Nightmare Incursion

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eventide (EVE) Rare

Combos Browse all

Nightmare Incursion

Sorcery

Search target player's library for up to X cards, where X is the number of Swamps you control, and remove them from the game. Then that player shuffles his or her library.

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Nightmare Incursion Discussion

KayneMarco on ZombieMILF

1 month ago

One planeswalker that might benefit this deck is Liliana Vess. With her ability to tutor a card every other turn you can get out your key cards that much earlier. Ashiok, Nightmare Weaver is another one. For artifacts there is Keening Stone and Sands of Delirium. And for sorcery spells there is Increasing Confusion and Nightmare Incursion. Just some other possibilities for ya.

griffstick on Contract for your death

2 months ago

@NV_1980

Mana Web is not a bad idea. Defense Grid might not be strong enough for the situation in my head. I put in Nightmare Incursion for some of those pesky blue

discipleofgary73 on THROUGH ANGER, WE HUNGER FOR GOD

1 year ago

What a fun deck! Some cards that popped into my head when I looked through it (in no particular order): Nephalia Academy, Font of Mythos, Horn of Greed, Plague Wind, Barter in Blood, Necromantic Summons, Necrotic Plague, Torment of Hailfire, Torment of Scarabs, Yahenni's Expertise, Corrupt, Nightmare Incursion, and Pestilence.
I think the Font or the Horn could work especially well. Everything else is just something to consider if you find a need for more of a certain mechanic, since they're all covered by other cards in your deck. Sorry if you've already debated some of these. Great work!

Panzerforge on Vermintide (EDH Rats)

1 year ago

Maizena, I like my mono-black because it gives me focus. It allows me to get the maximum effectiveness out of devotion cards like Nykthos, Shrine to Nyx and Gray Merchant of Asphodel.
It does let me concentrate on just one color to ramp with Caged Sun and Crypt Ghast, and a harder hit from Nightmare Incursion, Corrupt, Crypt Rats, and Mutilate.
Additionally, Marrow-Gnawer gives you access to fear for all your rats, and infinite rat tokens.

It does, however, add vulnerabilities to pro-black, and to nasty things like Iona.
If those became a more consistent threat in my meta, there are plenty of colorless removals, both targeting and wipe, that I could introduce.

Ultimately, it's up to you what you like. I can say for sure that making a mono-color mana base is MUCH easier on the wallet... $$$

Jay3401 on Chainer EDH, suicidal master of recursion

1 year ago

You say you have a hard time against combo decks, have you considered Sadistic Sacrament or Nightmare Incursion to exile their combo pieces??

Rossa on Gonti Control V0.4

1 year ago

Hi!

  1. Sadistic Sacrament: You can use it in two modes. It is a nice one at the beginning of the game with mode 1, but practically you can execute your opponent with mode 2.
  2. Nightmare Incursion: Similar like the above one, but a little bit weaker.
  3. Dread Summons: Card removal from opponent's deck plus a little token factory. Additionally it is a good basis for your reanimating cards.
  4. Undercity Informer: Light filler for removing cards from enemies' decks.
  5. Cao Cao, Lord of Wei: For hand removal.
  6. Fiend of the Shadows: Similar ability than Gonti's, but exiles card from hand.
  7. Ob Nixilis, Unshackled:Good control card, prevents enemies for searching in decks.
  8. Dimir Machinations: You can define what your opponent will draw in the next three turns, or you can search your favorite card with 3 mana. (Murder, Arena, etc.)
  9. Painful Quandary: Part of the hand control.
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