EDedan Deckling

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Said on Have Core 19 ......

#1

ok i understand

this is the shell i've been working on.

http://tappedout.net/mtg-decks/23-09-18-Ttw-selesnya-knights/?cb=1538153497

September 28, 2018 12:52 p.m.

Said on Have Core 19 ......

#2

Sorry if it sounded harsch DragonKing90 and Ryjo, was not my intention, thanks for you're thoughts on this page :)

September 28, 2018 11:54 a.m.

Said on Have Core 19 ......

#3

Well Ryjo

A guild can be Good with enchantments as well as being with creatures, i simply Said that i thought selesnya was the best guild for enchantments right now.

I did'nt mean that it was a guild Only for enchantments

I'm brewing right now on a selesnya Knights deck right now because of all great creatures There is in selesnya such as Knight of Autumn and Venerated Loxodon. It's using History of Benalia for making Knight tokens, Conclave Tribunal as "nonland-Removal" and Satyr Enchanter for card advantage because of all the enchantments.

Selesnya has the best token generatin March of the Multitudes and the best token support Venerated Loxodon but it's also a the best enchantment guild overall in my opinion Divine Visitation

September 28, 2018 11:51 a.m.

Said on Have Core 19 ......

#4

Well DragonKing90

i Said There was a better Enigma Drake in the set which was called Crackling Drake that counts the exiled spells as well as those in the graveyard. And still There should be a lot of Other spells such as Opt, Lightning Strike and Lava Coil that dosen't have Jump-start or you use Mission Briefing and give you're spells "Jump-start"

I understand what you mean by saying it works against with all of the spells getting out of the graveyard and Into exile which by default shrinks the Enigma Drake

Point is in my opinion there should be plenty of spells to feed both Enigma Drake and Crackling Drake.

September 28, 2018 11:06 a.m.

Said on Have Core 19 ......

#5

The set Guilds of ravnica is going to be released soon :DD

And i can't wait to see what the meta game is going to become, the set looks amazing, love the all the new cards in the set

But something stirred within me when i thought about the core 19 multicolored uncommon and how "Much" synergies that there is in those cards...

Heroic Reinforcements = Gives you new mentor targets and pumps the whole team which is basically what you wanna do in a aggressive deck. See also Legion Warboss, Swiftblade Vindicator and Chance for Glory

Enigma Drake = the mechanic of the set is Jump-start which means that the spells got value after it lands in the graveyard, this gets better with for each spell in you're graveyard and there is also a "Better" version of this which also draws a card when it enters the battlefield a.k.a. Crackling Drake

Satyr Enchanter = green and white aka "Selesnya" have now in my opinion become the best enchantment pairing in standard. there is Seal Away, Ixalan's Binding, History of Benalia, Legion's Landing  Flip etc in Guilds of Ravnica there was Conclave Tribunal,Dawn of Hope and the best card in my opinion from the set Divine Visitation and a common support card in the set was Sumala Woodshaper..

Poison-Tip Archer and Psychic Symbiont seems to be the least synergetic of all the "Guild" pairings but Poison-Tip Archer synergies with the guild legendary Izoni, Thousand-Eyed and sometimes Vraska, Golgari Queen.

Psychic Symbiont has no synergies with "surveil" but it's the best mechanic in my opinion because of "card selecting" etc, this was a beast in it's limited format and it did what it was supposed to do which is to help the limited formate.

As for the other uncommons in Core 19..

Brawl-Bash Ogre = Either a sacrifice based mechanic or maybe morbid is going to return, i've thought about the mechanics "Madness" or "Hellbent" before this card, but who knows i haven't thought so much about this archetype..

Skyrider Patrol = +1/+1 counters have been a staple of the simic guild, there was "Evolve" in gatecrash and "Graft" in Dissension, what if there was a mechanic which activates when a creature gets a counter or a counter enter's "the battlefield" aka triggered ability for counter's..

Aerial Engineer = in the lore for the set, the Leader of the Azorius get's killed by Vraska, Golgari Queen as seen in the card Assassin's Trophy, maybe the Azorius will go in a new directions with thopter's as surveillance aka 1/1 flying artifact creture tokens, maybe there will be a "metalcraft" mechanic in the azorius which symbolises a new direction. See also Skilled Animator and Sai, Master Thopterist because synergi if it is a artifact theme.

Draconic Disciple = maybe "Ferocious" or "Formidable" because in the card Street Riot i feel like domri is rallying his clan into "anarchy mode" then this card pumps all you're creature's attack and it gives them trample..

Regal Bloodlord = this is pretty much "lifegain payoff.creature" Soo What if the Orzhov mechanic was something with lifegain such as "If you've gained life this turn, it does this" such as Nightmare's Thirst or maybe extort makes a return... :DDD, for instance i hope there will be more cards such as Dawn of Hope cause of it's lifegain clause and there is also Resplendent Angel, Ajani's Pridemate, Ajani's Welcome and Epicure of Blood which has synergies also ;)

Maybe i'm overthinking things but i really liked the uncommons from Core 19 and my favorite of the uncommons was Regal Bloodlord.

This is only my thoughts but i think it's fun to think and theorize about sets but if you all think i'm crazy then by all mean tell me why, i can stand by this but by all means change my mind.

September 28, 2018 8:58 a.m.

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