Sword of Feast and Famine

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Sword of Feast and Famine

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from green. ((Remember the acronym debt.) Equipped creature can't be damaged, enchanted, equipped, blocked or targeted by anything black or green. Anything black or green attached to equipped creature immediately falls off.)

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

Profet93 on Ultima (Lemme Suck Ya Lands)

2 months ago

ImNotTylerAllen

Thanks for the shoutout in the description, I appreciate it. On that note, you state Winter Orb but then reference winter moon (from a previous deck iteration), might wanna change that when you get a chance.

I will say, with a relatively high cmc (colorless deck so understandable), more ramp would serve you very well. Perhaps replacing some of your high CMC creatures and swapping them for additional ramp and/or simple eldrazi swaps for a more cohesive/unified build with more relevant abilities that can assist you in the destruction of your opponents hopes and dreams that they foolishly cling to.

From my perspective (correct me if I'm wrong), your deck is moderately-commander reliant given all of the equipment + trigger doubling you have. Getting quicker access to your commander in the early game can be crucial for locking opponents out, forcing removal and applying pressure. Ramp is crucial for this, especially with your high avg cmc.

Mana Vault - Turn 2 commander is strong

Expedition Mapfoil - Help find urza lands or utility lands like marit lage combo.

Mind Stone - Ramp when you need it, draw when you don't.

As far as other misc suggestions go, here are some to tickle your fancy.....

Unwinding Clock - Untap more than 30% of your deck. Works best with more mana rocks, especially useful with your flash engines to be able to "be like the blue player." Not an entirely serious suggestion but worth noting should you wish to optimize the deck by cutting high cmc cards that aren't greatly impactful and leaning towards the strengths of the deck. More playtesting is probably needed to see which direction you wanna take the deck in.

Sword of Feast and Famine - Pro black removal, pro green creatures, very common colors in EDH. Untapping lands and discarding is great.

Meat_Face on Speedy Eldrazi EDH

5 months ago

Profet93 - Thanks! There are a few here I was unaware of.

Doubling Cube has been hit or miss, and i was considering scrapping it anyway.

I just picked up a few more cards the other day, waiting to sub them in. Belbe's Portal, Wandering Archaic  Flip, Quicksilver Amulet, and Sword of Feast and Famine are all out. Loxodon Warhammer is a card I loved when it first came out. It's in too many of my decks and needs to be replaced by better cards, I understand this... But I really like it...

The land suggestions are good, I'll make some moves and update the decklist shortly.

And I'd love to add a Grim Monolith, but I've got more important things to dump $500 on. Insane what those are going for.

Thanks again for the suggestions. Sometimes you just need to hear that your elephant hammer is unnecessary in order to make a change.

koth_of_the_bummer on Akroma, Angel of 21

9 months ago

SufferFromEDHD

Sword of Forge and Frontier - I have considered this before, but its really hard to jam it in right now. As for the protection, I got green covered by Commander's Plate and Sword of Feast and Famine. The draw back for the protection from red though, is that I may not be able to equip with my red equipment.

Ghost Quarter - I used to have this in, and then I replaced it with Tectonic Edge, and then finally with Wasteland.

Cleansing Wildfire - I just realized it is some sort of a cantrip. Seems nice, but I can barely make space for it as of now.

Goblin Welderfoil - yup, I'm aware of this, but I rarely have my artifact stuff blown up, although I'm reconsidering this goblin dude.

SufferFromEDHD on Akroma, Angel of 21

9 months ago

Sword of Feast and Famine is the perfect Sword for this. I like how you were not distracted by the others.

Mana Geyser great card. Is it already performing well or does it need some red assistance via War's Toll or some similar effect?

Fury of the Horde for those times you just don't have the mana to fire breath your way to victory.

Icbrgr on Storm, Force of Nature Deck …

10 months ago

What helps me with making cuts to a deck in situations like this is to categorize these spells... find out how many boardwipe sweepers, protection/counterspell, ramp enablers ect ect and follow up with finding "the right number" of each feels most appropriate... so if you have say 10 of each but you want to trim to 8 just take out the "strictly worse/more situational" cards.

It can feel daunting but I find this to be the best way for me.... the single card that grabbed my eye to cut was Sword of Feast and Famine

zelous666 on Target Practice

10 months ago

Thank you for your suggestions. I considered them and here is what I was able to come up with:

Riptide Laboratory - Believe it or not I'm trying to cut down on the number of non-basic lands for this deck, which is why some of the maybe board lands are sitting on the side. That's a good contender though so I'll add it to the maybe pile.

Mask of Memory - That's a good point. While i normally see extra card draw as never a bad thing, this deck does have a lot. Replaced with Sword of Feast and Famine. Personal favorite sword and it should help to play some of those extra cards that are being drawn.

Drown in the Loch - Swapped it in for Urza's Incubator

Otawara, Soaring City - Swapped in for an Island

Faerie Harbinger - Wife specifically nixed this card. She doesn't like tutors all that much and nearly nixed Demonic Tutor too. I wanted to cry.

SufferFromEDHD on Obby’s Mono Black Landstorm

11 months ago

Wish I could upvote this more than once! Land strategies in EDH are my kryptonite. Here's where I am currently at in 43lands.dec exploration: https://tappedout.net/mtg-deck-folders/landsdec-1/

No Dark Depths?

Glacial Chasm and Maze of Ith fixed by Urborg

Sword of Feast and Famine style untapped effect

Load more