Metamorphosis

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Chronicles (CHR) Common
Arabian Nights (ARN) Common

Combos Browse all

Metamorphosis

Sorcery

As an additional cost to cast Metamorphosis, sacrifice a creature.

Add X mana of any one color to your mana pool, where X is one plus the sacrificed creature's converted mana cost. Spend this mana only to cast creature spells.

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Metamorphosis Discussion

rob_shifflett on Who Needs $150+ Decks???

1 month ago

Have you seen Metamorphosis? Not as good, but a possible turn 3 8CMC(Vorinclex, Voice of Hunger)creature is strong.

n0bunga on DC vs Marvel (5C FlashHulk)

6 months ago

Yeah no kidding. The moment I walked into my LGS the price rose from 5 - 10 and I thought I was unlucky until I checked prices this morning.

Now with Seton I've redesigned the deck to act like more of a pod deck and utilize lesser known cards like Metamorphosis

laxap on How salty can you get

10 months ago

This should all be Highlander Legal

  • Engines / Power Cards:

Yawgmoth's Will & Magus of the Will

Past in Flames

Glimpse of Nature (With all the free creatures you have atm)

Carnival of Souls (Also very nice with Free Creatures)

Ashnod's Altar (Same Reason)

Bridge from Below

Anger (Good with Bridge and as a Second wincon if reanimationg all you stuff with the angel is not enough)

  • Mana:

Songs of the Damned

Summoner's Pact (for Elvish Spirit Guide / Tinder Wall)

Dryad Arbor (Also a creature for Dread Return)

Magus of the Vineyard (You already have the Enchantment, so why not)

Green Sun's Zenith (Can search up Tinder Wall / Dryad Arbor / Magus)

Nature's Lore

Lotus Bloom

Mox Opal

Infernal Plunge

Energy Tap (Looks a little silly, but could do some work)

Metamorphosis (Similar to Energy Tap)

Sacrifice (Also Similar)

Rite of Flame

Orcish Lumberjack

  • Tutoring:

Gamble

Enlightened Tutor

Entomb

Traverse the Ulvenwald (Maybe too Fancy)

Infernal Tutor (Needs more of discard outlets to work)

Demonic Tutor

Diabolic Intent (Works well with 0 Mana Creatures)

  • Graveyard Enabling / Discarding:

Dredge Cards like Golgari Grave-Troll Stinkweed Imp Golgari Thug

Breakthrough

Phantasmagorian

Tolarian Winds

  • Nice Fillers / Free Stuff:

Call to the Netherworld

Skyshroud Cutter

  • Protection:

Cabal Therapy

Pyrokinesis

Unmask

Sunscour

Leyline of Sanctity

  • Reanimation / Self-Reanimating Stuff for Dread Return:

Reanimate

Unearth (Propably too narrow)

Ichorid

Bloodghast

  • Wheels:

Wheel of Fortune

Timetwister (Good with fast mana, bad with gy stuff)

Day's Undoing (Same as Timetwister)

Optimator on Tazri's Allied Goon Squad ☣ (Budget Ally Tribal)

1 year ago

GobboE, Thanks again for the great advice! I own a metric crapload of the Panorama fetches ( Jund Panorama , for instance). Would you recommend those for mana-fixing in this deck? I also own a bunch of each of the Obelisks ( Obelisk of Esper , etc). I'm leery of the tri-land sac cards like Geothermal Crevice . They don't seem as optimal but I'm no expert and my M:TG instincts aren't fully developed. I could add Guildgates and the Lifelands but they're all tapped upon entry. I heard one shouldn't have a majority of one's lands be slow but I'm willing to defer to veterans' judgement on the subject. Would you recommend a set of the bounce lands (Rakdos Carnarium, etc)? Banners, cluestones, signets?

I want a Harabaz Druid , for instance, but it won't be in the 1.0 version of the deck for budget reasons but will find its way in quite early on, I'm sure. It's just too good and $6 isn't the end of the world. I mean, I'm scraping together couch change for this month's rent but by the time I build this deck that won't be a thing ;)

The Orchards are on my short-list, Lotus Vale perhaps, Ancient Ziggurat for sure, Gemstone Mine is a little pricey, City of Brass would work well I believe, Unknown Shores seems legit, Mana Confluence is pricey but a candidate, Mirrodin's Core seems okay, Springjack Pasture seems funny but isn't blowing me away, Thran Quarry would be good but it's a little up there in price for me, and likewise for Undiscovered Paradise .

Henge of Ramos seems outdated, Tendo Ice Bridge is too expensive, Reflecting Pool seems like it won't help me much and is expensive to boot, Archaeological Dig seems meh, same for Forsaken City , Rainbow Vale , School of the Unseen , and Tarnished Citadel.

Plenty of fixing rocks out there I suppose. Would you recommend those? Coalition Relic is a no-brainer but out of the initial budget, ditto for Gilded Lotus but more so, Khalni Gem maybe, $Lotus Bloom$, Lotus Blossom on the other hand seems neat, Prophetic Prism seems nice and is cheaper than Mana Prism (but doesn't give a colorless for free), Phyrexian Lens seems okay, Prismatic Lens is cheap, Spectral Searchlight seems okay too, Springleaf Drum might be all right,

Mana Cylix , Chromatic Star, Chromatic Sphere , Pentad Prism, Sphere of the Suns , Standing Stones , Terrarion all seem meh.

Paradise Mantle?

Some five-color decks I've seen utilize a lot of Green spells like Dawn's Reflection, Divergent Growth , Fertile Ground , $Food Chain$, Manamorphose, Metamorphosis , Multani's Harmony , Overlaid Terrain , $Prismatic Omen$, Trace of Abundance , Utopia Sprawl, and Utopia Vow . Might be a good idea to include a few, huh.

Such an intricate dance...

Balancing lands vs fetches vs rocks vs spells is tricky! I might have to do some guess-and-check once the deck is build in the meatspace.

The two cards you recommended are excelent for this deck and even my Goblin deck so consider them strongly considered. I was trying to keep all un-owned cards under a dollar for the 1.0 version but those are both cheap and brilliant so if they don't go into the initial build they will be in the very first wave of upgrades. I can't thank you enough for all of your assistance.


DaringApprentice, excellent suggestions. My newb-ass didn't even now about Captain's Claws . Drana's Chosen is dope too. I might leave her out for the initial build and see if I need the beef. Planar Guide is one I hadn't seen before, too. Cheaper than ghostaway , that's for true.

I initially had all the Lairs in the deck (you may notice they're all in the Maybe list) but I was worried about having too many slow lands. I'll probably buy a set anyway and experiment with them. Thanks for reminding me. Mana-fixing vs slow mana... a hard debate when working with a budget deck! Do y'all think it's worth it? Thanks for your suggestions!