
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Ram Through
Instant
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.

Andramalech on
Mono-green infect
1 month ago
Sliverguy420 Ram Through has won me games at the EDH table with a similar shell, I would have never thought to use it here in 60 card though- guess that shows how much I could stand to learn.
Sliverguy420 on
Mono-green infect
1 month ago
i'd recommend replacing Invigorate with Scale Up. Ram Through would be an upgrade over Rabid Bite, but adding black for Fatal Push and Abrupt Decay would be even better.
Sliverguy420 on
Don't
2 months ago
i'd recommend cutting birds and kinnan for Arbor Elf and Utopia Sprawl, then cutting Yavimaya Coast and adding Misty Rainforest and Breeding Pool. 7 mana cards are a bit expensive for modern, but Elder Gargaroth is pretty nice. i'd cut the Gods Willing since you have no lands that produce white. Ram Through is probably your best removal option in green if you stick to tramplers.
griffstick on Card creation challenge
9 months ago
Mono green is really unable to do burn spells. The closest wizards has come to a burn spell is Ram Through. The old n days had a spell that burned all players
mrweaselman on
Stompy Boys (EDH)
9 months ago
Since you're in green, you have some pretty good options for ramp for two mana. Oketra's Monument, Rhonas's Monument, Invasion of Ixalan Flip and Thought Vessel seem to be the weakest. Three Visits, Nature's Lore, and Skyshroud Claim are all very solid options that are much harder to remove. Selvala, Heart of the Wilds can also make a ton of mana and draw you cards.
Cards that seem weaker:
Wayward Swordtooth: You only run 33 lands, I am not sure how often this is going to trigger. With a lower land count you have a lesser chance of having multiple lands in hand.
Akroma's Will: This may be overkill. A better option may be Return of the Wildspeaker because it can also draw you a lot of cards.
Bite Down and Ram Through: Requires you to have a creature of the board. Something either cheaper or more flexible like Swords to Plowshares or Touch the Spirit Realm can be beneficial.
Boros Charm: Unless you play in a token heavy meta, there may better options like Flawless Maneuver or Tyvar's Stand. Both can protect your commander the turn you get it out for cheap.
Virtue of Strength: This card does say basic land and you do only run 18 in the whole deck. Take a look at Mirari's Wake, or you could run Bala Ged Sanctuary
Flip and another ramp spell for basically the same slots.
Kinjalli's Caller, Knight of the Stampede, Marauding Raptor, Otepec Huntmaster, and Atzocan Seer: These cards are definitely thematic, but I'm not sure if they're all better than Delighted Halfling, Birds of Paradise, Avacyn's Pilgrim, Bloom Tender, and Sylvan Caryatid. Especially if you're only casting one big dinosaur a turn. Same for Commune with Dinosaurs < Once Upon a Time
kamarupa on
Step On Me Mommy UwU
1 year ago
I suggest adding in some protection and removal spells. Perhaps 4xHyena Umbra in place of 2xForced Adaptation and 2xGleam of Authority and 4xRam Through in place of Giant Growth
Timsgotnickels on
Growers, not Showers
1 year ago
Nice. I'd throw in a couple Ram Through. That with the Rancor can be a good pair.
Apollo_Paladin on
Wild and Unchained
1 year ago
If exile control is proving a consistent issue for you, Teferi's Protection might prove a better option than Unbreakable Formation since it will in fact save you from stuff like Sunfall and Farewell.
I used to run Unbreakable Formation in a number of different creature decks on Arena myself, but I've made the switch over to Teferi's given how common exile control is now. I so rarely actually played Unbreakable Formation on my own turn that its 'upside' of counters and Vigilance wasn't really relevant, usually preferring to just save it as a buffer against a wipe. Plus, Teferi's can even protect far more than just your creatures, leaving far less "outs" for an opponent to get you anyway.
You might also look at Get Lost from the newest Ixalan set as it's pretty clearly the best 2-mana removal of any color currently on Arena. I don't see the Ram Throughs being nearly as effective, so that would be a solid swap if you have a couple Rare wildcards.
In any case, +1 for some creative picks and for seeing another Arena player here on TappedOut. Feel free to add me on Arena if you ever want to test decks and/or discuss builds (Add Me: Apollo_Paladin#83413)
Either way good luck!
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