I'm beginner. I need help to change my tribal wizards deck.
Modern Deck Help forum
Posted on Jan. 18, 2018, 5:32 p.m. by Rakashi
Hello everyone!Im new in the Magic The Gathering. I love wizards, instants and sorceries. Im trying to change my Azorius tribal deck to wizard aggro/control Izzet deck. I love control the battlefield and finish with instants, like Lightning bolt for example. I want to play that deck in casual single and multiplayer with my friends. I play all of time in multiplayer mode. Now, my deck is Azorius but I want to change to aggro/control Izzet. I prefer cheap cards than expensive ones. Can you help me? This is my deck:
Thanks so much guys! =D
I run an all blue wizard deck, occasionally I throw black into it. I've considered an a red blue wizard deck, but never made one. Some cards you may want to look at if you haven't are Grim Lavamancer , Soul-Scar Mage, Izzet Chemister. I'd suggest Patron Wizard in most Wizard decks, but it may be hard in a fast red/blue deck. Three islands may make your mana situation not ideal. I picked up a couple of Docent of Perfection Flip for my wizard deck last week. It may work even better in a deck splashed with red.
January 18, 2018 8:17 p.m.
BabyK Thanks for your suggestion. The Young Pyromancer is very good. Thanks man!
UsmanA Hi UsmanA. Thanks for your suggestions. I think these red wizards are pretty cool. Thanks!
I decided to change this deck to mono blue and create a new Izzet aggro/control, like this deck: Budget Izzet wizards
What do you think?
Thanks guys! =D
January 19, 2018 12:03 a.m.
Izzet and grixis dominated modern for a bit with the two cards I mentioned, so yes, I think izzet aggro control would work well. With your mono blue, a midrange control build would work decently enough. Or go mono blue merfolk and annoy people.
January 19, 2018 12:16 a.m.
PatrickBuerke says... #6
Electrolyze is very good. I would also suggest Siren Stormtamer and Stormchaser Mage.
January 19, 2018 5:09 p.m.
You're basically playing U/R Delver. Cut your creatures down to:
4x Delver of Secrets
Flip
4x Stormchaser Mage
4x Young Pyromancer
Then, switch a few of your spells around:
-3x Lightning Strike
-1x AEtherize
-1x Counterflux
+1x Peek
+4x Lightning Bolt
You also won't need so many lands. The ones you have are also kind of a problem because a lot of them always come into play tapped. Modern tends to have fewer turns than other formats, so you having lands that can never enter play untapped will lose you a lot of games. Any lands that do enter the battlefield tapped need to do something really good to warrant this. Therefore, I'd change:
-4x Swiftwater Cliffs
-4x Izzet Boilerworks
-0-1x Halimar Depths
-1x Mountain
+4x Wandering Fumarole OR Sulfur Falls OR Steam Vents OR Shivan Reef OR Spirebluff Canal
+1x Desolate Lighthouse
+1-2x Island (depending on if you cut Halimar Depths)
You have more blue cards than red in your deck, so you'll want to play more blue lands than red ones if you can't get a hold on any dual lands.
Lastly, you should have some leftover slots from cutting creatures. More copies of Peek would be good. I'd also suggest Opt and Electrolyze for this last spot.
You may find Turn / Burn to be a bit heavy on the mana requirement. Consider replacing these with low-cost counter cards, such as Dispel, Negate, Spell Snare, Spell Pierce, Squelch, Chart a Course, or Remand. If you do cut Turn / Burn for one of these other cards, remember to cut another Mountain or two and replace them with Islands. Otherwise, you'll have too many games where you can't cast anything despite having 90,2183,989 bajillionzillion lands in play.
Lastly, you'll need a sideboard. These are the cards that are useful for your deck, but only against specific kinds of threats. You're allowed to swap cards in and out of your deck between games after the first in a match (tournaments are best 2-out-of-3).
An example sideboard would look like:
2x Mizzium Meddler (for Boggles)
1x Counterflux (stops control and midrange)
1x AEtherize (you'll want these against aggro decks and tokens)
These four just get moved to your sideboard from your main since you only want them in specific situations2x Abrade (vs. Affinity)
3x Ceremonious Rejection (vs. Tron, Affinity, and Eldrazi)
1x Dispel (vs. Burn and control decks)
1x Magma Spray (stops Kitchen Finks and Dredge)
3x Tormod's Crypt/Relic of Progenitus/Grafdigger's Cage (you bring these in against any graveyard bullshit shenanigans)
2x Spell Pierce
1x Negate
(These last three are for beating Control, Combo, and Midrange decks, along with Burn)
From here, you should have a decent deck to take to your local shop to play with, but there's still some things you'll need:
- Serum Visions is beast mode in Delver because it's one of the most consistent ways to flip Delver of Secrets Flip in Modern. They're a 4-of, but fluctuate between $2 and $8, depending on the market. They're pretty cheap right now due to being reprinted in Eternal Masters, but they've definitely been higher. You should be playing these over Peek and if they're within your budget right now, go get them.
- Snapcaster Mage is a card that cranks up the power level of your deck. End of your opponent's turn Lightning Bolt -> Snapcaster Mage -> Lightning Bolt -> untap -> attack has ended a lot of games in Modern.
- Scalding Tarn + Steam Vents will fix almost all of your mana problems. You can play off-color fetchlands as long as they're blue and you have Steam Vents (such as Flooded Strand). Not only can you save on your life total by fetching up basic lands, this also opens up the option for a 3rd. color or maindeck Blood Moons. Fetch lands also act as fuel for Grim Lavamancers and Jace, Vryn's Prodigy Flip.
- Speaking of which, Jace, Vryn's Prodigy Flip functions as the 5th. through 8th. copies of Snapcaster Mage. He can also be somewhat of a "budget" option, although he works best when you're playing both cards.
- Sword of Fire and Ice and the other swords in the cycle can go a long way. An Insectile Aberration is nothing to fuck around with. An Insectile Aberration with +2/+2 and protection from 2 different colors will end the game.
- You'll also want Remands (likely 2 or more) at some point, but it's not high on the priority of cards to get. They act like Time Walks when your opponent taps out to play something and misses a land drop. This buys you time to lay down the beats with your small critters.
- Ancestral Vision is also a solid pick. You're looking to stall the game out long enough to kill your opponent with 3/2s and 1/1s, why not refill your hand halfway through the game?
Hope this helps! I'm sure I'm missing something that experienced Delver players can recommend.
January 20, 2018 3:47 a.m.
BabyK I think annoy people it's good for me. xD I'll use the mono blue merfolk in the future. I'll use these cards you mentioned in my Izzet deck.
Thanks for your answer! =D
Catalog9000 What card is that ??? It's amaziiinng!!! I loved this card in the first sight! Thanks guy for your suggestion! =D
PatrickBuerke Hello Patrick, thanks for your suggestion! I'll use the Electrolyze and Stormchaser Mage in my Izzet deck. I think the Siren Stormtamer is good for my Azorius deck maybe. Thanks! =D
sylvannos Hello sylvannos!! Thanks so much for your explain and suggestions! I liked your answer. It'll help me a lot. I'll use your mentioned cards in my Izzet deck. Sometimes, I have difficulty in dealing with aggro decks. I use AEtherize every match and it's save my life! What cards do you know to deal with aggro decks in multiplayer mode? Now, I prefer the cheap cards than the expensives ones.
What do you think about these cards bellow in Izzet deck aggro/control?
- Skullcrack
- Dynavolt Tower
- Goblin Charbelcher
- Aetherflux Reservoir
- Homing Lightning (Is it good against token decks?)
- Grim Lavamancer
- Jori En, Ruin Diver
Thanks you! Your suggestions help me a lot! =D
January 21, 2018 10:45 a.m.
@Rakashi: The best way to deal with tokens is Anger of the Gods and/or Pyroclasm.
Skullcrack is an excellent sideboard card for dealing with infinite life combos and lifegain in general. Typically, you don't want them maindeck in Delver. Naya Burn likes them main, however.
Dynavolt Tower, Goblin Charbelcher, and Aetherflux Reservoir are more "build around me" cards. They're the kind of thing you have to design your entire deck to win with in order to work in Modern.
Grim Lavamancer is a great choice. He works best when you have fetchlands (on top of a high amount of instants and sorceries).
Jori En, Ruin Diver isn't bad, only he gets hit by every kill spell in the format (Fatal Push, Lightning Bolt, and so on). If you really want to play Jori En, Ruin Diver, toss it in the sideboard. Bring it in against decks like Fish or Collected Company that tend to go light on cards that outright kill things.
BabyK says... #2
Young Pyromancer (not a wizard but still good) and Delver of Secrets Flip provide a solid base for local modern izzet decks on the cheap.
January 18, 2018 7:06 p.m.