Despark

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Despark

Instant

Exile target permanent with mana value 4 or greater.

JacobAGrossman on Glittering Company

2 days ago

Actually, I see what to do here. Thank you for the suggestion, Knight of Autumn is kind of too good not to include. The fact that it's main use is to destroy something, but its backup abilities are both super relevant with either lifegain or +1/+1 counters is too good not to just use. Not to mention being a creature that costs 3 or less, so it can be substituted in the mainboard.

Despark and now Anguished Unmaking were about exiling a permanent Abrupt Decay couldn't. But not only does that no longer seem necessary, with things like The One Ring already banned, but I already have other ways to deal with threats or specific things I would need removed. And with Anguished Unmaking already costing 3, I might as well switch that one out for Knight of Autumn.

Great suggestion, thanks!

MTGBurgeoning on Scion of the Ur-Dragon: Every. Dragon. Ever.

1 month ago

Thank you for the kind words! I appreciate them. I had to double-check the deck list to ensure that a copy of Reanimate was NOT in it. I had a copy of it in the deck for many, many moons ago and then replaced it a couple of years ago. With the recent additions of Colossal Grave-Reaver and Sarkhan, Soul Aflame, perhaps I should entertain Reanimate's return to the 99. I cannot include Show and Tell here because I do not want to assist my opponents in any way. I understand the benefit of dropping down Dracogenesis, but due to the threats of my opponents freely putting into play Eldrazi, Omniscience, or anything that helps to acclerate their own game plans, I will stand pat on that suggestion. I like the idea of including a copy of Frantic Search, particularly because it is an instant. Herd Heirloom is a definite future addition once a copy of it becomes available, most likely replacing Chromatic Lantern. Steely Resolve garners a little less consideration here, but is not completely ruled out. Its presence would allow Plaza of Heroes and Lightning Greaves to be replaced, although the loss of haste for the creature equipped by the Greaves may be missed. The neutering of Rite of Replication is one reason to push back against auto-including Steely Resolve. An unsuspected kicked RoR is a win condition here and has resulted in many victories in the past. Another reason is that Steely Resolve is symmetrical. If one of my opponents is also playing Dragons, I either have a dead card in hand, or a card that nullifies all of the spot interaction for my opponents' Dragons. In my play group, there are A LOT of Dragon decks (The Ur-Dragon, Miirym, Sentinel Wyrm, Morophon, the Boundless, Tiamat), so considering Steely Resolve from a distance is a necessary process here. As for Despark and/or Grasp of Fate, I can definitely reconcile the inculsion of these spot removal spells. Which cards would you recommend replacing? This is one of my oldest EDH decks, and I stuggle mightily at times deciding which cards to replace in the 99 because, at least through my eyes, the deck list has become very, very tight over the years (about ten years). Maybe Despark for Path to Exile? Grasp of Fate for Beast Within? Thank you for your comment! It's always great to communicate with fans of Scion of the Ur-Dragon, especially during the era of The Ur-Dragon. Thanks again!

tetsuothecat on Scion of the Ur-Dragon: Every. Dragon. Ever.

2 months ago

I used to run scion from the early days of commander out until right before the pandemic then retired it. So couldnt help but give my two cents :) great work!

Reanimate could help IMO or something along the 'cheap single target recursion' line of cards and a Show and Tell because what you drop should be much better than whatever they have... especially if its a Dracogenesis. These would be the big suggestions.

Something I used to be fond of was See Beyond and/or just Frantic Search, however, I was a bit deeper into the reanimate game I think for strategy. The first was useful to ensure I was able to put something back into the deck if needed, the other for a free draw 2, pitch 2.

Herd Heirloom could be useful, trample on a rock is interesting. Steely Resolve helped me a lot for protection and it doesn't look like you're targeting your own stuff too much. I would also suggest Despark as part of your removal package as this game gravitates HARD at 4 CMC or Grasp of Fate because why take from 1 person at 3 mana when you can take from everyone at 3 mana, but that depends on your meta.

Austin_Smith_of_Cards on Deathmonicon - Teysa Karlov Aristocrats EDH

6 months ago

Updates to the list:

Can't remember what got cut for them, but Bloodsoaked Champion and Skrelv's Hive have been added to the list. Bloodsoaked acts as a secondary 1-drop Reassembling Skeleton, and Hive as a redundant Bitterblossom fodder generator.

-1 Vat of Rebirth +1 Victimize

The Vat was in the list for a bit as a cheap 1-drop artifact that could help steadily recur creatures from our yard, but at sorcery speed activation was a little slow. Vicimize has been swapped in for double duty as a death trigger and instant gratification reanimation.

-1 Scoured Barrens +1 Despark

This list doesn't struggle with clearing out hordes of creatures at all between plenty of wipes and Grave Pact effects, but it did need more versatile noncreature removal. Despark replaces a tapland to offer an additional answer to problematic permanents.

Necramus on Yo Mummy So Fat (Temmet)

7 months ago

Crow_Umbra as always, those are great suggestions, my friend!

I'll look at these. I had thought about doing Invasion of Gobakhan  Flip over Despark for similar rationale. I like your suggestion, though!

I have a buddy that I helped put together a Hashaton list, if you want to send it to him, as well! I'll see if I can find it!

RiotRunner789 on Ertai the Corrupted

1 year ago

Since you can reliably sack enchantments, Demonic Lore, Demonic Pact, Midnight Oil, and Treacherous Blessing. Good card draw and even better without the drawback.

Mind Control and Volition Reins are expensive for what they do. Though, the latter does hit any permanent, Disenchant, Despark, or Generous Gift are probably better options if in need of removal.

DemonDragonJ on Seeking advice for Zur the …

1 year ago

Would you consider either Rhystic Study or Smothering Tithe? Would you be willing to spend 2 more mana to replace Grand Abolisher with Myrel, Shield of Argive or 1 more mana to replace Despark with Anguished Unmaking, or is keeping a low mana curve a high priority for this deck?

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