|Commander / EDH||Legal|
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|Ultimate Masters (UMA)||Common|
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Creature — Human
Heroic — Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn.
Arena Athlete Discussion
5 months ago
Here ya go, Derrick,
Where is Gamble
Ramp or extra mana
Fellwar Stone , Fire Diamond , Marble Diamond , MindStone, Sword of the Animist , Thought Vessel , Hardened Berserker , Treasonous Ogre , Neheb, the Eternal , Neheb, Dreadhorde Champion Desperate Ritual , Pyretic Ritual , Seething Song ,
Target spells that are dope
Coordinated Assault , Enrage , Otherworldly Outburst is cool and you can loop it if the creature you buff dies making a token, Samut's Sprint , Titan's Strength , Accelerate , Aleatory , Chaotic Strike , Stun , Niveous Wisps , Carom , Formation gives banding which is spicy, Spiritualize , Stave Off , Bathe in Light , Feat of Resistance , Chaos Warp target tokens to get permanets from your deck for free, and is good removal.
Heroic/Prowess Creatures cuz value
these are some cards I think you should look at, don't need all and some might not fit exactly but if you like them then put them in. Cut some lands you can go down to 34 if you add in more artifacts, which go great with paradox engine.
Cards I think you should replace: Emerge Unscathed rebound fucks with your commander it exiles them not letting you put them back into your hand; Aurelia's Fury really expensive to get any good use out of it, or if you want protection during your turns run Grand Abolisher or Silence ; Expose Evil is too slow of a draw engine Mentor of the Meek with the tokens you make is better for drawing; Burnished Hart and Solemn Simulacrum are meh, better to go with artifact ramp that can feed the paradox plan, plus artifact ramp is cheaper and faster; speaking of artifacts Boros Cluestone and Boros Keyrune are good flavor options but aren't that good as other artifacts; Inferno Titan and Sun Titan are good creatures but don't fit into the game plan as well better to put things that help with the gameplan.
6 months ago
I have a ton of suggestions, so bear with me.
Odric, Lunarch Marshal (pseudo zada for keywords)
Masako the Humorless (pseudo vigilance to prevent crackback)
Runaway Steam-Kin (Makes red instants sustainable for.next turn)
Monastery Swiftspear (prowess with haste for R)
Seeker of the Way (cheap prowess with lifelink)
Tethmos High Priest (reversion of key creatures below 2 mana)
Akroan Crusader (creates soldiers with haste)
Arena Athlete (prevents blockers)
Anax and Cymede (anthems when you target it)
Labyrinth Champion (throws 2 damage anywhere when you target it)
Rogue's Passage (you'll want unblockable, trust me)
10 months ago
10 months ago
New to Pauper: Arena Athlete might fit here...could help create some more evasion for Seeker, etc.
10 months ago
14 NEW Cards to add to our Pauper decks...looks a few decent ones!
Moan of the Unhallowed
Fire / Ice
Vessel of Endless Rest
I'm looking forward to using Miming Slime, Reckless Wurm, Foil and Moan of the Unhallowed (not many Pauper cards that can make 2/2 Zombies!). Do you think any of these downshifted cards will improve your decks? or inspire new ones?
2 years ago
That's a good point
The reasoning behind them is to counter decks with few or no creatures as you can rush them before they manage to trap you within effects or infinite combos!(Alas why sideboard has 2 more tainted strikes)
However, an Arena Athlete would probably be a good substitute, like when going up against opponents using cheap blockers to get themselves into mid/lategame where their decks are made to shine, Arena Athlete would be perfect!
2 years ago
I really like how quick the deck is, the only thing I would change is -2 Tainted Strike and +2 Arena Athlete or +2 Tormented Hero. Reason being that giving a creature infect when the deck isn't an infect deck prevents them from doing combat damage during that tun and instead gives the opponent poison counters, which are useless unless they get 10. Overall though good deck imo.
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