Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Need for Speed
Enchantment
Sacrifice a land: Target creature gains haste until end of turn.
Crow_Umbra on
Terror Forming Terraforming [Primer]
3 months ago
Thank you for the suggestions KayneMarco, I appreciate you taking the time to list some solid suggestions. I will note that I am already running some of the stuff you suggested (Zuran Orb, Need for Speed, and Constant Mists).
As I mentioned in a previous comment, I'm being pretty picky with my 5 cmc slot as casting competition with Szarel.
Of the other suggestions you mentioned, I could see a few of the following as potential swaps:
-
Rites of Flourishing could possibly replace Horn of Greed as a 1:1 CMC swap & some extra land drops.
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Storm Cauldron is fun, I totally missed that one. I could see this replacing maybe Price of Glory for an adjacent effect.
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Idk a swap for either, but I do have copies of Springheart Nantuko and Evolution Sage in my collection. I might have a Geode Rager as well.
Are there any potential cuts you could suggest, or maybe stuff you've personally been iffy on from your own play experience?
KayneMarco on
Terror Forming Terraforming [Primer]
3 months ago
As I mentioned before the deck looks pretty good as it sits. Being it’s a lands deck and having a commander that lets you play lands from the yard I do think you need to be running at least a few more extra lands per turn cards. Just gonna list the possible adds to test out. Not suggesting to use them all…unless you really want to. I run them all in every landstorm deck I build.
- Hugs, Grisly Guardian
- Loot, Exuberant Explorer
- Mina and Denn, Wildborn
- Wayward Swordtooth
- Zell Dincht
- Case of the Locked Hothouse
- Druid Class
- Rites of Flourishing
- Exploration Broodship
- Storm Cauldron is really sick in a lands deck. Especially if you run all the xtra lands per turn cards because having to return lands to your hand to play them again in a lands deck is what you want. Plus it slows opponents down since most opponents won’t be able to play more than two lands per.
Some recursion ideas that are also good lands matter cards are:
Could possibly use some more sac outlets for your lands:
- Constant Mists for protection
- Zuran Orb for life gain
- Spitting Spider to take care of flyers
- Need for Speed to give you army haste
- Keldon Arsonist to get rid of opponents annoying lands.
- Glacial Chasm Don’t ever pay the upkeep. Sacs itself and just play it from the yard every turn during your second main so you can still attack.
Possible landfall additions that could benefit the deck:
- Geode Rager for protection.
- Caustic Crawler for creature removal.
- Evolution Sage since you have a +1/+1 counter theme as well.
- Springheart Nantuko to make copies of whatever creatures of yours you want
Doubling landfall triggers:
These are all cards that could add to and enhance your game plan. Pick and choose as you see fit :)
sergiodelrio on
Dean's car collection
1 year ago
Cool idea and execution! Too bad Need for Speed is a useless card.
Racers' Ring could almost replace Temple of Abandon
CommanderNeyo on
Hazezon, Shaper of Sand - Desert Warfare (v0.5)
1 year ago
Because sacking deserts to replay them is so potent - I would recommend adding Need for Speed.
KayneMarco on
Yuma, Shepherd of the West (Desert Primer)
1 year ago
Anger for Need for Speed since part of your goal is getting lands into the yard. I’ld pull Sand Scout since it only triggers once per turn. Drop Elemental Bond, shouldn’t hurt any since you have a number of others with the same effect or better. These are bout the only things I can suggest right now till you get a little more of an idea bout which way you wanna take the deck. Also, I wasn’t suggesting you make your deck like my Hazezon deck. Was just using that deck as an example of how many lands you could possibly be playing per turn. I get wanting to make unique decks.
treeforcorvus on
Narset, Enlightened Master
2 years ago
Cataclysm *list* can work against you based on opponents' picks and though Enter the Infinite is impressive & works with Omniscience, I don't see Thassa's Oracle or Laboratory Maniac, nor do I see Grapeshot. Consider instead Boros Charm + Armageddon which most people will hate & sometimes outright scoop after.
Mana Vault is more of a risk than you might think without untap mechanics (See Derevi, last paragraph). Consider Thought Vessel or even Library of Leng.
Replace Lion's Eye Diamond with Land Tax. The latter also helps offset the pain from Need for Speed, which is a cool find.
Consider Smothering Tithe instead of Mystic Remora: Remora usually only nets a few cards at beginning, and will often slow you down more than it helps. The former performs MUCH more consistently, and will net you more mana to focus on spells and counters.
Concerning your SB: If you want to go maximum lock-stax, I'd recommend Derevi, Empyrial Tactician. Use Winter Orb, Static Orb
& Stasis, use Kismet and Loxodon Gatekeeper, maybe even Elesh Norn, Mother of Machines. Use fetches + basic lands, huge ramp, and Back to Basics
just to spite opponents. NB: Mana Vault smacks with Derevi.
SinAffliction on
Angels, Dragons, and Demons..OH MY!
3 years ago
Markizzy SOrry for the late response. yes you definitely should put some haste things in there mine are. Hall of the Bandit Lord , Need for Speed , Lightning Greaves , and Dragon Tempest . Those are the ones I would recommend for sure. Also, thank you so much for the upvote.
McToters on
Lord Xander Taxing your Deck
3 years ago
Hey there! Happy to throw some suggestions on this.
Tunnel Vision works as mill but it can also be a nifty last chance tutor on yourself. Depends on how you look at it.
Bedlam would help you worry less about opponents blockers when you swing with Xander.
Kindred Charge could be interesting.
Relentless Assault, Combat Celebrant, are all choices that can help trigger additional combats so you can trigger Xander.
Need for Speed or Anger for haste!!!
Hahaha can you tell I'm a red player? I'll do a bit more research and comment back in a bit! Nice brew! Cheers






