Vito, Thorn of the Dusk Rose
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Vito, Thorn of the Dusk Rose

Legendary Creature — Vampire Cleric

Whenever you gain life, target opponent loses that much life.

: Creatures you control gain lifelink until end of turn. (Damage dealt by this also causes you to gain that much life.)

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Vito, Thorn of the Dusk Rose feature for Soul Siphon

clayperce on The Black Deck

3 days ago

ALostWanderer -
Saw your help tag so thought I'd reach out. As a disclaimer though: I've never played Tergrid (vs or myself) and I'm still working on my first Bracket 4 deck myself. So please take all this as "brainstorming", not as "recommendations" ! :-D

FIRST THOUGHTS: MANA BASE AND MANA CURVE

  • I love Salubrious Snail's manabase tool for analysing my lands, mana rocks, and rituals as I tweak a deck. If we plug your decklist in, it reports "your manabase is struggling, playing your spells 0.99 turns late on average" (with Tergid over 1.3 turns late). For Bracket 4, you'll probably want to aim for something like "... strong playing your spells [~0.2] turns late on average."
  • As you tweak the deck, I rec' taking an especially hard look at your 5-drops (which compete directly with Tergrid) and your 7-drops (which compete directly with her re-cast).

MORE B4 STAPLES? Some options to help find the cards we need and play them quickly …

MORE DISCARD EFFECTS, MAYBE?

MORE PROTECTION, MAYBE? If you find yourself needing just a touch more protection for your Bracket 4 meta: Cavern of Souls, Imp's Mischief, and oc Lightning Greaves and Swiftfoot Boots.

MORE COMBO PIECES, MAYBE?

  • As far as I can tell, you only have 2x combos in the deck (any lifegain effect + Exquisite Blood + either Sanguine Bond or Vito, Thorn of the Dusk Rose) ... increasing the combo potential (and Tutor effects, to find the pieces) is definitely solid approach to make the deck more competitive in Bracket 4.
  • The Find my Combos page over at Commander Spellbook is a great tool, if you want to lean into combos more.

MORE STAX EFFECTS, MAYBE?

  • It’s hard to go wrong with the namesake card (Smokestack) in a Stax deck :-)
  • If you wanted to lean into Mass Land Denial a little more, I like both Contamination and Desolation.

A FEW FINAL THOUGHTS:

  • You might consider adding Feed the Swarm and/or Withering Torment ... they're IMO the best tools we have to deal with enchantments in Mono-B.
  • Braids, Arisen Nightmare maybe? I play Sephiroth, Fabled SOLDIER and she's amazing there ... I don’t get that many sacs from her (so she may not be as good in your deck), but her card draw is always superb.
  • I'm a fan of Malakir Rebirth, as protection when I need it and a Land when I don't.
  • I don't see anything that benefits from Reliquary Tower ... it would honestly be my first drop.
  • It's a totally small thing, but if you don't already have very distinct deck sleeves, you might consider getting some ... the last time I played vs a steal-your-things Commander everyone at the table had blue matte sleeves, and sorting out the cards afterwards was a bit of a pain :-D

Anyways, I really hope something in there ^^ proves useful, and I’m very sorry for the spam if it doesn't!

Good luck (and good skill) with the deck!
Cheers!

AJC312168 on Gonti, Lord of Bitches: Black Good Stuff

1 month ago

theNeroTurtle Yeah I mean this is the original commander for my first commander deck so I probably won't change him, but I appreciate it lol. If I were to change it I'd probably run K'rrik, Son of Yawgmoth or Vito, Thorn of the Dusk Rose. Also, Gonti can be sneakily good. There's nothing like stealing a counterspell and then using it in mono black to assure victory lolol

psionictemplar on rhinos bounce

3 months ago

I have a couple suggestions for your consideration.

1st: I think you don't need the wall of blossoms. All your other creatures lean into the gameplan of setting up to attack and attacking; wall does neither of those things. It does fit a little better in control shells where you are trying to survive until you do your big thing, but that's not what your goal appears to be here. Another creature that can attack or draw (if not both) would be better here. An example could be Mosswood Dreadknight.

2nd suggestion:Replacing kayla's command and eldritch evolution. In my opinion Kayla's does not give you enough value for the cost here. For something that takes up most of your mana in a turn, you get a generic creature that is weaker than all your other rhinos. Eldritch evolution has somewhat of the same issues although it gets you the creature you want, which in some cases is kind of like a burn spell if you drain life with one of your rhinos. What I think might work better here is a couple copies of Birthing Ritual since you can have the effect multiple times in a game.

3: Move Thoughtseize to your sideboard. I don't know if you have a sideboard or not but until you know what you are trying to stop with it,it isn't supporting your main plan and takes you in another direction than what you want to be doing. Ultimately it asks you early on if you want to develop or slow them down until you can do your deck's thing and you already have a primary plan of attacking! What I would personally put here would be Unearth. The reasoning being that it undoes your opponents removal (ignoring exile effects) and gives you more opportunities to drain your opponent out. Worst case scenario it can be cycled.

4 This last suggestion is more of an if we can find room thing and that is some effect that makes your life gain more deadly such as Sanguine Bond or Vito, Thorn of the Dusk Rose.

Thats about it for now, although I might check back later on with any landbase suggestions to help it run even smoother. Have fun!

(small note, I have no idea why the text got giant towards the end there. There is no extra emphasis for that specific suggestion. I just didn't want to retype everything trying to fix it.)

DreadKhan on Sorin of House Lifegain and Combos

5 months ago

If you have payoffs for life loss/life gain maybe Axis of Mortality will play well? I will admit it's a fairly derpy card in some ways, but the ability to steal the highest life total, or give the Archenemy the lowest life total is very strong in practice, and it can create really big swings for something like Exquisite Blood or Vito, Thorn of the Dusk Rose to generate even more value from.

theNeroTurtle on Raphael, Fiendish Savior

6 months ago

another great Exquisite Blood combo would be to pair it with Vito, Thorn of the Dusk Rose.

Svinstvo on

9 months ago

Thank you for the tips DreadKhan.
The Demon of Dark Schemes sounds pretty dope TBH. Even if my little tokens don't have enough +1/+1 counters for whatever reason and die they at least boost the charges so the Demon can start ressing right away next turn. But on the other hand feels a little situational and roundabout. I will have to sit on that one for a bit I guess.

The Mitotic Slime on the other hand really caught my attention. I will totally add it in possibilities in maybeboard for sure. Continuous branching token creation sounds like a good match.

The Vito, Thorn of the Dusk Rose could be fun with Progenitus as far as I know Progenitus cannot be target of anything but Vito's activated ability is an area effect and not target so should be possible to make unblockable 10/10 lifelink with the double damage from Vito's passive. Combine that with Rafiq of the Many or Gisela, Blade of Goldnight and you got another one hit KO. But VERY unprobable one. Sounds good enough. HOWEVER, my secondary deck that I have in private is leftovers from this deck and it has stuff like Heroes Remembered,Souls of the Faultless,Agent of Masks and couple of lifelink creatures on its own. So I can reaaaally see Vito in the second deck for sure!

The Legacy Weapon seems simple and effective and fitting well into my deck so I will add that one for sure!


I really think I have more than enough cards in the side and maybe already so now I need some counsel on what is completelly useless in those tabs and could be removed to tidy it up a bit. Obviously if there is still a card that is MUST HAVE and I do not have it listed I would like to see it. And then some help what cards are the most useless and could be replaced in the deck itself to make space for the new ones. Especially the 2 new tutors I have on the side now. Because those would help substantially if I have a 1 half of an one shot combo in the hand and need to fetch the other key part.

DreadKhan on

9 months ago

I noticed you were looking at recurring cards, ideally repeatedly? If you just want creatures back one of the best solutions is Demon of Dark Schemes, this can be part of an infinite combo fairly easily (see stuff like Warren Soultrader and Mitotic Slime, maybe a Zulaport Cutthroat), and it can kill off a ton of weenies sometimes to boot.

If you like Gisela and Hidetsugu, you might also like Vito, Thorn of the Dusk Rose! If he gives Hidetsugu Lifelink you'll not only not die, you'll gain life, and Vito's static will then allow you to kill whomever is the biggest threat! If you can repeat it you can win on the spot, otherwise you'll probably win next turn. I think Vito's two abilities work with other combat damage strategies fwiw, effectively doubling combat damage to players (in the form of lost life, not Commander damage) for 5 mana isn't bad, especially when you're also gaining life, that can be quite a life swing.

I'm not sure how many counters you tend to build up over the course of a game, but I love using Legacy Weapon in my Sisay, Weatherlight Captain deck as an infinite mana payoff. It'd be a great draw if you've got a bajillion counters and you can't swing, sniping anything you want is pretty handy.

Rekt_Angles on Life gain hurts huh?

9 months ago

Considering the lifegain theme combined with an aristocrats style gameplay based on creatures dying, I would recommend for your consideration Veinwitch Coven, Pest Infestation, Starscape Cleric, Creeping Bloodsucker, (Possibly, depending on token generation) Mirkwood Bats, and possibly cut Epicure of Blood since 5 mana is a lot to ask for an effect you're getting more efficiently elsewhere.

Also recommend Vito, Thorn of the Dusk Rose for doubling up on life loss, Well of Lost Dreams for a consistent draw engine, Scavenging Ooze for graveyard hate that synergizes with your play pattern, Bloodthirsty Conqueror is a duplicate of Exquisite Blood that goes infinite with your commander, Prosperous Innkeeper for one shot ramp strapped to a soul-sister type of effect, and some sac outlets like Viscera Seer wouldn't go amiss since you really want things to die. Phyrexian Reclamation also suits this playstyle well since you'll likely have more life than you know what to do with, your creatures are mostly cheap to cast, and being able to instant speed recur your creatures to hand is valuable in this archetype.

Hope this helps!

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