|Commander / EDH||Legal|
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|Magic Origins (ORI)||Uncommon|
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Creature — Human Soldier
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, it it's renowned, other attacking creatures you control get +1/+1 until end of turn.
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Consul's Lieutenant Discussion
6 days ago
You're welcome. I just remembered that Tithe Taker was spoiled for Ravnica Allegiance, once the set releases and the price (hopefully) dies down a bit it would be a good replacement Thalia for the Humans deck. You'd probably play it over Consul's Lieutenant.
1 month ago
Sure, allow me to explain in further detail. And thanks for the comment.
Given your example given, I can see I did a poor job explaining the legality. Living Lore certainly is legal dueto its recent downshift, but Demonic Tutor is actually legal as well. For one, demonic tutor was reprinted in Duel decks anthology on Dec 5, 2014. That is within bounds. But furthermore, I think you misunderstand one of the key legality rules here.
Reanimate is also legal in the cube due to its printing in UMA. This is because the rules are that is has to be printed at uncommon or common EVER. THEN, it has to have been printed since Innistrad. So since Reanimate was printed at uncommon for most of its tenure, and then was printed again now, it becomes legal.
So, to recap:
First check: Was this ever printed at uncommon or lower. Then check: Was this printed in paper since Sep 30, 2011.
Hope that clears it up.
As for the land restrictions, I assure you that the aggro color combinations need good dual lands to draft from. It's impossible to be able to have a T1 Monastery Swiftspear into T2 Consul's Lieutenant without a painland or shockland or some other kind of untapped dual. Everything but aggro can get away with the slower, weaker mana base. But aggro cannot. In theory, I could change the land rule to ALSO only include cards from Innistrad forward, but that felt like an unnecessary hurdle for something that is crucial to game balance. I certainly don't need to run Celestial Colonnade, but I do need Sulfurous Springs.
2 months ago
Thanks for the input, SynergyBuild!
I was considering putting Swords to Plowshares I to the deck from the start, but I was a bit hesitant because there’s quite a bit of large creatures in my playgroup, and gaining the controller 13 life is not good for you. It is better for the smaller creatures, though. I’ll probably end up putting it in anyways.
Soldier of the Pantheon was an option from the start I considered, but I don’t think it’s right for my specific playgroup. In other builds of this, it might be great, but I only play against 2 mono-black decks, a U/W deck with 3 multicolored cards, and a G/B deck with 4 multicolored cards. It’s a little inefficient there, but I might add it as a 1 or 2 of. Even if I’m playing against a mono deck, it’s still a Savannah Lions, which isn’t all that bad.
As for your next suggestion, I just can’t afford Recruiter of the Guard. I agree it would be great in this deck, but the $22 price tag is more than I can jump for.
Finally, not that many enchantments show up when I play, so I’m not sure about War Priest of Thune. There are some, so I might put it in anyways, and it’s only a 2/2 for 2 if there isn’t any, which isn’t too bad. Accorder Paladin shares some resemblance with a renowned Consul's Lieutenant, and it usually isn’t hard to convince one person to help me and take 2 to renown it. Once it’s renowned, it survives better thanks to the extra toughness, and boosts toughness on my creatures for more survival. That said, I’ll test out Accorder. There’s not that much removal in my playgroup, so I don’t think I’ll include the Knight of the Holy Nimbus.
Riders of Gavony looks very fun, and I hadn’t heard of that one. That has the potential to be very effective against the G/B elf tribal deck that I frequent play against. I’ll definite consider putting a few copies of that in here. Imposing Sovereign could also be worthy of consideration. Finally, while Field Marshal could be very powerful, it is a bit expensive, so I’ll have to think about putting that one in.
Thanks again for the suggestions! I’ll make some changes to the deck when I have time.
2 months ago
Swords to Plowshares over Reciprocate, as it is a budget option, and is the best creature removal in the game, apart from some minor cases where Lightning Bolt, Fatal Push, Chain of Vapor, and Path to Exile are better, all in specific decks.
Soldier of the Pantheon is a really powerful card I would suggest, dependent on who you play against, like Dragon Hunter, but it can't be dealt damage by a multicolored creature or spell, and can't be blocked or targetted by one either, so it ends up that you can effectively get free wins against some decks!
Obviously, Recruiter of the Guard and a bunch of one-of cards like Palace Jailer, Sanctum Prelate, True Believer, Thalia, Heretic Cathar, and other 'hate' cards that almost instantly win against the right deck can be good, but isn't cheap to build.
War Priest of Thune can be good against enchantments, Accorder Paladin for a more aggressive strategy, Knight of the Holy Nimbus if you go against removal heavy decks, Riders of Gavony against any tribe, and Imposing Sovereign for fun. Even Field Marshal can be sweet!
2 months ago
I feel like with Cerodon Yearling, Consul's Lieutenant, and Ash Zealot, you really need access to both colors of mana on turn 2. Is Battlefield Forge our of your budget? I feel like it would help with your game plan, and being able to play those cards on T2.
8 months ago
You could run a Luxa River Shrine for some extra lifegain.
Good luck with the deck, looks awesome!
9 months ago
1 year ago
-Reduced all Legendaries to 1 per card.
-3 Plains replaced for Windbrisk Heights.
-Precinct Captain upped to 4 from 2.
-Added Paragon of New Dawns x2.