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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Enchantment — Aura
At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.
soul_knightmare on Fiendish Tendencies
2 months ago
Heya, I see that your deck is mostly lacking in card draw/ card acceleration. You have about 3 while most decks need 10+. Remove Costly Plunder for Night's Whisper so you don't have to sacrifice your demons. Remove Feaster of Fools, Spirit of the Night, Bladebrand, Grasp of Darkness, and You Are Already Dead (I know the meme), and add Dream Devourer, Bloodgift Demon, Herald of Slaanesh, Phyrexian Arena, Blasphemous Act, and Rakdos Charm.
I hope this helps your deck building. Other upgrades would mean removing Ecologist's Terrarium, Lightning Bolt, Grasp of Darkness, Warp Artifact, Insult / Injury, Price of Betrayal, Skulltap, Witch's Vengeance, Blight, and Inevitable End which are okay, but could be improved. Pick more cards that draw cards without condition or ramp on two mana, Wish you the best!
OrsettoMorbido on List of Color Pie Breaks/Bends
2 years ago
Some of these might not actually be breaks or bends, but i'll put them here anyway, since they're worth discussing. Thanks for this list btw, i wanted to create a pentacolor break/bend edh list in forever! Ephemeron, Phyrexian Tribute, Broken Visage, Artifact Possession, Curse Artifact, Catacomb Dragon, Grave Robbers, Burden of Greed, Guardian Beast, Haunting Wind, Phyrexian Gremlins, Priest of Yawgmoth, Relic Bane, Soldevi Adnate, Spoils of Evil, Warp Artifact, Xenic Poltergeist, Presence of the Master, Mudslide, Soulflayer, Rishadan Cutpurse, Rishadan Footpad, Rishadan Brigand, Sea Drake, True-Name Nemesis, Serendib Djinn, Parallax Tide, Uktabi Drake, Propaganda, Mirri's Guile, Sylvan Library, Drop of Honey, Elvish Spirit Guide, Jabari's Influence, Barbed Foliage, Storm Front, Recycle, Storm Seeker, Null Profusion, Illusionist's Gambit, Overtaker, Reins of Power, Ray of Command, Prodigal Sorcerer, Instill Energy, Fire and Brimstone, Pallid Mycoderm, Mycologist, Orcish Spy, Killer Bees, Visions, Emerald Dragonfly, Arboria, Demonic Torment, Shade of Trokair, Vivisection, Slith Strider, Midnight Charm, Keen Sense, Simoon, Goblin Spy.
nottobay on Off-Color Cube
6 years ago
Have you considered Warp Artifact, Haunting Wind, and Artifact Possession.
LordBalthamos on Bleeding Out
6 years ago
All in all I'd have to say that depending on the specific opponent this deck could make it or break it. Experience wise, this would be a great deck, but there is always the possibility that the opponent may not use artifacts which renders Warp Artifact useless...of course though 90% they will be using artifacts. I understand this deck is mainly focused towards enchantments, but I would like to suggest two artifacts (contrary to what I said, don't cast Warp Artifact on these XD)
I will not practice with you deck, but if you tend to not spend these cards, please consider using Spellbook. This artifact is free (mana cost wise) with the benefit of allowing you to have no limit to your handsize. In short, it's a very useful card and I'm sure you can see it's uses...whether you use it is up to you.
Another idea is to have Glasses of Urza, which is a personal favorite of mine. Basically, this card is 1 mana to cast with the ability to tap it to gain insight into what your opponent is packing in their hand. It's very useful when going against new opponents so it makes an excellent sideboard or main card!
This is all, I wish you luck with your deck!