Gaea's Cradle

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Freeform Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Gaea's Cradle

Legendary Land

: Add for each creature you control.

Mortlocke on 100% Dinosaur Tribal

1 month ago

Crop Rotation is powerful. At worst it gets you a utility land at instant speed allowing you to respond to destroy or combat damage using the previously suggested Yavimaya Hollow which I would also suggest.

At best it ensures you net positive mana on if you target Ancient Tomb, Three Tree City, or Gaea's Cradle.

Speaking of which, what're your thoughts on Yavimaya, Cradle of Growth? Is it just in for Color fixing? If so, I urge you to reconsider it's inclusion as more often than not it'll fix your opponent's manabase for free.

indieinside on 100% Dinosaur Tribal

1 month ago

Profet93,

I agree with your thoughts on Crop Rotation and the need to add in Urza's Incubator. So, I switched those two out. As for what land Crop Rotation would target, I feel like Gaea's Cradle would have been the consistent grab 98% of the time.

When it comes to Grim Monolith and Mana Vault you are going to need to explain why you think Grim Monolith is weaker. I feel like they are practically equal.

You are right about Archdruid's Charm. The only time it gets used I am just fetching Hunting Velociraptor. It seems like Worldly Tutor would be a better replacement. Going to change those out as well.

As for playing the deck, I got to play it quite a bit but found that it was way too slow early game. Mortlocke threw out so many good suggestions that I ended up cutting 12 cards to add in more ramp and mana. I haven’t played it yet since then because I am still waiting on those cards to arrive in the mail.

indieinside on NevisCF's Mono-Green Mana Ramp

1 month ago

I’m not going to go too crazy, because I don’t know what the budget is. But, Yavimaya, Cradle of Growth would allow you to open up to having quite a few more utility lands.

Other Cool Lands:

Strip Mine

Maze of Ith

Rogue's Passage

Deserted Temple – this would let you be able to double either Nykthos, Shrine to Nyx or Gaea's Cradle

indieinside on Spiders

1 month ago

I absolutely love tribal decks. I have a treefolk, shadow, wizard, eldrazi, and dinosaur build. The most lethal is my shadow. And the most fun is my dinosaur one. So much fun. Fantastic choice on spider Commanders.

What card is Tappedout not recognizing (just curious)?

Lolth, Spider Queen would be a cool, relevant, planeswalker.

Assassin's Trophy

Other than suggesting those two, I think you got a pretty great build here… unless of course you are going to splurge on a Gaea's Cradle.

Doombeard1984 on Mean Golgari elves machine

1 month ago

Thanks for the upvote Lucky_Dutch

I think to be honest, if I had a Gaea's Cradle I would probably sell it too hahaha. There are a lot of other lands that can give you same effect but at a minimal hoop to jump through. You already have Growing Rites of Itlimoc  Flip, and Three Tree City which all really help. If you want more then could include:

  • Nykthos, Shrine to Nyx or;
  • Evendo, Waking Haven - Not tried this one yet as the "comes into play tapped" stings a little, but Elves should be fine with this.
  • Susur Secundi, Void Altar - I am contemplating this for myself as a card draw mechanic. Because a lot of your Elves going to get big, sacrificing a token and drawing 5-10 cards seems real good. Should also mean "stationing" the land should be fine.

I use both the Tyvars, as one is an "ability haste" static effect with untap ability and recursion from graveyard. OG Tyvar also turns all your Elves in mana dorks, and also gives you an untap effect. Mayes your Priest of Titania, Elvish Archdruid et all, all that more mana efficient. Like to just roll the dice on a big old Genesis Wave and see where we end up lol.

I am also a big fan of Nullmage Shepherd as will give you some repeatable Artifact/Enchantment removal. You should have a wide enough board to make this work.

Have fun, and will swing back and see how this evolves :)

DemonDragonJ on Would an Artifact Version of …

1 month ago

Recently, WotC finally printed a creature version of Gaea's Cradle in the form of Circle of Dreams Druid, so I naturally am wondering when they shall print an artifact version of Tolarian Academy, since I know that many players would like to see such a card, but I wonder if such a card would be too powerful, since the academy itself is already a very powerful card, so I certainly would like to ask the other users here, about this subject.

What does everyone else say, about this subject? Would an artifact version of Tolarian Academy be too powerful? I certainly am interested to hear your thoughts, on this matter!

Profet93 on NevisCF's Mono-Green Mana Ramp

1 month ago

NevisCF

You have a bit too many lands. I hate missing land drops but in a mono green ramp deck, you are more than okay with cutting some lands. I usually go for 37 myself depending on the deck. I would suggest to go to 38 and then add more if you consistently are getting mana screwed. Removing those 4 lands will provide you with crucial additional slots. In those slots, I recommend you add in more draw since draw will enable you to establish more land drops which should mitigate any potential concern.

Ancient Tomb/Castle Garenbrig - Ramp

Gaea's Cradle - Super ramp (not within budget but worth proxying)

Deserted Temple - Untap nykthos, cradle or use as a political tool. Not needed but worth mentioning.

Mirrorpool - A pet card of mine thats fun, not necessary but enjoyable. Would require some additional non basics which I can recommend. Given you are playing mono green ramp, you have a lot of room for non-basics. Nothing too crazy given all ur green 1 drops but definitely more.

Turntimber, Serpentine Wood  Flip - Land if you need it, creature if you dont

Beast Within and Song of the Dryads - Removal. I know you are mono green ramp but if an opponent is stopping you from advancing, you need an answer. The latter is extremely powerful on Black or Red commanders that have a difficulty with enchantment removal.

Momentous Fall - Used in response to removal, beware of the blue player.

Greater Good - SUPER powerful card you should definitely add. Acts similar to the above and also fills ur GY for creeping renaissance.

Sylvan Library - Draw/Filter

Tooth and Nail - Wincon

Rishkar's Expertise - Draw + tempo that can "bypass" targeted removal.

Harmonize - Simple draw, not ideal but worth mentioning

Regal Force - Tooth and Nail --> Avenger + Regal = Mass Draw. Regal can be powerful if you are set up right as well.

Bane of Progress - Meta dependent. Affects 10% of ur deck, worth considering.

Eternal Witness - Recursion.

Skullclamp - Makes ur 1/1s into draw, punishes removal.

Mortlocke on The Queen's Egg

3 months ago

Hi Bishoprage,

Thanks for showing interest in my deck, and yes this is the right place for your questions. Speaking of which, what to replace the "4 horseman" dual lands with? I have some ideas, and will list them from most to least expensive so you can make a decision based off of your budget:

  • Ikoria/New Capenna Triome Lands - the cycle is complete, and yes entering tapped is pretty lame but they can be tutored with any of the fetchlands I am presuming you are going to keep in the deck.

  • Shadowmoor/Eventide Filter Lands - The land cycle is complete and can produce colorless mana in a pinch. At one point some of these lands were in the deck - until the budget grew and I went for more expensive options.

  • Pain Lands - unfortunately these aren't typed, but the cycle is complete and for the low low price of just one life per use you can get the mana you need.

  • Three Tree City is a substitute i'd recommend for Gaea's Cradle.

  • Yes, indeed i'd suggest Windfall for wheel of fortune, or really any other reasonably low coverted mana cost (cmc) draw spell of your choice to be honest. Or heck, you could get another piece of interaction like Permission Denied.

  • As a substitution for Mox Diamond i'd suggest maybe Mind Stone? This is a tough call as there are few 2 cmc mana rocks out there i'd recommend that are a reasonable monetary investment.

Those are my suggestions for (in my opinion) reasonably priced substitutions for the more expensive pieces in the deck. Let me know what you think! Also, welcome to magic! Hopefully you will have a good time brewing and building your very own Sliver Hive!

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