At first, I intended to make her spider tribal but then thought about it more and decided that it was lack luster. If Shelob is out and we swing with spiders our opponents will most likely just not block and take the dmg because spiders are weak - unless they are being pumped by something.

The main appeal to me about Shelob is the food artifact part, which the only spider we really need for that is Shelob herself. I also didn't want the whole deck to revolve specifically around Shelob because it can be extremely hit or miss depending on what everyone is playing and what creatures are available to kill.

The thought process is to get a value engine assembled through tokens and draw power while I wait for good prey to come along for Shelob to make food out of.

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98% Casual

Competitive