|Commander / EDH||Legal|
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|New Phyrexia (NPH)||Rare|
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Whenever an opponent shuffles his or her library, you may look at the top 2 cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.
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Psychic Surgery Discussion
2 weeks ago
Do you think that Psychic Surgery could find it's way into a list like this? It let's you manipulate opponents after fetching, and it can interfere with topdeck tutors (unless they have a way to respond to the trigger).
4 weeks ago
Can you guess my hobby? (It is pretty obvious btw)
Enchantment - Aura
Enchant creature you control
: Put two +1/+1 counters on enchantet creature. It is exhausted and doesn't untap during your next untap step
Create a card that punishes something and can remove cards from deck (Psychic Surgery for inspiration)
4 weeks ago
Counterbalance is the core card in this deck style. Its worth taking even more budget options throughout the rest of the deck just to play a set. Aqueous Form is too easy to get 2-for-1'd compared to a playset of something like Anticipate or Telling Time.
Take a look at Lantern of Insight control for a good set of tools. Psychic Surgery/Cosi's Trickster/Vortex Elemental can be a spicy and powerful budget combination. There are also some fun Skill Borrower brews to check out too.
2 months ago
Good deck otherwise
elfric on Brago CEDH
6 months ago
so you are looking for suggestion.
create a custom category grouping for the decklist. even though one can go over the deck multiple times to look for all kinds of different numbers of cardroles you play it would be much easier to get the deck more accessible served.
Ichor Wellspring can replace Wall of Omens to make tabernacle not hit you hard. Thorn of Amethyst could replace Thalia, Guardian of Thraben for the same matter even though that makes Recruiter of the Guard worse. then you cut Psychic Surgery because it does (near)nothing and put in Mishra's Workshop. now you have a slightly better earlygame on average.
why do you run Voltaic Key? it does so little in this list.
Reality Acid is a slooow engine. but on the other hand your removal is really not that much cards.
venser cmc4 flash dude could be a good engine because he impacts emediately and can be found with recruiter of the guard.
you could experiment with more sol lands to make your earlygame come online even with fewer cards from bad mulligans. Saprazzan Skerry & Remote Farm play like mana elves. they cost you a mana once but give you an additional the next turns. yes your elf will get lighning bolded and your land strip mined but you had that package within just 1 card while being good under winter orb.
Kismet is a card to consider as it gives you tempo the moment it hits and can later on be a lock with winter orb. i also think it is important to not only play enough cards to turn in an engine via brago but also to run enough cards to get you that tempo and sustain it. if the new thalia is good enough in your meta even that could be a big improvement because ofrecuiter of the guard.
8 months ago
Hmm...ok, so here's an idea: Quest for Pure Flame. Somehow I got this idea that it'd be fun to sacrifice a quest, and use Mana Seism to Bitter Ordeal their entire life total in one shot. I just don't think it'll work like that in practice.
Proclamation of Rebirth for Boggart Forager along with your Psychic Surgery would make it the world's worst Lantern of Insight control. You can even Memory's Journey for 0 cards, just to make them shuffle twice, if you don't like their top card.
Use Muddle the Mixture to find and protect your probes.
Anyway...I'm just brainstorming.
9 months ago
Discard is good. It's really what you need, I think. You have very little defense against creature-heavy decks, and contrary to the regular kind of lantern control, you can't get a lock running fast (apart from Psychic Surgery and hoping your opponent will fetch a lot, but that is not much of a lock). 1 cmc discard spells are pretty good here - they remove a threat, or an answer to your artifacts, and give you information about your opponents hand. In terms of card advantage, they are equal to Gitaxian Probe - probe lets you draw a card, Thoughtseize/Inquisition of Kozilek takes a card away from your opponent.
9 months ago
Bitter Ordeals wording is, that it counts permanents put into the graveyard. And permanents have to come from play, not from the library (otherwise, it would say "cards"), so you can't mill with trap, and snapcast the trap for another crazy mill.
And speaking of Snapcaster Mage: When you give a card flashback, you give it flashback at its cmc. Not at any alternative cost.
If you want to continually shuffle your opponents library, how about Crucible of Worlds to go with your Ghost Quarter? Opponent has a hard choice, if you have Psychic Surgery on the table when you ghost quarter: Lose a land, with no replacement, or fetch a basicland, but lose a card from the top of library, and get the worse of two cards.
Replacing cards for Gitaxian Probe... how about Thoughtseize and Inquisition of Kozilek? They also give you information, and they can handle anything your opponent might have, that would enable them to ruin something important of yours (most likely artifact destruction).