Twining Twins

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Vintage Legal

Twining Twins

Creature — Faerie Wizard

Flying, vigilance, ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)


(You may cast Twining Twins from exile if you sent it on an adventure.)


Swift Spiral

Instant — Adventure

Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

(Then send this card on an Adventure in exile. You may cast the creature portion from exile.)


(You may cast Swift Spiral for from anywhere if you would have permission to cast it in that zone, then exile it on an adventure instead of putting it into your graveyard. When you have not chosen to cast Swift Spiral and put it on the stack, this card is treated only as Twining Twins in whatever zone it is in.)

(When not exiled on an adventure, Adventure cards function identically to modal double faced cards when regarding to the interactions of cards that look at them or attempt to cast them.)

plakjekaas on Wilds of Eldraine Pre-Release

7 months ago

Opened The Goose Mother as my promo, looked at all my green and blue to see if they're was something there. Got a nice deck with lots of green food cards, and blue flyers and control spells. A bit of ramp too. Notable synergy of Gingerbrute and Welcome to Sweettooth worked really well, especially if you put down an additional food token during the second chapter turn.

Splashing white for both Threadbind Clique and Twining Twins's adventures was easy, with Evolving Wilds, Return from the Wilds and As Foretold and a single plains, I was never struggling to find the colors.

I ended up going 5-1, only losing the game where I didn't draw my first Island until turn 7. It's was enough for 2nd place out of 24. It was a good day.