Deck idea by Bennie Smith on StarCityGames. This is a slightly updated version for my preference.

The main combo is Treasure Hunt into Seismic Assault . Obviously you may hit another spell but your goal is to reveal a bunch of lands and hit Seismic Assault .

Keranos, God of Storms draws you two cards a turn due to having MANY land cards.

Countryside Crusher can get ridiculously huge and pound faces.

Etherium-Horn Sorcerer will cascade into either a combo piece or a helpful tool.

And Kozilek, Butcher of Truth + Ulamog, the Infinite Gyre are just good at eventually ending games and can be anti-mill.

Notable lands can be: Rogue's Passage to help a big dude get through. Miren, the Moaning Well can be used to sacrifice land generated tokens, man-lands, or even an Eldrazi to help keep you in the game. Tolaria West searches for any land you might need. And I wanted the possibility of Mirrorpool + Treasure Hunt though you could copy Wheel of Fortune too...

Original list url: http://sales.starcitygames.com/deckdatabase/displaydeck.php?DeckID=72252

He also mentions his deck in this article (along with a few others): http://www.starcitygames.com/article/29231_Commander-Catchup-Part-2.html

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Took out Spawning Bed - added Ghirapur Orreryfoil.

After playing it a few times and being a huge fan of the newly released Ghirapur Orrery I figured I'd try it out in this deck too. I tried as much as possible not to change the deck from it's original so I didn't want to add another spell, but there were times when playing two lands a turn would've benefited me much better.

Thinking Bennie has thought about putting in Storm Cauldron, knowing it's a decent combo with Seismic Assault, (maybe he did, maybe he didn't) I was hesitant about adding the Orrery. But after playing it, I don't think Orrery wouldn't be too bad of an add... You could discard your whole hand into Assault and draw more cards from Orrery's upkeep trigger.

Anyway that's my opinion. I think it's worth being the 12th spell.

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