|Commander / EDH||Legal|
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Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
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Cloud Cover Discussion
4 days ago
No, unfortunately it doesn't work that way. If a card mentions a "permanent" or a specific permanent type (creature, enchantment, etc.) without also saying something like "spell" or "card in [a zone]" then it only means a permanent on the battlefield. Cloud Cover doesn't affect permanent spells.
4 days ago
If I have Cloud Cover on the field and cast a permanent from my hand and an opponent counters it, can I return the permanent to my hand, what with it being a permanent being targeted by a spell an opponent controls, per Cloud Cover?
Essentially, does Cloud Cover protect permanents before their casting has resolved?
1 week ago
Odysseus_97: Cloud Cover serves as a double duty in my deck. It protects my key flicker engine from getting targeted or else I get to bounce them back to my hand only to recast it again for value. It has worked great so far and usually redirects attention to the other players. I'm never unhappy to see it at any point in the game. At worst it will eat removal, which is one less removal to worry about.
1 week ago
Have you had any experience on how well Cloud Cover performs?
1 month ago
Interesting build. I haven't considered Arcades as a combo enabler so this is pretty cool. However, I think that your deck is a bit unfocused. It looks like your are caught between beatdown and combo. I'd pick a focus and go hard into that.
Jeskai Barricade, Ghostway, Momentary Blink, Ghostly Flicker, and Champion's Helm are all great additional ways to protect things. Another pet card of mine that I am considering for my Arcades list for protection + value is Cloud Cover.
Mnemonic Wall seems like an auto include in this list.
Doorkeeper is cute but it will never generate enough value to mill someone out in a 4 player 100 card format by itself...
If you want other ideas you can check out my Arcades list here. It follows the beatdown track more, but it might provide you with some ideas.
2 months ago
Well the Edric and Tetsuko budget deck did well in one game, but my buddies combo of Cloud Cover, Altar of the Brood and Silent Arbiter and Brago just milled me away endlessly and all my counter spells went away in 5 to 20 cards at a time. I got milled away with 70 Life!! 70!!
I guess I need even more removal and preferably exile target artifact, creature AND enchantment cards just for his deck. He also has 3 infinite combos in the deck. GAH!
I hate his deck so much.
5 months ago
Quick look... no Path to Exile? No Mercy and with all the enchantments, Cloud Cover is the best control/stax card ever. Oh, you think you've got rid of it? I'll just cast it again and get another rip or twelve in. And with Leyline of the Void and Rest in Peace, Helm of Obedience is a must.
6 months ago
I think a big problem with control is the multiplayer aspect of EDH. impossible to counter everything from 3 players, and trying makes you the target. I'd go with stax, what GAAIV already does.
Stax: Chancellor of the Annex,Spelltithe Enforcer, Kataki, War's Wage, Overburden, Meekstone, Lodestone Golem, Thalia, Guardian of Thraben, Fatespinner, Windborn Muse, Magus of the Tabernacle, Magus of the Moat, Trinisphere, Suppression Field, Pendrell Mists
Even if you don't go into the stax strategy hardcore, a lot of these might still be useful for you. Good luck!