Combos Browse all Suggest
- Lightning Bolt + Snapcaster Mage
- Lightning Bolt + Lightning Bolt + Snapcaster Mage
- Eternal Witness + Nature's Spiral + Snapcaster Mage
- Glimpse the Unthinkable + Snapcaster Mage
- Not Forgotten + Snapcaster Mage
- Mana Drain + Snapcaster Mage
- Cryptic Command + Snapcaster Mage
- Kolaghan's Command + Snapcaster Mage
- Deadeye Navigator + Snapcaster Mage
- Snapcaster Mage + Vapor Snag
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Snapcaster Mage
Creature — Human Wizard
Flash
When this enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
capwner on
Grog (Jerk Edition)
1 week ago
Looks like modern goodstuff but also has some of that oldschool grixis feel and some smooth interactions, I like this! I'm questioning Street Wraith since it only seems good with Riddlers and you are already losing life to your manabase and thoughtseize. I recommend something else in the slot Emperor of Bones is good as it can hit opponents' creatures, Snapcaster Mage
is always nice for grixis, or maybe something that mills cards like Ripples of Undeath or Stitcher's Supplier/Flare of Malice. Orcish Bowmasters+Chthonian Nightmare is another engine you could consider. I've also found Surgical Extraction to be a little lukewarm recently precisely because of the prevalence of frog in reanimator lists, unless you are using it in conjunction with e.g. a lot of artifact destruction to remove Amulets or similar. Good ol' Fatal Push might make sense too. I think you're on the right track with sb board wipes, could use The Meathook Massacre as another option if u need more. Maybe split up your sb counterspells and try some Mystical Dispute, Strix Serenade, Flusterstorm
in the board? That's all I got, nice concept!
plakjekaas on Thinking about how we evaluate …
3 weeks ago
You can't Chord of Calling or Green Sun's Zenith for a Regrowth. Most green decks are built to leverage The Great Henge more than, say, Whirlwind of Thought. That's why Eternal Witness has become massively more popular in EDH than Regrowth ever could. You can Ephemerate, Reanimate, Heat Shimmer or Clone your Eternal Witness, while Regrowth has a lot less ubiquitous synergy pieces.
Weirdly enough, Snapcaster Mage
never became as popular, even though the utility is very similar; a 2/1 human creature that grabs something from your graveyard to reuse. I think if Snapcaster were more popular, Regrowth would be as well.
SufferFromEDHD on
Nekusar, the Mindrazer (EDH)
4 months ago
Snapcaster Mage > Kess, Dissident Mage nice synergy alongside that Riptide Laboratory
Baleful Mastery made for Nekusar
Buried Ruin get that Memory Jar back
Cephalid Coliseum tech
theNeroTurtle on
Hazardous Healing
6 months ago
Grindstone + Painter's Servant is a win combo for mill. Cut Your Losses and Bruvac the Grandiloquent is an instant kill. Traumatize does the same thing. I don’t know what your budget is, but I would look into adding some tutors for consistency.
The only reason I am only suggesting Mono Blue cards is due to the fact that I already have a Mill deck. Bruvac the Grandiloquent is my commander. You can Click Here to check it out for ideas if you want.
Polaris on Dracogenesis and Foretell?
9 months ago
The mana cost of a spell is specifically paying the cost listed in the top right of the card. Even if, like with Snapcaster Mage, an alternate cost is "equal to its mana cost," it's still an alternate cost. If you're paying an alternate cost, you aren't paying the mana cost, which is why Dracogenesis's "without paying its mana cost" doesn't apply.
You're correct about Dracogenesis being an alternate cost. Good catch.
A related note here is that additional costs like kicker are entirely separate from the mana cost and from alternate costs. For example, Dracogenesis would let you cast Verix Bladewing for free, or you could cast it and pay the additional to cast it kicked, in which case since you didn't pay the mana cost but you did pay the kicker cost, the total cost would be .
Skysurfer on
Esper Flash
10 months ago
Cloudy2024 I actually ended up moving Tishana's Tidebinder to the main and sideboard like you mentioned earlier because of a massive shift away from energy aggro and murktide to combo/midrange in the meta's I am playing in. Snapcaster Mage is only really worth it as a 1 of as I dont end up with a lot of instants in my gy, it feels really good as a 1 of to lock up the game if i get a Waterlogged Teachings Flip off with Slitherwisp on board and sometimes flips games but drawing multiple wont give me a lot of selection. I used to run Phelia, Exuberant Shepherd but took it out because of how dead it was to energy and other heavy board matchups like hollow one and merfolk; I will consider trying it again as a 1 or 2 of since there are some games that i can curve Phelia, Exuberant Shepherd into Teferi, Time Raveler or paired with Samwise the Stouthearted it can have massive value spikes and maybe it could just end up being the thing to solve my domain matchup at the moment. I'm probably going to also cut my Damping Spheres as I am finding the matchups they are good in are already not that bad compared to Eldrazi or Domain, and will probably add another Consign to Memory and something to help vs Leyline of the Guildpact Scion of Draco
kamarupa on
Balaam__'s Challenge: Get Twisted
11 months ago
Thanks for the advice, psionictemplar! I'm a bit hesitant to add too many non-basic lands because of Back to Basics, but i might switch Academy Ruins for Mystic Sanctuary.
I'm fairly married to keeping High Tide because it not only helps get Eon Hub out, it also combos with Rewind and helps Overload Cyclonic Rift. With Rift, we can eliminate opponent's creatures, which enables us to actually hit opponents with one or two Phyrexian Soulgorgers.
I did consider Snapcaster Mage - any thoughts on that?
| Have (1) | Azdranax |
| Want (4) | mflint , wrightri , SDE9 , clonalselection |


















