Creature — Shapeshifter

At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature. If you do, Cryptoplasm gains this ability.

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Cryptoplasm Discussion

keksoe666 on Budget Biovisionary

6 months ago

First of all: it's cool to see a fellow disciple of the Biovisionary ( Biovisionary-Control check it out if you want) second, if I may add my two cents on this: Infinite Reflection might turn out to be too expensive (at least it was for me) I would suggest cards such as Cryptoplasm, Glasspool Mimic  Flip or spells that create copies such as Fated Infatuation or Cackling Counterpart . These cards are cheaper and they don't require you to have creatures onf the battlefield in addition to your Biovisionary.

But that's just my opinion, I'm glad if I could give you something to work with and, since my opinion came without you asking for it, I apologize if I sounded rude or anything. Have fun with this card, figure out what works best for you and, like I said before: it's always cool to see someone else build a deck around my favorite card^^

Epicurus on Your Cards Lookin Nice

1 year ago

Cool deck! Lol'd at "I ain't got no green." You do have a generous amount of mana ramp, though, so it doesn't seem like as big of a problem as all that. I hear what you're saying, though, but I'd still suggest Treachery.

And the clones aren't a bad idea either. Cloning and stealing both fit the same thematic identity. No reason to choose one over the other, so long as you have more of whichever one is a) helping you more, and b) helping you early. Also, though, Faerie Artisans is my favorite such card. And Sakashima's Student is another fun one, as is Cryptoplasm. And on the other side of the equation, Domineering Will is hella fun in multiplayer, while still valid in 1v1.

As for the untappy stuff, it's always useful to have cards that potentially can tap as well as untap. So if you're stuck with them and no Merieke, they still serve the purpose of disruption. Tideforce Elemental, Freed from the Real and Ghostly Touch are all good for that. Also, Pemmin's Aura is really a must for the deck because it can grant protection in addition to its untap ability, and Aura of Dominion is another cheaper untap card.

Finally, you do have a minor mana curve issue. For any of my suggestions, if you thought about including any of them, I'd first start looking for cuts from among anything that has a similar effect but costs more. Also, simple, single use ramp spells like Dark Ritual, Culling the Weak, High Tide and so on are fairly prevalent in blue and black. Also, Land Tax, while not budget friendly, is worth every penny when you ain't got no green, and Knight of the White Orchid is also useful in the right situations. And Arcane Signet should be an automatic add to any EDH deck, especially if it's more than 2 colors.

I know I said finally in the last paragraph, but also Swiftfoot Boots is a slightly slower but slightly better version of Lightning Greaves, and honestly you're better off with the boots than the greaves because you can target the Boss Lady with your untappy stuff without having to scoot the equipment around. Hexproof > Shroud.

Sorry that this is so damn long of a comment, but please note that I have all of these ideas because I really would like to build a deck like this as well. There's a lot of them I've seen that are full of infinite loops, and I appreciate that yours isn't. That's how I'd like to build mine too. It's not easy with Merieke, because she doesn't have haste, and she doesn't have a built in way to either untap or protect herself. I really like what you have going here, and I'm going to folder it for inspiration.


Boza on How do Cryptoplasm and similar …

1 year ago

1/ No - to enter the battlefield, you must come in from another zone (the hand, library, etc.). Cryptoplasm does not do that.

2/ Yes, you can use that to gain a new card every turn.

3/ No, see the answer for 1 - enters the battlefield effects and Cryptoplasm do not go work well together.

Clintone on How do Cryptoplasm and similar …

1 year ago

Let's say I just put a Cryptoplasm and a Cryptic Annelid and a Watcher for Tomorrow card into play. On my next turn, I choose to make Cryptoplasm into a copy of the Cryptic Annelid. Cryptic Annelid reads: "When Cryptic Annelid comes into play, scry 1, then scry 2, then scry 3."

Would Cryptoplasm changing into a copy of the Cryptic Annelid count as a new Cryptic Annelid coming into play and allow me to engage in the aforementioned scrying each time it happens?

What if I use a Mimic Vat ability to create a copy of Watcher for Tomorrow every turn that will be exiled at the start of the next end step. Watcher for Tomorrow has a hideaway ability that lets me exile a card from my deck when Watcher for Tomorrow enters play then place it into my hand when Watcher for Tomorrow leaves play.

Could I use Mimic Vat and Watcher for Tomorrow to gain a new card every turn that way?

Finally, going back to the Cryptoplasm, could I, each turn, alternate between making Cryptoplasm into a copy of the Watcher for Tomorrow card, then the Cryptic Annelid card, and back again, scrying with the Cryptic Annelid ability, then gaining a card with the Watcher for Tomorrow ability every turn after that so long as the three cards are in play?

triproberts12 on Yes, No, Maybe, I Don't Know

1 year ago

I was playing around with a giant list a little while ago, and the conclusion that I came to is that Jeskai Giants (Jeskai Jiants?) led by Ruhan of the Fomori is the best build, since you can use on-board tricks like Shapesharer , Vesuvan Shapeshifter , Renegade Doppelganger , Artisan of Forms , Arcane Artisan , Cryptoplasm , and Call to the Kindred along with copy effects like Quasiduplicate to skip over playing a bunch of mediocre Giants, instead copying the good 6+ mana ones the turn they come down. The nuts is copying an Arcane Artisan , and have it become your insane giant in response.

Loner929 on Painful Quandry

2 years ago

Good thoughts The_Fallen_Duke.

I like the faster land suggestions. The biggest reason I’m using Dimir Aqueduct is Profane Command . I’ve found the extra mana (when it finally gets there) useful when facing “Indestructable” creatures or need to remove that last point of life. The versatility of Profane Command has been really useful. Faster lands like you suggest definitely might be worth trying though.

As to Bloodline Keeper  Flip, the thought here is that the Cryptoplasm s and Phyrexian Metamorph s give you options for whichever “real” monster you get in your hand first. Get the one Grave Titan , copy that and mob. Get one of the three Vampire Nighthawk s, copy that early on, play Bloodline Keeper  Flip, copy Bloodline Keeper  Flip, and mob. Or if your opponent has particularly beefy creatures, you copy their stuff till you board-wipe, having nickeled-and-dimed their life total the whole game.

NV_1980 on Your deck looks better, mind if I play it?

2 years ago


We like that you're playing Keiga; she's our favorite mono-blue commander! We'd really recommend adding Blade of Selves. Especially in multi-player commander, this card is absolutely nuts when attached to Keiga.

Some other ideas we have: Cryptoplasm, Thalakos Deceiver, Fool's Demise, Mirror Mockery, Legacy's Allure, Charisma and Fated Infatuation. In case you're interested in our entire deck, you can check it out here: Your Soul, IS MINE!

Hope all this helps. Have fun brewing and playing.


Mrs. & Mr. NV_1980

tombo123 on

2 years ago

Einfach mal ein paar Ideen

Leveler für Laboratory Maniac + einmal karten ziehen Spellbook

Cryptoplasm Dominate etwas billiger, als die teuren copy spells

Mind Unbound

um den commander mehr zu nutzen vllt, Paradox Engine + billige spells wie Ponder +High Tide oder infinite mana wäre lit

Ich glaube du brauchst Mana... Solemn Simulacrum immer gut. ich weiß nicht ob die Kreaturen und das auf die Hand geben gut ist vielleicht sind richtige boardwhipes besser und du schützt dich mit günstigeren removal spells Paradox Engine und dein CMDR geben dir die Karten. Propaganda immer gut: Skullclamp

Mana Solemn Simulacrum Everflowing Chalice Dreamscape Artist hast ja die Karten High Tide

Consecrated Sphinx vllt für eine der Kreaturen Temple Bell + Consecrated Sphinx

Paradox engine und Consecrated Sphinx kosten glaub ich was...

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