Psychic Surgery


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Rare

Combos Browse all

Related Questions

Psychic Surgery


Whenever an opponent shuffles his or her library, you may look at the top 2 cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.

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Psychic Surgery Discussion

elfric on Brago CEDH

3 months ago

so you are looking for suggestion.

  1. create a custom category grouping for the decklist. even though one can go over the deck multiple times to look for all kinds of different numbers of cardroles you play it would be much easier to get the deck more accessible served.

  2. Ichor Wellspring can replace Wall of Omens to make tabernacle not hit you hard. Thorn of Amethyst could replace Thalia, Guardian of Thraben for the same matter even though that makes Recruiter of the Guard worse. then you cut Psychic Surgery because it does (near)nothing and put in Mishra's Workshop. now you have a slightly better earlygame on average.

  3. why do you run Voltaic Key? it does so little in this list.

  4. Reality Acid is a slooow engine. but on the other hand your removal is really not that much cards.

  5. venser cmc4 flash dude could be a good engine because he impacts emediately and can be found with recruiter of the guard.

  6. you could experiment with more sol lands to make your earlygame come online even with fewer cards from bad mulligans. Saprazzan Skerry & Remote Farm play like mana elves. they cost you a mana once but give you an additional the next turns. yes your elf will get lighning bolded and your land strip mined but you had that package within just 1 card while being good under winter orb.

  7. Kismet is a card to consider as it gives you tempo the moment it hits and can later on be a lock with winter orb. i also think it is important to not only play enough cards to turn in an engine via brago but also to run enough cards to get you that tempo and sustain it. if the new thalia is good enough in your meta even that could be a big improvement because ofrecuiter of the guard.

c ya

Funkydiscogod on Every Day I'm Shufflin'

6 months ago

Hmm...ok, so here's an idea: Quest for Pure Flame. Somehow I got this idea that it'd be fun to sacrifice a quest, and use Mana Seism to Bitter Ordeal their entire life total in one shot. I just don't think it'll work like that in practice.

Proclamation of Rebirth for Boggart Forager along with your Psychic Surgery would make it the world's worst Lantern of Insight control. You can even Memory's Journey for 0 cards, just to make them shuffle twice, if you don't like their top card.

Use Muddle the Mixture to find and protect your probes.

And, since Theda Adel is a rogue, consider Earwig Squad. And Spreading Seas to turn on her Islandwalk.

Anyway...I'm just brainstorming.

xyr0s on Shuffle Control

6 months ago

Discard is good. It's really what you need, I think. You have very little defense against creature-heavy decks, and contrary to the regular kind of lantern control, you can't get a lock running fast (apart from Psychic Surgery and hoping your opponent will fetch a lot, but that is not much of a lock). 1 cmc discard spells are pretty good here - they remove a threat, or an answer to your artifacts, and give you information about your opponents hand. In terms of card advantage, they are equal to Gitaxian Probe - probe lets you draw a card, Thoughtseize/Inquisition of Kozilek takes a card away from your opponent.

Other than that you might as well move Ensnaring Bridge to mainboard - 3 Path to Exile is not enough defense these days, not even with snapcastermages for reuse.

xyr0s on Shuffle Control

6 months ago

A couple of things about the Snapcaster Mage + Archive Trap + Bitter Ordeal combo.

Bitter Ordeals wording is, that it counts permanents put into the graveyard. And permanents have to come from play, not from the library (otherwise, it would say "cards"), so you can't mill with trap, and snapcast the trap for another crazy mill.

And speaking of Snapcaster Mage: When you give a card flashback, you give it flashback at its cmc. Not at any alternative cost.

If you want to continually shuffle your opponents library, how about Crucible of Worlds to go with your Ghost Quarter? Opponent has a hard choice, if you have Psychic Surgery on the table when you ghost quarter: Lose a land, with no replacement, or fetch a basicland, but lose a card from the top of library, and get the worse of two cards.

Replacing cards for Gitaxian Probe... how about Thoughtseize and Inquisition of Kozilek? They also give you information, and they can handle anything your opponent might have, that would enable them to ruin something important of yours (most likely artifact destruction).

Livelinkon on Reworking Esper Control Deck

6 months ago

Shuffle Control

So I recently just started playing magic again. Sadly to find out that Gitaxian Probe is banned. I want to rework this deck for a stronger mana base and better control. It is basically lantern control with a shuffle and search punish element.

Primary combo

Archive Trap, Bitter Ordeal

Top Deck Control

Psychic Surgery, Lantern of Insight, Ghoulcaller's Bell

Shuffle Elements

Path to Exile, Extirpate, Bitter Ordeal, Invasive Surgery, Surgical Extraction, Lantern of Insight, Ghost Quarter

Search Elements

Lantern of Insight, Ghost Quarter

Land Control

Ghost Quarter, Bitter Ordeal, Extirpate, Surgical Extraction

All of these cards have a unique synergy that cause players to fear using their own decks. Questions start to arise. What do I put in my graveyard? Should I use my fetch land? Should I search my deck for that basic? Every move becomes a punishment. It is especially brutal if you Snapcaster Mage an Archive Trap into a Bitter Ordeal.

I need help improving this deck. Primarily mana and card draw are a concern now since I can't use Gitaxian Probe.

BS-T on Commander 2017 - Spoilers

7 months ago

There's the odd corner case where it might matter - facing up against Cosi's Trickster or Psychic Surgery but, like you say, I doubt there is any way to turn it to your advantage.

KarnAgGolem on Circu, Fateseal Lobotomist

10 months ago

Caeruleus I've considered Trinket Mage since it gets multiple options of 1 cmc artifacts. Dizzy Spell seems ok, but I'm not sure I can find a place for it. I'm already running Psychic Surgery, although the cage might be an interesting alternative to Mindlock Orb

Caeruleus on Circu, Fateseal Lobotomist

10 months ago

If you need lantern of insight / Field of Dreams, perhaps Trinket Mage or Dizzy Spell might be good as tutors. Maybe instead of Mindlock Orb, you should run Psychic Surgery and Grafdigger's Cage which lock out tutors in a much cleaner way.

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