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Enchantment — Aura
Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.
Latulla's Orders Discussion
1 year ago
So, I don't know why I didn't think about this till now, but Mogis actually presents a problem with Xantcha. The same could be said of Tainted AEther. Here are some cards I think would be interesting:
Visions of Brutality, Vampiric Link, Treacherous Link, Disrupt Decorum, Rakdos Signet, Bazaar Trader, Uncaged Fury, Temur Battle Rage, Psychotic Fury, Latulla's Orders, Havoc Festival?, Vandalblast, Everlasting Torment, Geth's Grimoire, Dreadbore.
1 year ago
If my rules understanding is correct Errantry on Xantcha should mean they can't attack with other creatures. Destructive Urge and Latulla's Orders also seem fun. I would put Havoc Festival , Sire Of Insanity and other Group Slug cards in there, as you really want to punish everyone as much and as quickly as possible.
1 year ago
I like what you have going here.
I don't think you should worry to much about getting enchantments back, I would just draw into new ones and rebuild as needed.
Removal wise, if Vandalblast isn't out of budget you need one in here. I would also look at wide removal like Languish that chops down little armies but leaves your commander untouched. Latulla's Orders fits your theme and could help slow down your opponents.
I think something like Bazaar Trader is worth a slot for those times you regain control of your commander. You might even want to run a Homeward Path for niche situations where your opponent who is controlling her plays a sac outlet. I also think that Uncaged Fury, Temur Battle Rage, and Psychotic Fury would be super handy, and could make getting to 21 a lot easier.
Also, you may consider building a larger than normal mana base. With significant mana the card draw ability could be an alternate elimination option. This would also help if you need to recast and rebuild throughout the game.
Good Luck! +1 from me.
2 years ago
I spent a lot of time on my own deck Skycaptain Kari Zev Captain of the Sky! (which actually has a decent amount of tech I've been discovered) and I think you're really missing out by not upgrading your dragons/phoenix to possible wincons. You can take out these whatever dragons for Hellkite Igniter, Hellkite Tyrant, Hoarding Dragon, and Tyrant's Familiar.
If you still wanted auras you can run Bestial Fury to basically make her unblockable or they suicide that replaces itself. Latulla's Orders is cute but auras in general depend on the local meta's ratio of wipe and spot removal. More than enough Gauntlet effects to consider an always threatening Fiery Mantle.
You'll probably get more plays out of Five-Alarm Fire than Surge.
3 years ago
oh and void winnower exists, which means those lands are going to be helpful still. and being in a mono color he can get the full value of nykthos, caged sun, extra planar lens, etc. since he is a token deck he can run purphoros for extra damage and stuff, and red has good rituals so you may bea able to pump out a little extra mana to pay for the exiled spell you want. Break Through the Line is real. and if you just run every good on hit effect . . . Five-Alarm Fire, Cleaver Riot,Rogue's Gloves, Specter's Shroud, Sword of Feast and Famine, Latulla's Orders, Curse of Stalked Prey Destructive Urge, Rapacious One, Quietus Spike all mass double strike givers . . .Berserkers' Onslaught, Rage Reflection, Avatar of Slaughter and some other stuff . . . Demoralize Legion Loyalist
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