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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Memory Erosion
Enchantment
Whenever an opponent casts a spell, that player puts the top two cards of his or her library into their graveyard.
NV_1980 on
commander mill
1 week ago
Hi opencorners! Please consider adding some more mana-options to the deck. Right now, all you have for that are lands and compared to the average commander deck, this will make your deck painfully slow. Options I'd recommend include Arcane Signet, Dimir Signet, Fellwar Stone, Talisman of Dominance, Thran Dynamo and most especially Sol Ring. Dark Ritual can also be extremely useful at times.
You could also do with some more card-advantage (draw) to increase the deck's speed. Notion Thief, Phyrexian Arena, Ponder and Preordain could all be great additions for this.
Aside from this, I'd recommend giving the following cards a shot (I've tried to keep them budget):
- Breach the Multiverse: strong mill-spell that's potentially game-ending in terms of the sudden advantage you can gain (especially if you play against multiple opponents).
- Freed from the Real/Pemmin's Aura: allows you to untap your strongest millers (when Phenax is around) for next-to-nothing cost, and use them to mill again.
- Memory Erosion: quite deadly against decks that try to overwhelm you with the amount of spells that can cast per turn (this card is the death of prowess and storm decks).
- Mirko Vosk, Mind Drinker: great mill potential with every successful attack.
- Nighthowler: a second Wight of Precinct Six.
- Sphinx's Tutelage: an incredibly effective mill card as it's triggered by your draw (which makes having more draw in your deck even more beneficial).
Hope this helped. In case you need some more insights, have a look at my own Phenax deck. Good luck with the deck.
Doombeard1984 on Is my deck off putting …
7 months ago
could also use Painful Quandary, Memory Erosion, Mind's Dilation etc as possible deterents for your opponents even casting spells, but again, would say if you are struggling getting your larger costed spells out, might make this a little tricky.
Just some food for thought :)
NV_1980 on
Scarabian Nights
1 year ago
During play-testing, I noticed this deck is relatively slow. In most tests, I couldn't cast anything meaningful before turn five. Not sure if this is an issue in your meta, but it would be in mine.
My advice would be to:
- Reduce the average CMC of your card-base. More than half of the cards you're using is CMC4 or more. Here are some nice mill-ideas that have a relatively low CMC (and are also cheap to obtain at vendors): Fractured Sanity, Glimpse the Unthinkable, Memory Erosion, Mind Funeral, Mind Grind, Psychic Corrosion, Sphinx's Tutelage.
- Include some more mana sources. Some ideas would include Dark Ritual, Dimir Signet, Realmbreaker, the Invasion Tree, Talisman of Dominance.
- Include some more zombie cards instead of most of your current creature base so that you can increase the synergy with regard to Scarab God's primary ability.
Good luck with the build.
wallisface on
Blue Black Mill - Hedron Crabs & Jace
1 year ago
Some thoughts:
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as jdogz32 already mentioned, Brainstorm is not modern legal.
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the only creatures mill ever wants to run are Ruin Crab and Hedron Crab. Stuff like Jace's Phantasm aren’t useful, because you’re not winning by damage, and its just one-less mill effect. Your other creatures are also unuseful, largely due to their excessive mana cost.
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you’re running far too few lands for what you’re trying to do here. Imo you need around 23 lands here.
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you’re running far too many cards as 1-ofs and 2-ofs, which is going to make your deck quite fractured and chaotic. I would suggest trying to ensure that the majority of the cards you run are run as playsets (4-ofs), to help keep your deck focused and consistent.
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i think you need to seriously upgrade your mill package. Stuff like Mind Funeral, Tome Scour and Memory Erosion are all incredibly, incredibly weak, and you’ll find it very hard to mill an opponent out with these options. You want to be aiming for cards like Glimpse the Unthinkable, Tasha's Hideous Laughter, and Fractured Sanity.
wallisface on
Blue Mill 3.0
2 years ago
Some thoughts:
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for the same reason that Shock is terrible in burn decks, Tome Scour just isn’t viable in mill - it just doesn’t do enough for the card-cost. I would also add Memory Sluice, and Dream Twist, into this “doesn’t do enough” bucket. I’d suggest grabbing some copies of Fractured Sanity instead.
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Mill decks generally can’t go fast enough to race the quicker decks in modern. This is why its super important to run interaction. Most mill decks include black so that they can run cards like Fatal Push, Drown in the Loch, and Surgical Extraction.
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Your sideboard currently just reads like a bunch of cards that couldn’t fit in the main. You should be using those 15 slots to protect yourself from bad matchups, and dealing with problem cards.
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i’m not sure what Elixir of Immortality, Tormod's Crypt, and Memory Erosion are doing in this deck. None of them feel particularly useful.
trobaldo on
phenax God of the mill
2 years ago
deck disassembled for following cards: Jace, Memory Adept Counterspell Cyclonic Rift Bloodchief Ascension Memory Erosion Mind Grind Rise of the Dark Realms Traumatize
PirateCptAstera on
Lord Xander Taxing your Deck
3 years ago
Okay, so having a look at your current list I can see a few things that I would do:
Definitely agree with king-saproling with adding Syr Konrad, the Grim as it pairs extremely well with Mindcrank often getting multiple triggers
Even though you're going for an aggresive style deck. adding a little bit of pillowfort could benefit in the form of Riddlekeeper and Memory Erosion
Nightscape Familiar to make Lord Xander, the Collector easier to play (and other cards)
Manic Scribe for a cheap creature that you can get out early that gives you consistent mill on each opponent
Didn't Say Please is a brilliant counterspell for you, especially in use of protecting combo pieces
And of course if you're considering going for draw strategies, there's plenty of cards for that
shadeslayerx22 on
Simple Mill
3 years ago
How has Thought Collapse worked out for you? How often can you afford to spend your turn 3 countering a spell instead of dropping those repeated mill effects like Fraying Sanity or Memory Erosion? And because most of the deck is at sorcery speed, if your opponent doesn't cast anything counter-worthy and just swings you waste one of the most important turns on your curve. I obviously don't know your playgroup and haven't had any experience using it as a potential clutch card, but that's what I see. Looks like a really fun list too.
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