals with it, it dies after blocking and nobody will be that much of an idiot to attack before dealing with it first, which - especially in Modern, the most removal-oriented format so far - won't take long.

  2. It's one-use trick, not even faster then Quest for Ula's Temple and much harder to cast. In fact, it's so insanely overcosted, that I won't be able to cast it no matter what. If I will, because I have already drawn 4th mana, then I'm probably dead already. Around 65% of all my games are played on 1-2 lands, so if Mizzium Meddler is to expensive for me, this guy will be even more.

  3. For it's cost and abilities, it's not that much of a deal. Much, much worse than Elvish Piper, does nothing for deck manipulation, slowing opponent's tempo down, protecting Ula etc. If someone would like to play it as a combat threat, Vortex Elemental is much more preferable option in my opinion.

Nevetheless - thanks a lot for the suggestion ;)

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